2020-08-14 16:58:22 +00:00
|
|
|
// Copyright 2017 The Abseil Authors.
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// https://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
#include <cstdint>
|
|
|
|
#include <mutex> // NOLINT(build/c++11)
|
|
|
|
#include <vector>
|
|
|
|
|
2022-03-11 16:49:54 +00:00
|
|
|
#include "absl/base/config.h"
|
2020-08-14 16:58:22 +00:00
|
|
|
#include "absl/base/internal/cycleclock.h"
|
|
|
|
#include "absl/base/internal/spinlock.h"
|
|
|
|
#include "absl/synchronization/blocking_counter.h"
|
|
|
|
#include "absl/synchronization/internal/thread_pool.h"
|
|
|
|
#include "absl/synchronization/mutex.h"
|
|
|
|
#include "benchmark/benchmark.h"
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
void BM_Mutex(benchmark::State& state) {
|
|
|
|
static absl::Mutex* mu = new absl::Mutex;
|
|
|
|
for (auto _ : state) {
|
|
|
|
absl::MutexLock lock(mu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
BENCHMARK(BM_Mutex)->UseRealTime()->Threads(1)->ThreadPerCpu();
|
|
|
|
|
|
|
|
static void DelayNs(int64_t ns, int* data) {
|
|
|
|
int64_t end = absl::base_internal::CycleClock::Now() +
|
|
|
|
ns * absl::base_internal::CycleClock::Frequency() / 1e9;
|
|
|
|
while (absl::base_internal::CycleClock::Now() < end) {
|
|
|
|
++(*data);
|
|
|
|
benchmark::DoNotOptimize(*data);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename MutexType>
|
|
|
|
class RaiiLocker {
|
|
|
|
public:
|
|
|
|
explicit RaiiLocker(MutexType* mu) : mu_(mu) { mu_->Lock(); }
|
|
|
|
~RaiiLocker() { mu_->Unlock(); }
|
|
|
|
private:
|
|
|
|
MutexType* mu_;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <>
|
|
|
|
class RaiiLocker<std::mutex> {
|
|
|
|
public:
|
|
|
|
explicit RaiiLocker(std::mutex* mu) : mu_(mu) { mu_->lock(); }
|
|
|
|
~RaiiLocker() { mu_->unlock(); }
|
|
|
|
private:
|
|
|
|
std::mutex* mu_;
|
|
|
|
};
|
|
|
|
|
2022-03-11 16:49:54 +00:00
|
|
|
// RAII object to change the Mutex priority of the running thread.
|
|
|
|
class ScopedThreadMutexPriority {
|
|
|
|
public:
|
|
|
|
explicit ScopedThreadMutexPriority(int priority) {
|
|
|
|
absl::base_internal::ThreadIdentity* identity =
|
|
|
|
absl::synchronization_internal::GetOrCreateCurrentThreadIdentity();
|
|
|
|
identity->per_thread_synch.priority = priority;
|
|
|
|
// Bump next_priority_read_cycles to the infinite future so that the
|
|
|
|
// implementation doesn't re-read the thread's actual scheduler priority
|
|
|
|
// and replace our temporary scoped priority.
|
|
|
|
identity->per_thread_synch.next_priority_read_cycles =
|
|
|
|
std::numeric_limits<int64_t>::max();
|
|
|
|
}
|
|
|
|
~ScopedThreadMutexPriority() {
|
|
|
|
// Reset the "next priority read time" back to the infinite past so that
|
|
|
|
// the next time the Mutex implementation wants to know this thread's
|
|
|
|
// priority, it re-reads it from the OS instead of using our overridden
|
|
|
|
// priority.
|
|
|
|
absl::synchronization_internal::GetOrCreateCurrentThreadIdentity()
|
|
|
|
->per_thread_synch.next_priority_read_cycles =
|
|
|
|
std::numeric_limits<int64_t>::min();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void BM_MutexEnqueue(benchmark::State& state) {
|
|
|
|
// In the "multiple priorities" variant of the benchmark, one of the
|
|
|
|
// threads runs with Mutex priority 0 while the rest run at elevated priority.
|
|
|
|
// This benchmarks the performance impact of the presence of a low priority
|
|
|
|
// waiter when a higher priority waiter adds itself of the queue
|
|
|
|
// (b/175224064).
