154 lines
4.3 KiB
C
154 lines
4.3 KiB
C
|
/*
|
||
|
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license
|
||
|
* that can be found in the LICENSE file in the root of the source
|
||
|
* tree. An additional intellectual property rights grant can be found
|
||
|
* in the file PATENTS. All contributing project authors may
|
||
|
* be found in the AUTHORS file in the root of the source tree.
|
||
|
*/
|
||
|
|
||
|
#ifndef RTC_BASE_WIN32_SOCKET_SERVER_H_
|
||
|
#define RTC_BASE_WIN32_SOCKET_SERVER_H_
|
||
|
|
||
|
#if defined(WEBRTC_WIN)
|
||
|
#include "rtc_base/async_socket.h"
|
||
|
#include "rtc_base/socket.h"
|
||
|
#include "rtc_base/socket_factory.h"
|
||
|
#include "rtc_base/socket_server.h"
|
||
|
#include "rtc_base/synchronization/mutex.h"
|
||
|
#include "rtc_base/thread.h"
|
||
|
#include "rtc_base/win32_window.h"
|
||
|
|
||
|
namespace rtc {
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// Win32Socket
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class Win32Socket : public AsyncSocket {
|
||
|
public:
|
||
|
Win32Socket();
|
||
|
~Win32Socket() override;
|
||
|
|
||
|
bool CreateT(int family, int type);
|
||
|
|
||
|
int Attach(SOCKET s);
|
||
|
void SetTimeout(int ms);
|
||
|
|
||
|
// AsyncSocket Interface
|
||
|
SocketAddress GetLocalAddress() const override;
|
||
|
SocketAddress GetRemoteAddress() const override;
|
||
|
int Bind(const SocketAddress& addr) override;
|
||
|
int Connect(const SocketAddress& addr) override;
|
||
|
int Send(const void* buffer, size_t length) override;
|
||
|
int SendTo(const void* buffer,
|
||
|
size_t length,
|
||
|
const SocketAddress& addr) override;
|
||
|
int Recv(void* buffer, size_t length, int64_t* timestamp) override;
|
||
|
int RecvFrom(void* buffer,
|
||
|
size_t length,
|
||
|
SocketAddress* out_addr,
|
||
|
int64_t* timestamp) override;
|
||
|
int Listen(int backlog) override;
|
||
|
Win32Socket* Accept(SocketAddress* out_addr) override;
|
||
|
int Close() override;
|
||
|
int GetError() const override;
|
||
|
void SetError(int error) override;
|
||
|
ConnState GetState() const override;
|
||
|
int GetOption(Option opt, int* value) override;
|
||
|
int SetOption(Option opt, int value) override;
|
||
|
|
||
|
private:
|
||
|
void CreateSink();
|
||
|
bool SetAsync(int events);
|
||
|
int DoConnect(const SocketAddress& addr);
|
||
|
bool HandleClosed(int close_error);
|
||
|
void PostClosed();
|
||
|
void UpdateLastError();
|
||
|
static int TranslateOption(Option opt, int* slevel, int* sopt);
|
||
|
|
||
|
void OnSocketNotify(SOCKET socket, int event, int error);
|
||
|
void OnDnsNotify(HANDLE task, int error);
|
||
|
|
||
|
SOCKET socket_;
|
||
|
int error_;
|
||
|
ConnState state_;
|
||
|
SocketAddress addr_; // address that we connected to (see DoConnect)
|
||
|
uint32_t connect_time_;
|
||
|
bool closing_;
|
||
|
int close_error_;
|
||
|
|
||
|
class EventSink;
|
||
|
friend class EventSink;
|
||
|
EventSink* sink_;
|
||
|
|
||
|
struct DnsLookup;
|
||
|
DnsLookup* dns_;
|
||
|
};
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// Win32SocketServer
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class Win32SocketServer : public SocketServer {
|
||
|
public:
|
||
|
Win32SocketServer();
|
||
|
~Win32SocketServer() override;
|
||
|
|
||
|
void set_modeless_dialog(HWND hdlg) { hdlg_ = hdlg; }
|
||
|
|
||
|
// SocketServer Interface
|
||
|
Socket* CreateSocket(int family, int type) override;
|
||
|
AsyncSocket* CreateAsyncSocket(int family, int type) override;
|
||
|
|
||
|
void SetMessageQueue(Thread* queue) override;
|
||
|
bool Wait(int cms, bool process_io) override;
|
||
|
void WakeUp() override;
|
||
|
|
||
|
void Pump();
|
||
|
|
||
|
HWND handle() { return wnd_.handle(); }
|
||
|
|
||
|
private:
|
||
|
class MessageWindow : public Win32Window {
|
||
|
public:
|
||
|
explicit MessageWindow(Win32SocketServer* ss) : ss_(ss) {}
|
||
|
|
||
|
private:
|
||
|
bool OnMessage(UINT msg, WPARAM wp, LPARAM lp, LRESULT& result) override;
|
||
|
Win32SocketServer* ss_;
|
||
|
};
|
||
|
|
||
|
static const wchar_t kWindowName[];
|
||
|
Thread* message_queue_;
|
||
|
MessageWindow wnd_;
|
||
|
webrtc::Mutex mutex_;
|
||
|
bool posted_;
|
||
|
HWND hdlg_;
|
||
|
};
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// Win32Thread. Automatically pumps Windows messages.
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class Win32Thread : public Thread {
|
||
|
public:
|
||
|
explicit Win32Thread(SocketServer* ss);
|
||
|
~Win32Thread() override;
|
||
|
|
||
|
void Run() override;
|
||
|
void Quit() override;
|
||
|
|
||
|
private:
|
||
|
DWORD id_;
|
||
|
};
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
} // namespace rtc
|
||
|
|
||
|
#endif // WEBRTC_WIN
|
||
|
|
||
|
#endif // RTC_BASE_WIN32_SOCKET_SERVER_H_
|