186 lines
6.9 KiB
C
186 lines
6.9 KiB
C
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/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_TIMER_TIMER_H_
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#define NET_DCSCTP_TIMER_TIMER_H_
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#include <stdint.h>
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#include <algorithm>
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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#include "net/dcsctp/public/strong_alias.h"
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#include "net/dcsctp/public/timeout.h"
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namespace dcsctp {
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using TimerID = StrongAlias<class TimerIDTag, uint32_t>;
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using TimerGeneration = StrongAlias<class TimerGenerationTag, uint32_t>;
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enum class TimerBackoffAlgorithm {
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// The base duration will be used for any restart.
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kFixed,
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// An exponential backoff is used for restarts, with a 2x multiplier, meaning
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// that every restart will use a duration that is twice as long as the
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// previous.
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kExponential,
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};
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struct TimerOptions {
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explicit TimerOptions(DurationMs duration)
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: TimerOptions(duration, TimerBackoffAlgorithm::kExponential) {}
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TimerOptions(DurationMs duration, TimerBackoffAlgorithm backoff_algorithm)
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: TimerOptions(duration, backoff_algorithm, -1) {}
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TimerOptions(DurationMs duration,
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TimerBackoffAlgorithm backoff_algorithm,
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int max_restarts)
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: duration(duration),
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backoff_algorithm(backoff_algorithm),
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max_restarts(max_restarts) {}
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// The initial timer duration. Can be overridden with `set_duration`.
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const DurationMs duration;
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// If the duration should be increased (using exponential backoff) when it is
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// restarted. If not set, the same duration will be used.
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const TimerBackoffAlgorithm backoff_algorithm;
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// The maximum number of times that the timer will be automatically restarted.
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const int max_restarts;
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};
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// A high-level timer (in contrast to the low-level `Timeout` class).
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//
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// Timers are started and can be stopped or restarted. When a timer expires,
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// the provided `on_expired` callback will be triggered. A timer is
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// automatically restarted, as long as the number of restarts is below the
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// configurable `max_restarts` parameter. The `is_running` property can be
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// queried to know if it's still running after having expired.
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//
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// When a timer is restarted, it will use a configurable `backoff_algorithm` to
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// possibly adjust the duration of the next expiry. It is also possible to
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// return a new base duration (which is the duration before it's adjusted by the
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// backoff algorithm).
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class Timer {
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public:
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// The maximum timer duration - one day.
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static constexpr DurationMs kMaxTimerDuration = DurationMs(24 * 3600 * 1000);
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// When expired, the timer handler can optionally return a new duration which
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// will be set as `duration` and used as base duration when the timer is
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// restarted and as input to the backoff algorithm.
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using OnExpired = std::function<absl::optional<DurationMs>()>;
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// TimerManager will have pointers to these instances, so they must not move.
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Timer(const Timer&) = delete;
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Timer& operator=(const Timer&) = delete;
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~Timer();
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// Starts the timer if it's stopped or restarts the timer if it's already
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// running. The `expiration_count` will be reset.
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void Start();
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// Stops the timer. This can also be called when the timer is already stopped.
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// The `expiration_count` will be reset.
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void Stop();
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// Sets the base duration. The actual timer duration may be larger depending
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// on the backoff algorithm.
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void set_duration(DurationMs duration) {
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duration_ = std::min(duration, kMaxTimerDuration);
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}
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// Retrieves the base duration. The actual timer duration may be larger
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// depending on the backoff algorithm.
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DurationMs duration() const { return duration_; }
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// Returns the number of times the timer has expired.
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int expiration_count() const { return expiration_count_; }
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// Returns the timer's options.
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const TimerOptions& options() const { return options_; }
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// Returns the name of the timer.
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absl::string_view name() const { return name_; }
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// Indicates if this timer is currently running.
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bool is_running() const { return is_running_; }
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private:
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friend class TimerManager;
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using UnregisterHandler = std::function<void()>;
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Timer(TimerID id,
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absl::string_view name,
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OnExpired on_expired,
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UnregisterHandler unregister,
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std::unique_ptr<Timeout> timeout,
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const TimerOptions& options);
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// Called by TimerManager. Will trigger the callback and increment
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// `expiration_count`. The timer will automatically be restarted at the
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// duration as decided by the backoff algorithm, unless the
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// `TimerOptions::max_restarts` has been reached and then it will be stopped
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// and `is_running()` will return false.
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void Trigger(TimerGeneration generation);
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const TimerID id_;
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const std::string name_;
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const TimerOptions options_;
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const OnExpired on_expired_;
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const UnregisterHandler unregister_handler_;
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const std::unique_ptr<Timeout> timeout_;
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DurationMs duration_;
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// Increased on each start, and is matched on Trigger, to avoid races. And by
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// race, meaning that a timeout - which may be evaluated/expired on a
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// different thread while this thread has stopped that timer already. Note
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// that the entire socket is not thread-safe, so `TimerManager::HandleTimeout`
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// is never executed concurrently with any timer starting/stopping.
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//
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// This will wrap around after 4 billion timer restarts, and if it wraps
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// around, it would just trigger _this_ timer in advance (but it's hard to
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// restart it 4 billion times within its duration).
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TimerGeneration generation_ = TimerGeneration(0);
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bool is_running_ = false;
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// Incremented each time time has expired and reset when stopped or restarted.
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int expiration_count_ = 0;
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};
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// Creates and manages timers.
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class TimerManager {
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public:
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explicit TimerManager(
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std::function<std::unique_ptr<Timeout>()> create_timeout)
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: create_timeout_(std::move(create_timeout)) {}
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// Creates a timer with name `name` that will expire (when started) after
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// `options.duration` and call `on_expired`. There are more `options` that
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// affects the behavior. Note that timers are created initially stopped.
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std::unique_ptr<Timer> CreateTimer(absl::string_view name,
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Timer::OnExpired on_expired,
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const TimerOptions& options);
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void HandleTimeout(TimeoutID timeout_id);
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private:
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const std::function<std::unique_ptr<Timeout>()> create_timeout_;
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std::unordered_map<TimerID, Timer*, TimerID::Hasher> timers_;
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TimerID next_id_ = TimerID(0);
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_TIMER_TIMER_H_
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