|
|
|
|
//
|
|
|
|
// NOTE: The actual scheduler priority is not modified in this benchmark:
|
|
|
|
// all of the threads get CPU slices with the same priority. Only the
|
|
|
|
// Mutex queueing behavior is modified.
|
|
|
|
const bool multiple_priorities = state.range(0);
|
|
|
|
ScopedThreadMutexPriority priority_setter(
|
|
|
|
(multiple_priorities && state.thread_index() != 0) ? 1 : 0);
|
|
|
|
|
|
|
|
struct Shared {
|
|
|
|
absl::Mutex mu;
|
|
|
|
std::atomic<int> looping_threads{0};
|
|
|
|
std::atomic<int> blocked_threads{0};
|
|
|
|
std::atomic<bool> thread_has_mutex{false};
|
|
|
|
};
|
|
|
|
static Shared* shared = new Shared;
|
|
|
|
|
|
|
|
// Set up 'blocked_threads' to count how many threads are currently blocked
|
|
|
|
// in Abseil synchronization code.
|
|
|
|
//
|
|
|
|
// NOTE: Blocking done within the Google Benchmark library itself (e.g.
|
|
|
|
// the barrier which synchronizes threads entering and exiting the benchmark
|
|
|
|
// loop) does _not_ get registered in this counter. This is because Google
|
|
|
|
// Benchmark uses its own synchronization primitives based on std::mutex, not
|
|
|
|
// Abseil synchronization primitives. If at some point the benchmark library
|
|
|
|
// merges into Abseil, this code may break.
|
|
|
|
absl::synchronization_internal::PerThreadSem::SetThreadBlockedCounter(
|
|
|
|
&shared->blocked_threads);
|
|
|
|
|
|
|
|
// The benchmark framework may run several iterations in the same process,
|
|
|
|
// reusing the same static-initialized 'shared' object. Given the semantics
|
|
|
|
// of the members, here, we expect everything to be reset to zero by the
|
|
|
|
// end of any iteration. Assert that's the case, just to be sure.
|
|
|
|
ABSL_RAW_CHECK(
|
|
|
|
shared->looping_threads.load(std::memory_order_relaxed) == 0 &&
|
|
|
|
shared->blocked_threads.load(std::memory_order_relaxed) == 0 &&
|
|
|
|
!shared->thread_has_mutex.load(std::memory_order_relaxed),
|
|
|
|
"Shared state isn't zeroed at start of benchmark iteration");
|
|
|
|
|
|
|
|
static constexpr int kBatchSize = 1000;
|
|
|
|
while (state.KeepRunningBatch(kBatchSize)) {
|
|
|
|
shared->looping_threads.fetch_add(1);
|
|
|
|
for (int i = 0; i < kBatchSize; i++) {
|
|
|
|
{
|
|
|
|
absl::MutexLock l(&shared->mu);
|
|
|
|
shared->thread_has_mutex.store(true, std::memory_order_relaxed);
|
|
|
|
// Spin until all other threads are either out of the benchmark loop
|
|
|
|
// or blocked on the mutex. This ensures that the mutex queue is kept
|
|
|
|
// at its maximal length to benchmark the performance of queueing on
|
|
|
|
// a highly contended mutex.
|
|
|
|
while (shared->looping_threads.load(std::memory_order_relaxed) -
|
|
|
|
shared->blocked_threads.load(std::memory_order_relaxed) !=
|
|
|
|
1) {
|
|
|
|
}
|
|
|
|
shared->thread_has_mutex.store(false);
|
|
|
|
}
|
|
|
|
// Spin until some other thread has acquired the mutex before we block
|
|
|
|
// again. This ensures that we always go through the slow (queueing)
|
|
|
|
// acquisition path rather than reacquiring the mutex we just released.
|
|
|
|
while (!shared->thread_has_mutex.load(std::memory_order_relaxed) &&
|
|
|
|
shared->looping_threads.load(std::memory_order_relaxed) > 1) {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// The benchmark framework uses a barrier to ensure that all of the threads
|
|
|
|
// complete their benchmark loop together before any of the threads exit
|
|
|
|
// the loop. So, we need to remove ourselves from the "looping threads"
|
|
|
|
// counter here before potentially blocking on that barrier. Otherwise,
|
|
|
|
// another thread spinning above might wait forever for this thread to
|
|
|
|
// block on the mutex while we in fact are waiting to exit.
