144 lines
5.1 KiB
C
144 lines
5.1 KiB
C
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef BASE_SEQUENCE_CHECKER_H_
|
||
|
#define BASE_SEQUENCE_CHECKER_H_
|
||
|
|
||
|
#include "base/compiler_specific.h"
|
||
|
#include "base/logging.h"
|
||
|
#include "base/sequence_checker_impl.h"
|
||
|
#include "base/strings/string_piece.h"
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
// SequenceChecker is a helper class used to help verify that some methods of a
|
||
|
// class are called sequentially (for thread-safety). It supports thread safety
|
||
|
// annotations (see base/thread_annotations.h).
|
||
|
//
|
||
|
// Use the macros below instead of the SequenceChecker directly so that the
|
||
|
// unused member doesn't result in an extra byte (four when padded) per
|
||
|
// instance in production.
|
||
|
//
|
||
|
// This class is much prefered to ThreadChecker for thread-safety checks.
|
||
|
// ThreadChecker should only be used for classes that are truly thread-affine
|
||
|
// (use thread-local-storage or a third-party API that does).
|
||
|
//
|
||
|
// Usage:
|
||
|
// class MyClass {
|
||
|
// public:
|
||
|
// MyClass() {
|
||
|
// // It's sometimes useful to detach on construction for objects that are
|
||
|
// // constructed in one place and forever after used from another
|
||
|
// // sequence.
|
||
|
// DETACH_FROM_SEQUENCE(my_sequence_checker_);
|
||
|
// }
|
||
|
//
|
||
|
// ~MyClass() {
|
||
|
// // SequenceChecker doesn't automatically check it's destroyed on origin
|
||
|
// // sequence for the same reason it's sometimes detached in the
|
||
|
// // constructor. It's okay to destroy off sequence if the owner
|
||
|
// // otherwise knows usage on the associated sequence is done. If you're
|
||
|
// // not detaching in the constructor, you probably want to explicitly
|
||
|
// // check in the destructor.
|
||
|
// DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
|
||
|
// }
|
||
|
// void MyMethod() {
|
||
|
// DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
|
||
|
// ... (do stuff) ...
|
||
|
// MyOtherMethod();
|
||
|
// }
|
||
|
//
|
||
|
// void MyOtherMethod()
|
||
|
// VALID_CONTEXT_REQUIRED(my_sequence_checker_) {
|
||
|
// foo_ = 42;
|
||
|
// }
|
||
|
//
|
||
|
// private:
|
||
|
// // GUARDED_BY_CONTEXT() enforces that this member is only
|
||
|
// // accessed from a scope that invokes DCHECK_CALLED_ON_VALID_SEQUENCE()
|
||
|
// // or from a function annotated with VALID_CONTEXT_REQUIRED(). A
|
||
|
// // DCHECK build will not compile if the member is accessed and these
|
||
|
// // conditions are not met.
|
||
|
// int foo_ GUARDED_BY_CONTEXT(my_sequence_checker_);
|
||
|
//
|
||
|
// SEQUENCE_CHECKER(my_sequence_checker_);
|
||
|
// }
|
||
|
|
||
|
#define SEQUENCE_CHECKER_INTERNAL_CONCAT2(a, b) a##b
|
||
|
#define SEQUENCE_CHECKER_INTERNAL_CONCAT(a, b) \
|
||
|
SEQUENCE_CHECKER_INTERNAL_CONCAT2(a, b)
|
||
|
#define SEQUENCE_CHECKER_INTERNAL_UID(prefix) \
|
||
|
SEQUENCE_CHECKER_INTERNAL_CONCAT(prefix, __LINE__)
|
||
|
|
||
|
#if DCHECK_IS_ON()
|
||
|
#define SEQUENCE_CHECKER(name) base::SequenceChecker name
|
||
|
#define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...) \
|
||
|
base::ScopedValidateSequenceChecker SEQUENCE_CHECKER_INTERNAL_UID( \
|
||
|
scoped_validate_sequence_checker_)(name, ##__VA_ARGS__);
|
||
|
#define DETACH_FROM_SEQUENCE(name) (name).DetachFromSequence()
|
||
|
#else // DCHECK_IS_ON()
|
||
|
#if __OBJC__ && defined(OS_IOS) && !HAS_FEATURE(objc_cxx_static_assert)
|
||
|
// TODO(thakis): Remove this branch once Xcode's clang has clang r356148.
|
||
|
#define SEQUENCE_CHECKER(name)
|
||
|
#else
|
||
|
#define SEQUENCE_CHECKER(name) static_assert(true, "")
|
||
|
#endif
|
||
|
#define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...) EAT_STREAM_PARAMETERS
|
||
|
#define DETACH_FROM_SEQUENCE(name)
|
||
|
#endif // DCHECK_IS_ON()
|
||
|
|
||
|
namespace base {
|
||
|
|
||
|
// Do nothing implementation, for use in release mode.
|
||
|
//
|
||
|
// Note: You should almost always use the SequenceChecker class (through the
|
||
|
// above macros) to get the right version for your build configuration.
|
||
|
// Note: This is only a check, not a "lock". It is marked "LOCKABLE" only in
|
||
|
// order to support thread_annotations.h.
|
||
|
class LOCKABLE SequenceCheckerDoNothing {
|
||
|
public:
|
||
|
SequenceCheckerDoNothing() = default;
|
||
|
|
||
|
// Moving between matching sequences is allowed to help classes with
|
||
|
// SequenceCheckers that want a default move-construct/assign.
|
||
|
SequenceCheckerDoNothing(SequenceCheckerDoNothing&& other) = default;
|
||
|
SequenceCheckerDoNothing& operator=(SequenceCheckerDoNothing&& other) =
|
||
|
default;
|
||
|
|
||
|
bool CalledOnValidSequence() const WARN_UNUSED_RESULT { return true; }
|
||
|
void DetachFromSequence() {}
|
||
|
|
||
|
private:
|
||
|
DISALLOW_COPY_AND_ASSIGN(SequenceCheckerDoNothing);
|
||
|
};
|
||
|
|
||
|
#if DCHECK_IS_ON()
|
||
|
class SequenceChecker : public SequenceCheckerImpl {
|
||
|
};
|
||
|
#else
|
||
|
class SequenceChecker : public SequenceCheckerDoNothing {
|
||
|
};
|
||
|
#endif // DCHECK_IS_ON()
|
||
|
|
||
|
class SCOPED_LOCKABLE ScopedValidateSequenceChecker {
|
||
|
public:
|
||
|
explicit ScopedValidateSequenceChecker(const SequenceChecker& checker)
|
||
|
EXCLUSIVE_LOCK_FUNCTION(checker) {
|
||
|
DCHECK(checker.CalledOnValidSequence());
|
||
|
}
|
||
|
|
||
|
explicit ScopedValidateSequenceChecker(const SequenceChecker& checker,
|
||
|
const StringPiece& msg)
|
||
|
EXCLUSIVE_LOCK_FUNCTION(checker) {
|
||
|
DCHECK(checker.CalledOnValidSequence()) << msg;
|
||
|
}
|
||
|
|
||
|
~ScopedValidateSequenceChecker() UNLOCK_FUNCTION() {}
|
||
|
|
||
|
private:
|
||
|
};
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_SEQUENCE_CHECKER_H_
|