148 lines
5.0 KiB
C++
148 lines
5.0 KiB
C++
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/*
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* Copyright 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "pc/connection_context.h"
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#include <string>
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#include <type_traits>
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#include <utility>
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#include "api/transport/field_trial_based_config.h"
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#include "media/base/rtp_data_engine.h"
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#include "rtc_base/helpers.h"
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#include "rtc_base/ref_counted_object.h"
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#include "rtc_base/time_utils.h"
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namespace webrtc {
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namespace {
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rtc::Thread* MaybeStartThread(rtc::Thread* old_thread,
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const std::string& thread_name,
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bool with_socket_server,
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std::unique_ptr<rtc::Thread>& thread_holder) {
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if (old_thread) {
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return old_thread;
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}
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if (with_socket_server) {
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thread_holder = rtc::Thread::CreateWithSocketServer();
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} else {
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thread_holder = rtc::Thread::Create();
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}
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thread_holder->SetName(thread_name, nullptr);
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thread_holder->Start();
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return thread_holder.get();
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}
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rtc::Thread* MaybeWrapThread(rtc::Thread* signaling_thread,
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bool& wraps_current_thread) {
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wraps_current_thread = false;
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if (signaling_thread) {
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return signaling_thread;
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}
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auto this_thread = rtc::Thread::Current();
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if (!this_thread) {
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// If this thread isn't already wrapped by an rtc::Thread, create a
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// wrapper and own it in this class.
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this_thread = rtc::ThreadManager::Instance()->WrapCurrentThread();
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wraps_current_thread = true;
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}
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return this_thread;
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}
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std::unique_ptr<SctpTransportFactoryInterface> MaybeCreateSctpFactory(
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std::unique_ptr<SctpTransportFactoryInterface> factory,
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rtc::Thread* network_thread) {
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if (factory) {
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return factory;
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}
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#ifdef HAVE_SCTP
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return std::make_unique<cricket::SctpTransportFactory>(network_thread);
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#else
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return nullptr;
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#endif
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}
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} // namespace
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// Static
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rtc::scoped_refptr<ConnectionContext> ConnectionContext::Create(
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PeerConnectionFactoryDependencies* dependencies) {
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auto context = new rtc::RefCountedObject<ConnectionContext>(dependencies);
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if (!context->channel_manager_->Init()) {
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return nullptr;
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}
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return context;
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}
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ConnectionContext::ConnectionContext(
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PeerConnectionFactoryDependencies* dependencies)
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: network_thread_(MaybeStartThread(dependencies->network_thread,
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"pc_network_thread",
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true,
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owned_network_thread_)),
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worker_thread_(MaybeStartThread(dependencies->worker_thread,
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"pc_worker_thread",
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false,
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owned_worker_thread_)),
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signaling_thread_(MaybeWrapThread(dependencies->signaling_thread,
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wraps_current_thread_)),
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network_monitor_factory_(
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std::move(dependencies->network_monitor_factory)),
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call_factory_(std::move(dependencies->call_factory)),
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media_engine_(std::move(dependencies->media_engine)),
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sctp_factory_(
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MaybeCreateSctpFactory(std::move(dependencies->sctp_factory),
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network_thread())),
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trials_(dependencies->trials
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? std::move(dependencies->trials)
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: std::make_unique<FieldTrialBasedConfig>()) {
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signaling_thread_->AllowInvokesToThread(worker_thread_);
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signaling_thread_->AllowInvokesToThread(network_thread_);
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worker_thread_->AllowInvokesToThread(network_thread_);
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network_thread_->DisallowAllInvokes();
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RTC_DCHECK_RUN_ON(signaling_thread_);
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rtc::InitRandom(rtc::Time32());
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// If network_monitor_factory_ is non-null, it will be used to create a
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// network monitor while on the network thread.
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default_network_manager_ = std::make_unique<rtc::BasicNetworkManager>(
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network_monitor_factory_.get());
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default_socket_factory_ =
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std::make_unique<rtc::BasicPacketSocketFactory>(network_thread());
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channel_manager_ = std::make_unique<cricket::ChannelManager>(
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std::move(media_engine_), std::make_unique<cricket::RtpDataEngine>(),
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worker_thread(), network_thread());
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channel_manager_->SetVideoRtxEnabled(true);
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}
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ConnectionContext::~ConnectionContext() {
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RTC_DCHECK_RUN_ON(signaling_thread_);
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channel_manager_.reset(nullptr);
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// Make sure |worker_thread()| and |signaling_thread()| outlive
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// |default_socket_factory_| and |default_network_manager_|.
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default_socket_factory_ = nullptr;
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default_network_manager_ = nullptr;
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if (wraps_current_thread_)
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rtc::ThreadManager::Instance()->UnwrapCurrentThread();
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}
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cricket::ChannelManager* ConnectionContext::channel_manager() const {
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return channel_manager_.get();
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}
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} // namespace webrtc
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