319 lines
10 KiB
C++
319 lines
10 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/sync_socket.h"
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#include <limits.h>
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#include <stddef.h>
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#include "base/logging.h"
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#include "base/rand_util.h"
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#include "base/stl_util.h"
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#include "base/threading/scoped_blocking_call.h"
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#include "base/win/scoped_handle.h"
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namespace base {
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using win::ScopedHandle;
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namespace {
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// IMPORTANT: do not change how this name is generated because it will break
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// in sandboxed scenarios as we might have by-name policies that allow pipe
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// creation. Also keep the secure random number generation.
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const wchar_t kPipeNameFormat[] = L"\\\\.\\pipe\\chrome.sync.%u.%u.%lu";
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const size_t kPipePathMax = base::size(kPipeNameFormat) + (3 * 10) + 1;
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// To avoid users sending negative message lengths to Send/Receive
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// we clamp message lengths, which are size_t, to no more than INT_MAX.
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const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
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const int kOutBufferSize = 4096;
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const int kInBufferSize = 4096;
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const int kDefaultTimeoutMilliSeconds = 1000;
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bool CreatePairImpl(ScopedHandle* socket_a,
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ScopedHandle* socket_b,
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bool overlapped) {
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DCHECK_NE(socket_a, socket_b);
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DCHECK(!socket_a->IsValid());
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DCHECK(!socket_b->IsValid());
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wchar_t name[kPipePathMax];
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ScopedHandle handle_a;
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DWORD flags = PIPE_ACCESS_DUPLEX | FILE_FLAG_FIRST_PIPE_INSTANCE;
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if (overlapped)
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flags |= FILE_FLAG_OVERLAPPED;
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do {
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unsigned long rnd_name;
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RandBytes(&rnd_name, sizeof(rnd_name));
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swprintf(name, kPipePathMax,
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kPipeNameFormat,
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GetCurrentProcessId(),
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GetCurrentThreadId(),
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rnd_name);
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handle_a.Set(CreateNamedPipeW(
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name,
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flags,
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PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
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1,
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kOutBufferSize,
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kInBufferSize,
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kDefaultTimeoutMilliSeconds,
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NULL));
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} while (!handle_a.IsValid() &&
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(GetLastError() == ERROR_PIPE_BUSY));
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if (!handle_a.IsValid()) {
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NOTREACHED();
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return false;
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}
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// The SECURITY_ANONYMOUS flag means that the server side (handle_a) cannot
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// impersonate the client (handle_b). This allows us not to care which side
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// ends up in which side of a privilege boundary.
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flags = SECURITY_SQOS_PRESENT | SECURITY_ANONYMOUS;
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if (overlapped)
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flags |= FILE_FLAG_OVERLAPPED;
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ScopedHandle handle_b(CreateFileW(name,
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GENERIC_READ | GENERIC_WRITE,
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0, // no sharing.
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NULL, // default security attributes.
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OPEN_EXISTING, // opens existing pipe.
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flags,
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NULL)); // no template file.
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if (!handle_b.IsValid()) {
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DPLOG(ERROR) << "CreateFileW failed";
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return false;
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}
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if (!ConnectNamedPipe(handle_a.Get(), NULL)) {
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DWORD error = GetLastError();
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if (error != ERROR_PIPE_CONNECTED) {
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DPLOG(ERROR) << "ConnectNamedPipe failed";
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return false;
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}
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}
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*socket_a = std::move(handle_a);
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*socket_b = std::move(handle_b);
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return true;
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}
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// Inline helper to avoid having the cast everywhere.
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DWORD GetNextChunkSize(size_t current_pos, size_t max_size) {
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// The following statement is for 64 bit portability.
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return static_cast<DWORD>(((max_size - current_pos) <= UINT_MAX) ?
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(max_size - current_pos) : UINT_MAX);
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}
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// Template function that supports calling ReadFile or WriteFile in an
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// overlapped fashion and waits for IO completion. The function also waits
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// on an event that can be used to cancel the operation. If the operation
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// is cancelled, the function returns and closes the relevant socket object.
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template <typename BufferType, typename Function>
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size_t CancelableFileOperation(Function operation,
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HANDLE file,
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BufferType* buffer,
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size_t length,
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WaitableEvent* io_event,
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WaitableEvent* cancel_event,
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CancelableSyncSocket* socket,
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DWORD timeout_in_ms) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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// The buffer must be byte size or the length check won't make much sense.
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static_assert(sizeof(buffer[0]) == sizeof(char), "incorrect buffer type");
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DCHECK_GT(length, 0u);
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DCHECK_LE(length, kMaxMessageLength);
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DCHECK_NE(file, SyncSocket::kInvalidHandle);
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// Track the finish time so we can calculate the timeout as data is read.
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TimeTicks current_time, finish_time;
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if (timeout_in_ms != INFINITE) {
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current_time = TimeTicks::Now();
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finish_time =
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current_time + base::TimeDelta::FromMilliseconds(timeout_in_ms);
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}
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size_t count = 0;
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do {
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// The OVERLAPPED structure will be modified by ReadFile or WriteFile.
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OVERLAPPED ol = { 0 };
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ol.hEvent = io_event->handle();
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const DWORD chunk = GetNextChunkSize(count, length);
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// This is either the ReadFile or WriteFile call depending on whether
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// we're receiving or sending data.
