43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#include "base/debug/debugger.h"
|
||
|
#include "base/logging.h"
|
||
|
#include "base/threading/platform_thread.h"
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
namespace base {
|
||
|
namespace debug {
|
||
|
|
||
|
static bool is_debug_ui_suppressed = false;
|
||
|
|
||
|
bool WaitForDebugger(int wait_seconds, bool silent) {
|
||
|
#if defined(OS_ANDROID)
|
||
|
// The pid from which we know which process to attach to are not output by
|
||
|
// android ddms, so we have to print it out explicitly.
|
||
|
DLOG(INFO) << "DebugUtil::WaitForDebugger(pid=" << static_cast<int>(getpid())
|
||
|
<< ")";
|
||
|
#endif
|
||
|
for (int i = 0; i < wait_seconds * 10; ++i) {
|
||
|
if (BeingDebugged()) {
|
||
|
if (!silent)
|
||
|
BreakDebugger();
|
||
|
return true;
|
||
|
}
|
||
|
PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void SetSuppressDebugUI(bool suppress) {
|
||
|
is_debug_ui_suppressed = suppress;
|
||
|
}
|
||
|
|
||
|
bool IsDebugUISuppressed() {
|
||
|
return is_debug_ui_suppressed;
|
||
|
}
|
||
|
|
||
|
} // namespace debug
|
||
|
} // namespace base
|