|
|
|
|
shared->looping_threads.fetch_add(-1);
|
|
|
|
}
|
|
|
|
absl::synchronization_internal::PerThreadSem::SetThreadBlockedCounter(
|
|
|
|
nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
BENCHMARK(BM_MutexEnqueue)
|
|
|
|
->Threads(4)
|
|
|
|
->Threads(64)
|
|
|
|
->Threads(128)
|
|
|
|
->Threads(512)
|
|
|
|
->ArgName("multiple_priorities")
|
|
|
|
->Arg(false)
|
|
|
|
->Arg(true);
|
|
|
|
|
2020-08-14 16:58:22 +00:00
|
|
|
template <typename MutexType>
|
|
|
|
void BM_Contended(benchmark::State& state) {
|
2022-03-11 16:49:54 +00:00
|
|
|
int priority = state.thread_index() % state.range(1);
|
|
|
|
ScopedThreadMutexPriority priority_setter(priority);
|
|
|
|
|
2020-08-14 16:58:22 +00:00
|
|
|
struct Shared {
|
|
|
|
MutexType mu;
|
|
|
|
int data = 0;
|
|
|
|
};
|
|
|
|
static auto* shared = new Shared;
|
|
|
|
int local = 0;
|
|
|
|
for (auto _ : state) {
|
|
|
|
// Here we model both local work outside of the critical section as well as
|
|
|
|
// some work inside of the critical section. The idea is to capture some
|
|
|
|
// more or less realisitic contention levels.
|
|
|
|
// If contention is too low, the benchmark won't measure anything useful.
|
|
|
|
// If contention is unrealistically high, the benchmark will favor
|
|
|
|
// bad mutex implementations that block and otherwise distract threads
|
|
|
|
// from the mutex and shared state for as much as possible.
|
|
|
|
// To achieve this amount of local work is multiplied by number of threads
|
|
|
|
// to keep ratio between local work and critical section approximately
|
|
|
|
// equal regardless of number of threads.
|
2022-03-11 16:49:54 +00:00
|
|
|
DelayNs(100 * state.threads(), &local);
|
2020-08-14 16:58:22 +00:00
|
|
|
RaiiLocker<MutexType> locker(&shared->mu);
|
|
|
|
DelayNs(state.range(0), &shared->data);
|
|
|
|
}
|
|
|
|
}
|
2022-03-11 16:49:54 +00:00
|
|
|
void SetupBenchmarkArgs(benchmark::internal::Benchmark* bm,
|
|
|
|
bool do_test_priorities) {
|
|
|
|
const int max_num_priorities = do_test_priorities ? 2 : 1;
|
|
|
|
bm->UseRealTime()
|
|
|
|
// ThreadPerCpu poorly handles non-power-of-two CPU counts.
|
|
|
|
->Threads(1)
|
|
|
|
->Threads(2)
|
|
|
|
->Threads(4)
|
|
|
|
->Threads(6)
|
|
|
|
->Threads(8)
|
|
|
|
->Threads(12)
|
|
|
|
->Threads(16)
|
|
|
|
->Threads(24)
|
|
|
|
->Threads(32)
|
|
|
|
->Threads(48)
|
|
|
|
->Threads(64)
|
|
|
|
->Threads(96)
|
|
|
|
->Threads(128)
|
|
|
|
->Threads(192)
|
|
|
|
->Threads(256)
|
|
|
|
->ArgNames({"cs_ns", "num_prios"});
|
|
|
|
// Some empirically chosen amounts of work in critical section.
|
|
|
|
// 1 is low contention, 2000 is high contention and few values in between.