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DWORD len = 0;
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const BOOL operation_ok = operation(
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file, static_cast<BufferType*>(buffer) + count, chunk, &len, &ol);
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if (!operation_ok) {
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if (::GetLastError() == ERROR_IO_PENDING) {
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HANDLE events[] = { io_event->handle(), cancel_event->handle() };
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const int wait_result = WaitForMultipleObjects(
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base::size(events), events, FALSE,
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timeout_in_ms == INFINITE
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? timeout_in_ms
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: static_cast<DWORD>(
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(finish_time - current_time).InMilliseconds()));
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if (wait_result != WAIT_OBJECT_0 + 0) {
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// CancelIo() doesn't synchronously cancel outstanding IO, only marks
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// outstanding IO for cancellation. We must call GetOverlappedResult()
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// below to ensure in flight writes complete before returning.
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CancelIo(file);
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}
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// We set the |bWait| parameter to TRUE for GetOverlappedResult() to
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// ensure writes are complete before returning.
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if (!GetOverlappedResult(file, &ol, &len, TRUE))
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len = 0;
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if (wait_result == WAIT_OBJECT_0 + 1) {
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DVLOG(1) << "Shutdown was signaled. Closing socket.";
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socket->Close();
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return count;
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}
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// Timeouts will be handled by the while() condition below since
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// GetOverlappedResult() may complete successfully after CancelIo().
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DCHECK(wait_result == WAIT_OBJECT_0 + 0 || wait_result == WAIT_TIMEOUT);
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} else {
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break;
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}
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}
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count += len;
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// Quit the operation if we can't write/read anymore.
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if (len != chunk)
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break;
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// Since TimeTicks::Now() is expensive, only bother updating the time if we
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// have more work to do.
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if (timeout_in_ms != INFINITE && count < length)
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current_time = base::TimeTicks::Now();
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} while (count < length &&
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(timeout_in_ms == INFINITE || current_time < finish_time));
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return count;
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}
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} // namespace
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// static
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bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
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return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, false);
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}
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void SyncSocket::Close() {
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handle_.Close();
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}
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size_t SyncSocket::Send(const void* buffer, size_t length) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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DCHECK_GT(length, 0u);
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DCHECK_LE(length, kMaxMessageLength);
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DCHECK(IsValid());
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size_t count = 0;
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while (count < length) {
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DWORD len;
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DWORD chunk = GetNextChunkSize(count, length);
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if (::WriteFile(handle(), static_cast<const char*>(buffer) + count, chunk,
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&len, NULL) == FALSE) {
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return count;
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}
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count += len;
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}
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return count;
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}
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size_t SyncSocket::ReceiveWithTimeout(void* buffer,
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size_t length,
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TimeDelta timeout) {
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NOTIMPLEMENTED();
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return 0;
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}
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size_t SyncSocket::Receive(void* buffer, size_t length) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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DCHECK_GT(length, 0u);
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DCHECK_LE(length, kMaxMessageLength);
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DCHECK(IsValid());
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size_t count = 0;
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while (count < length) {
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DWORD len;
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DWORD chunk = GetNextChunkSize(count, length);
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if (::ReadFile(handle(), static_cast<char*>(buffer) + count, chunk, &len,
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NULL) == FALSE) {
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return count;
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}
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count += len;
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}
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return count;
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}
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size_t SyncSocket::Peek() {
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DWORD available = 0;
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PeekNamedPipe(handle(), NULL, 0, NULL, &available, NULL);
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return available;
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}
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bool SyncSocket::IsValid() const {
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return handle_.IsValid();
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}
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SyncSocket::Handle SyncSocket::handle() const {
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return handle_.Get();
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}
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SyncSocket::Handle SyncSocket::Release() {
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return handle_.Take();
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}
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bool CancelableSyncSocket::Shutdown() {
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// This doesn't shut down the pipe immediately, but subsequent Receive or Send
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// methods will fail straight away.
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shutdown_event_.Signal();
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return true;
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}
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void CancelableSyncSocket::Close() {
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SyncSocket::Close();
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shutdown_event_.Reset();
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}
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size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
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static const DWORD kWaitTimeOutInMs = 500;
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return CancelableFileOperation(
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&::WriteFile, handle(), reinterpret_cast<const char*>(buffer), length,
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&file_operation_, &shutdown_event_, this, kWaitTimeOutInMs);
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}
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size_t CancelableSyncSocket::Receive(void* buffer, size_t length) {
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return CancelableFileOperation(
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&::ReadFile, handle(), reinterpret_cast<char*>(buffer), length,
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&file_operation_, &shutdown_event_, this, INFINITE);
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}
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size_t CancelableSyncSocket::ReceiveWithTimeout(void* buffer,
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size_t length,
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TimeDelta timeout) {
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return CancelableFileOperation(&::ReadFile, handle(),
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reinterpret_cast<char*>(buffer), length,
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&file_operation_, &shutdown_event_, this,
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static_cast<DWORD>(timeout.InMilliseconds()));
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}
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// static
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bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
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CancelableSyncSocket* socket_b) {
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return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, true);
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}
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} // namespace base
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