147 lines
5.1 KiB
C
147 lines
5.1 KiB
C
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_ASYNC_PACKET_SOCKET_H_
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#define RTC_BASE_ASYNC_PACKET_SOCKET_H_
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#include <vector>
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/dscp.h"
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#include "rtc_base/network/sent_packet.h"
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#include "rtc_base/socket.h"
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#include "rtc_base/system/rtc_export.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/time_utils.h"
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namespace rtc {
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// This structure holds the info needed to update the packet send time header
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// extension, including the information needed to update the authentication tag
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// after changing the value.
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struct PacketTimeUpdateParams {
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PacketTimeUpdateParams();
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PacketTimeUpdateParams(const PacketTimeUpdateParams& other);
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~PacketTimeUpdateParams();
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int rtp_sendtime_extension_id = -1; // extension header id present in packet.
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std::vector<char> srtp_auth_key; // Authentication key.
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int srtp_auth_tag_len = -1; // Authentication tag length.
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int64_t srtp_packet_index = -1; // Required for Rtp Packet authentication.
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};
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// This structure holds meta information for the packet which is about to send
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// over network.
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struct RTC_EXPORT PacketOptions {
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PacketOptions();
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explicit PacketOptions(DiffServCodePoint dscp);
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PacketOptions(const PacketOptions& other);
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~PacketOptions();
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DiffServCodePoint dscp = DSCP_NO_CHANGE;
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// When used with RTP packets (for example, webrtc::PacketOptions), the value
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// should be 16 bits. A value of -1 represents "not set".
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int64_t packet_id = -1;
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PacketTimeUpdateParams packet_time_params;
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// PacketInfo is passed to SentPacket when signaling this packet is sent.
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PacketInfo info_signaled_after_sent;
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};
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// Provides the ability to receive packets asynchronously. Sends are not
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// buffered since it is acceptable to drop packets under high load.
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class RTC_EXPORT AsyncPacketSocket : public sigslot::has_slots<> {
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public:
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enum State {
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STATE_CLOSED,
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STATE_BINDING,
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STATE_BOUND,
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STATE_CONNECTING,
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STATE_CONNECTED
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};
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AsyncPacketSocket();
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~AsyncPacketSocket() override;
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// Returns current local address. Address may be set to null if the
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// socket is not bound yet (GetState() returns STATE_BINDING).
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virtual SocketAddress GetLocalAddress() const = 0;
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// Returns remote address. Returns zeroes if this is not a client TCP socket.
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virtual SocketAddress GetRemoteAddress() const = 0;
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// Send a packet.
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virtual int Send(const void* pv, size_t cb, const PacketOptions& options) = 0;
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virtual int SendTo(const void* pv,
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size_t cb,
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const SocketAddress& addr,
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const PacketOptions& options) = 0;
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// Close the socket.
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virtual int Close() = 0;
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// Returns current state of the socket.
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virtual State GetState() const = 0;
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// Get/set options.
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virtual int GetOption(Socket::Option opt, int* value) = 0;
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virtual int SetOption(Socket::Option opt, int value) = 0;
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// Get/Set current error.
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// TODO: Remove SetError().
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virtual int GetError() const = 0;
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virtual void SetError(int error) = 0;
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// Emitted each time a packet is read. Used only for UDP and
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// connected TCP sockets.
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sigslot::signal5<AsyncPacketSocket*,
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const char*,
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size_t,
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const SocketAddress&,
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// TODO(bugs.webrtc.org/9584): Change to passing the int64_t
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// timestamp by value.
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const int64_t&>
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SignalReadPacket;
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// Emitted each time a packet is sent.
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sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket;
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// Emitted when the socket is currently able to send.
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sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend;
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// Emitted after address for the socket is allocated, i.e. binding
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// is finished. State of the socket is changed from BINDING to BOUND
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// (for UDP and server TCP sockets) or CONNECTING (for client TCP
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// sockets).
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sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady;
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// Emitted for client TCP sockets when state is changed from
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// CONNECTING to CONNECTED.
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sigslot::signal1<AsyncPacketSocket*> SignalConnect;
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// Emitted for client TCP sockets when state is changed from
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// CONNECTED to CLOSED.
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sigslot::signal2<AsyncPacketSocket*, int> SignalClose;
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// Used only for listening TCP sockets.
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sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket);
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};
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void CopySocketInformationToPacketInfo(size_t packet_size_bytes,
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const AsyncPacketSocket& socket_from,
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bool is_connectionless,
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rtc::PacketInfo* info);
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} // namespace rtc
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#endif // RTC_BASE_ASYNC_PACKET_SOCKET_H_
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