98 lines
2.2 KiB
C++
98 lines
2.2 KiB
C++
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//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#include "AudioInput.h"
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#include "../logging.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#if defined(TGVOIP_USE_CALLBACK_AUDIO_IO)
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// nothing
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#elif defined(__ANDROID__)
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#include "../os/android/AudioInputAndroid.h"
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#include "../os/darwin/AudioInputAudioUnit.h"
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#if TARGET_OS_OSX
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#include "../os/darwin/AudioInputAudioUnitOSX.h"
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#endif
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#elif defined(_WIN32)
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#ifdef TGVOIP_WINXP_COMPAT
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#include "../os/windows/AudioInputWave.h"
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#endif
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#include "../os/windows/AudioInputWASAPI.h"
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#elif defined(__linux__) || defined(__FreeBSD_kernel__) || defined(__gnu_hurd__)
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#ifndef WITHOUT_ALSA
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#include "../os/linux/AudioInputALSA.h"
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#endif
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#ifndef WITHOUT_PULSE
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#include "../os/linux/AudioPulse.h"
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#endif
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#else
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#error "Unsupported operating system"
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#endif
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using namespace tgvoip;
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using namespace tgvoip::audio;
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int32_t AudioInput::estimatedDelay=60;
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AudioInput::AudioInput() : currentDevice("default"){
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failed=false;
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}
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AudioInput::AudioInput(std::string deviceID) : currentDevice(deviceID){
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failed=false;
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}
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AudioInput::~AudioInput(){
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}
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bool AudioInput::IsInitialized(){
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return !failed;
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}
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void AudioInput::EnumerateDevices(std::vector<AudioInputDevice>& devs){
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#if defined(TGVOIP_USE_CALLBACK_AUDIO_IO)
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// not supported
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#elif defined(__APPLE__) && TARGET_OS_OSX
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AudioInputAudioUnitLegacy::EnumerateDevices(devs);
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#elif defined(_WIN32)
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#ifdef TGVOIP_WINXP_COMPAT
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if(LOBYTE(LOWORD(GetVersion()))<6){
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AudioInputWave::EnumerateDevices(devs);
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return;
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}
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#endif
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AudioInputWASAPI::EnumerateDevices(devs);
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#elif defined(__linux__) && !defined(__ANDROID__)
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#if !defined(WITHOUT_PULSE) && !defined(WITHOUT_ALSA)
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if(!AudioInputPulse::EnumerateDevices(devs))
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AudioInputALSA::EnumerateDevices(devs);
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#elif defined(WITHOUT_PULSE)
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AudioInputALSA::EnumerateDevices(devs);
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#else
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AudioInputPulse::EnumerateDevices(devs);
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#endif
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#endif
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}
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std::string AudioInput::GetCurrentDevice(){
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return currentDevice;
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}
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void AudioInput::SetCurrentDevice(std::string deviceID){
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}
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int32_t AudioInput::GetEstimatedDelay(){
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return estimatedDelay;
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}
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