|
|
|
|
for (int critical_section_ns : {1, 20, 50, 200, 2000}) {
|
|
|
|
for (int num_priorities = 1; num_priorities <= max_num_priorities;
|
|
|
|
num_priorities++) {
|
|
|
|
bm->ArgPair(critical_section_ns, num_priorities);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-08-14 16:58:22 +00:00
|
|
|
|
|
|
|
BENCHMARK_TEMPLATE(BM_Contended, absl::Mutex)
|
2022-03-11 16:49:54 +00:00
|
|
|
->Apply([](benchmark::internal::Benchmark* bm) {
|
|
|
|
SetupBenchmarkArgs(bm, /*do_test_priorities=*/true);
|
|
|
|
});
|
2020-08-14 16:58:22 +00:00
|
|
|
|
|
|
|
BENCHMARK_TEMPLATE(BM_Contended, absl::base_internal::SpinLock)
|
2022-03-11 16:49:54 +00:00
|
|
|
->Apply([](benchmark::internal::Benchmark* bm) {
|
|
|
|
SetupBenchmarkArgs(bm, /*do_test_priorities=*/false);
|
|
|
|
});
|
2020-08-14 16:58:22 +00:00
|
|
|
|
|
|
|
BENCHMARK_TEMPLATE(BM_Contended, std::mutex)
|
2022-03-11 16:49:54 +00:00
|
|
|
->Apply([](benchmark::internal::Benchmark* bm) {
|
|
|
|
SetupBenchmarkArgs(bm, /*do_test_priorities=*/false);
|
|
|
|
});
|
2020-08-14 16:58:22 +00:00
|
|
|
|
|
|
|
// Measure the overhead of conditions on mutex release (when they must be
|
|
|
|
// evaluated). Mutex has (some) support for equivalence classes allowing
|
|
|
|
// Conditions with the same function/argument to potentially not be multiply
|
|
|
|
// evaluated.
|
|
|
|
//
|
|
|
|
// num_classes==0 is used for the special case of every waiter being distinct.
|
|
|
|
void BM_ConditionWaiters(benchmark::State& state) {
|
|
|
|
int num_classes = state.range(0);
|
|
|
|
int num_waiters = state.range(1);
|
|
|
|
|
|
|
|
struct Helper {
|
|
|
|
static void Waiter(absl::BlockingCounter* init, absl::Mutex* m, int* p) {
|
|
|
|
init->DecrementCount();
|
|
|
|
m->LockWhen(absl::Condition(
|
|
|
|
static_cast<bool (*)(int*)>([](int* v) { return *v == 0; }), p));
|
|
|
|
m->Unlock();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
if (num_classes == 0) {
|
|
|
|
// No equivalence classes.
|
|
|
|
num_classes = num_waiters;
|
|
|
|
}
|
|
|
|
|
|
|
|
absl::BlockingCounter init(num_waiters);
|
|
|
|
absl::Mutex mu;
|
|
|
|
std::vector<int> equivalence_classes(num_classes, 1);
|
|
|
|
|
|
|
|
// Must be declared last to be destroyed first.
|
|
|
|
absl::synchronization_internal::ThreadPool pool(num_waiters);
|
|
|
|
|
|
|
|
for (int i = 0; i < num_waiters; i++) {
|
|
|
|
// Mutex considers Conditions with the same function and argument
|
|
|
|
// to be equivalent.
|
|
|
|
pool.Schedule([&, i] {
|
|
|
|
Helper::Waiter(&init, &mu, &equivalence_classes[i % num_classes]);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
init.Wait();
|
|
|
|
|
|
|
|
for (auto _ : state) {
|
|
|
|
mu.Lock();
|
|
|
|
mu.Unlock(); // Each unlock requires Condition evaluation for our waiters.
|
|
|
|
}
|
|
|
|
|
|
|
|
mu.Lock();
|
|
|
|
for (int i = 0; i < num_classes; i++) {
|
|
|
|
equivalence_classes[i] = 0;
|
|
|
|
}
|
|
|
|
mu.Unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Some configurations have higher thread limits than others.
|
2022-03-11 16:49:54 +00:00
|
|
|
#if defined(__linux__) && !defined(ABSL_HAVE_THREAD_SANITIZER)
|
2020-08-14 16:58:22 +00:00
|
|
|
constexpr int kMaxConditionWaiters = 8192;
|
|
|
|
#else
|
|
|
|
constexpr int kMaxConditionWaiters = 1024;
|
|
|
|
#endif
|
|
|
|
BENCHMARK(BM_ConditionWaiters)->RangePair(0, 2, 1, kMaxConditionWaiters);
|
|
|
|
|
|
|
|
} // namespace
|