2020-08-14 16:58:22 +00:00
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/*
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* Copyright 2018 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PC_SIMULCAST_DESCRIPTION_H_
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#define PC_SIMULCAST_DESCRIPTION_H_
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2021-06-25 00:43:10 +00:00
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#include <stddef.h>
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2020-08-14 16:58:22 +00:00
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#include <string>
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#include <vector>
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namespace cricket {
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// Describes a Simulcast Layer.
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// Each simulcast layer has a rid as the identifier and a paused flag.
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// See also: https://tools.ietf.org/html/draft-ietf-mmusic-rid-15 for
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// an explanation about rids.
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struct SimulcastLayer final {
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SimulcastLayer(const std::string& rid, bool is_paused);
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SimulcastLayer(const SimulcastLayer& other) = default;
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SimulcastLayer& operator=(const SimulcastLayer& other) = default;
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bool operator==(const SimulcastLayer& other) const;
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std::string rid;
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bool is_paused;
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};
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// Describes a list of Simulcast layers.
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// Simulcast layers are specified in order of preference.
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// Each layer can have a list of alternatives (in order of preference).
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// https://tools.ietf.org/html/draft-ietf-mmusic-sdp-simulcast-13#section-5.1
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// Example Usage:
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// To populate a list that specifies the following:
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// 1. Layer 1 or Layer 2
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// 2. Layer 3
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// 3. Layer 4 or Layer 5
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// Use the following code:
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// SimulcastLayerList list;
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// list.AddLayerWithAlternatives(
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// {SimulcastLayer("1", false), SimulcastLayer("2", false});
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// list.AddLayer("3");
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// list.AddLayerWithAlternatives(
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// {SimulcastLayer("4", false), SimulcastLayer("5", false});
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class SimulcastLayerList final {
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public:
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// Type definitions required by a container.
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typedef size_t size_type;
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typedef std::vector<SimulcastLayer> value_type;
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typedef std::vector<std::vector<SimulcastLayer>>::const_iterator
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const_iterator;
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// Use to add a layer when there will be no alternatives.
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void AddLayer(const SimulcastLayer& layer);
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// Use to add a list of alternatives.
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// The alternatives should be specified in order of preference.
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void AddLayerWithAlternatives(const std::vector<SimulcastLayer>& layers);
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// Read-only access to the contents.
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// Note: This object does not allow removal of layers.
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const_iterator begin() const { return list_.begin(); }
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const_iterator end() const { return list_.end(); }
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const std::vector<SimulcastLayer>& operator[](size_t index) const;
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size_t size() const { return list_.size(); }
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bool empty() const { return list_.empty(); }
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// Provides access to all the layers in the simulcast without their
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// association into groups of alternatives.
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std::vector<SimulcastLayer> GetAllLayers() const;
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private:
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// TODO(amithi, bugs.webrtc.org/10075):
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// Validate that rids do not repeat in the list.
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std::vector<std::vector<SimulcastLayer>> list_;
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};
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// Describes the simulcast options of a video media section.
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// This will list the send and receive layers (along with their alternatives).
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// Each simulcast layer has an identifier (rid) and can optionally be paused.
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// The order of the layers (as well as alternates) indicates user preference
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// from first to last (most preferred to least preferred).
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// https://tools.ietf.org/html/draft-ietf-mmusic-sdp-simulcast-13#section-5.1
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class SimulcastDescription final {
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public:
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const SimulcastLayerList& send_layers() const { return send_layers_; }
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SimulcastLayerList& send_layers() { return send_layers_; }
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const SimulcastLayerList& receive_layers() const { return receive_layers_; }
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SimulcastLayerList& receive_layers() { return receive_layers_; }
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bool empty() const;
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private:
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// TODO(amithi, bugs.webrtc.org/10075):
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// Validate that rids do not repeat in send and receive layers.
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SimulcastLayerList send_layers_;
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SimulcastLayerList receive_layers_;
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};
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} // namespace cricket
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#endif // PC_SIMULCAST_DESCRIPTION_H_
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