39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
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/*
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* Copyright 2017 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "p2p/base/test_stun_server.h"
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#include "rtc_base/async_socket.h"
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#include "rtc_base/socket_server.h"
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namespace cricket {
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TestStunServer* TestStunServer::Create(rtc::Thread* thread,
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const rtc::SocketAddress& addr) {
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rtc::AsyncSocket* socket =
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thread->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
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rtc::AsyncUDPSocket* udp_socket = rtc::AsyncUDPSocket::Create(socket, addr);
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return new TestStunServer(udp_socket);
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}
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void TestStunServer::OnBindingRequest(StunMessage* msg,
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const rtc::SocketAddress& remote_addr) {
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if (fake_stun_addr_.IsNil()) {
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StunServer::OnBindingRequest(msg, remote_addr);
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} else {
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StunMessage response;
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GetStunBindResponse(msg, fake_stun_addr_, &response);
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SendResponse(response, remote_addr);
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}
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}
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} // namespace cricket
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