105 lines
3.6 KiB
C
105 lines
3.6 KiB
C
|
// Copyright 2017 The Abseil Authors.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// https://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
#ifndef ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
|
||
|
#define ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
|
||
|
|
||
|
#include <cassert>
|
||
|
#include <cstdint>
|
||
|
#include <cstdlib>
|
||
|
#include <string>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "absl/base/attributes.h"
|
||
|
#include "absl/random/internal/fast_uniform_bits.h"
|
||
|
#include "absl/types/optional.h"
|
||
|
#include "absl/types/span.h"
|
||
|
|
||
|
namespace absl {
|
||
|
ABSL_NAMESPACE_BEGIN
|
||
|
namespace random_internal {
|
||
|
|
||
|
// Returns the number of 32-bit blocks needed to contain the given number of
|
||
|
// bits.
|
||
|
constexpr size_t SeedBitsToBlocks(size_t seed_size) {
|
||
|
return (seed_size + 31) / 32;
|
||
|
}
|
||
|
|
||
|
// Amount of entropy (measured in bits) used to instantiate a Seed Sequence,
|
||
|
// with which to create a URBG.
|
||
|
constexpr size_t kEntropyBitsNeeded = 256;
|
||
|
|
||
|
// Amount of entropy (measured in 32-bit blocks) used to instantiate a Seed
|
||
|
// Sequence, with which to create a URBG.
|
||
|
constexpr size_t kEntropyBlocksNeeded =
|
||
|
random_internal::SeedBitsToBlocks(kEntropyBitsNeeded);
|
||
|
|
||
|
static_assert(kEntropyBlocksNeeded > 0,
|
||
|
"Entropy used to seed URBGs must be nonzero.");
|
||
|
|
||
|
// Attempts to fill a span of uint32_t-values using an OS-provided source of
|
||
|
// true entropy (eg. /dev/urandom) into an array of uint32_t blocks of data. The
|
||
|
// resulting array may be used to initialize an instance of a class conforming
|
||
|
// to the C++ Standard "Seed Sequence" concept [rand.req.seedseq].
|
||
|
//
|
||
|
// If values.data() == nullptr, the behavior is undefined.
|
||
|
ABSL_MUST_USE_RESULT
|
||
|
bool ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values);
|
||
|
|
||
|
// Attempts to fill a span of uint32_t-values using variates generated by an
|
||
|
// existing instance of a class conforming to the C++ Standard "Uniform Random
|
||
|
// Bit Generator" concept [rand.req.urng]. The resulting data may be used to
|
||
|
// initialize an instance of a class conforming to the C++ Standard
|
||
|
// "Seed Sequence" concept [rand.req.seedseq].
|
||
|
//
|
||
|
// If urbg == nullptr or values.data() == nullptr, the behavior is undefined.
|
||
|
template <typename URBG>
|
||
|
ABSL_MUST_USE_RESULT bool ReadSeedMaterialFromURBG(
|
||
|
URBG* urbg, absl::Span<uint32_t> values) {
|
||
|
random_internal::FastUniformBits<uint32_t> distr;
|
||
|
|
||
|
assert(urbg != nullptr && values.data() != nullptr);
|
||
|
if (urbg == nullptr || values.data() == nullptr) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
for (uint32_t& seed_value : values) {
|
||
|
seed_value = distr(*urbg);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// Mixes given sequence of values with into given sequence of seed material.
|
||
|
// Time complexity of this function is O(sequence.size() *
|
||
|
// seed_material.size()).
|
||
|
//
|
||
|
// Algorithm is based on code available at
|
||
|
// https://gist.github.com/imneme/540829265469e673d045
|
||
|
// by Melissa O'Neill.
|
||
|
void MixIntoSeedMaterial(absl::Span<const uint32_t> sequence,
|
||
|
absl::Span<uint32_t> seed_material);
|
||
|
|
||
|
// Returns salt value.
|
||
|
//
|
||
|
// Salt is obtained only once and stored in static variable.
|
||
|
//
|
||
|
// May return empty value if optaining the salt was not possible.
|
||
|
absl::optional<uint32_t> GetSaltMaterial();
|
||
|
|
||
|
} // namespace random_internal
|
||
|
ABSL_NAMESPACE_END
|
||
|
} // namespace absl
|
||
|
|
||
|
#endif // ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
|