492 lines
16 KiB
Plaintext
492 lines
16 KiB
Plaintext
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/*
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* Copyright 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import "GLVideoViewMac.h"
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#import "TGRTCCVPixelBuffer.h"
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#import <GLKit/GLKit.h>
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#import "RTCDefaultShader.h"
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#import "RTCDisplayLinkTimer.h"
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#import "RTCI420TextureCache.h"
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#import "base/RTCLogging.h"
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#import "base/RTCVideoFrame.h"
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#import "base/RTCVideoFrameBuffer.h"
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#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
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#include "sdk/objc/native/api/video_frame.h"
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#import "rtc_base/time_utils.h"
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#include "sdk/objc/native/src/objc_frame_buffer.h"
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namespace {
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static RTCVideoFrame *customToObjCVideoFrame(const webrtc::VideoFrame &frame, RTCVideoRotation &rotation) {
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rotation = RTCVideoRotation(frame.rotation());
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RTCVideoFrame *videoFrame =
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[[RTCVideoFrame alloc] initWithBuffer:webrtc::ToObjCVideoFrameBuffer(frame.video_frame_buffer())
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rotation:rotation
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timeStampNs:frame.timestamp_us() * rtc::kNumNanosecsPerMicrosec];
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videoFrame.timeStamp = frame.timestamp();
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return videoFrame;
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}
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class VideoRendererAdapterImpl : public rtc::VideoSinkInterface<webrtc::VideoFrame> {
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public:
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VideoRendererAdapterImpl(void (^frameReceived)(CGSize, RTCVideoFrame *, RTCVideoRotation)) {
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_frameReceived = [frameReceived copy];
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}
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void OnFrame(const webrtc::VideoFrame& nativeVideoFrame) override {
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RTCVideoRotation rotation = RTCVideoRotation_0;
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RTCVideoFrame* videoFrame = customToObjCVideoFrame(nativeVideoFrame, rotation);
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CGSize currentSize = (videoFrame.rotation % 180 == 0) ? CGSizeMake(videoFrame.width, videoFrame.height) : CGSizeMake(videoFrame.height, videoFrame.width);
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if (_frameReceived) {
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_frameReceived(currentSize, videoFrame, rotation);
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}
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}
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private:
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void (^_frameReceived)(CGSize, RTCVideoFrame *, RTCVideoRotation);
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};
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}
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static CGSize scaleToFillSize(CGSize size, CGSize maxSize) {
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if (size.width < 1.0f) {
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size.width = 1.0f;
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}
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if (size.height < 1.0f) {
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size.height = 1.0f;
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}
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if (size.width < maxSize.width) {
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size.height = floor(maxSize.width * size.height / MAX(1.0f, size.width));
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size.width = maxSize.width;
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}
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if (size.height < maxSize.height) {
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size.width = floor(maxSize.height * size.width / MAX(1.0f, size.height));
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size.height = maxSize.height;
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}
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return size;
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}
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static CGSize aspectFilled(CGSize from, CGSize to) {
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CGFloat scale = MAX(from.width / MAX(1.0, to.width), from.height / MAX(1.0, to.height));
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return NSMakeSize(ceil(to.width * scale), ceil(to.height * scale));
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}
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static CGSize aspectFitted(CGSize from, CGSize to) {
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CGFloat scale = MAX(from.width / MAX(1.0, to.width), from.height / MAX(1.0, to.height));
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return NSMakeSize(ceil(to.width * scale), ceil(to.height * scale));
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}
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/*
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func aspectFilled(_ size: CGSize) -> CGSize {
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let scale = max(size.width / max(1.0, self.width), size.height / max(1.0, self.height))
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return CGSize(width: ceil(self.width * scale), height: ceil(self.height * scale))
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}
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func fittedToWidthOrSmaller(_ width: CGFloat) -> CGSize {
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let scale = min(1.0, width / max(1.0, self.width))
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return CGSize(width: floor(self.width * scale), height: floor(self.height * scale))
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}
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func aspectFitted(_ size: CGSize) -> CGSize {
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let scale = min(size.width / max(1.0, self.width), size.height / max(1.0, self.height))
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return CGSize(width: ceil(self.width * scale), height: ceil(self.height * scale))
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}
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*/
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#if !TARGET_OS_IPHONE
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@interface OpenGLVideoView : NSOpenGLView
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@property(atomic, strong) RTCVideoFrame *videoFrame;
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@property(atomic, strong) RTCI420TextureCache *i420TextureCache;
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- (void)drawFrame;
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- (instancetype)initWithFrame:(NSRect)frame
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pixelFormat:(NSOpenGLPixelFormat *)format
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shader:(id<RTCVideoViewShading>)shader;
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@end
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static CVReturn OnDisplayLinkFired(CVDisplayLinkRef displayLink,
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const CVTimeStamp *now,
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const CVTimeStamp *outputTime,
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CVOptionFlags flagsIn,
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CVOptionFlags *flagsOut,
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void *displayLinkContext) {
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OpenGLVideoView *view =
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(__bridge OpenGLVideoView *)displayLinkContext;
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[view drawFrame];
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return kCVReturnSuccess;
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}
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@implementation OpenGLVideoView {
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CVDisplayLinkRef _displayLink;
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RTCVideoFrame * _lastDrawnFrame;
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id<RTCVideoViewShading> _shader;
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int64_t _lastDrawnFrameTimeStampNs;
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void (^_onFirstFrameReceived)(float);
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bool _firstFrameReceivedReported;
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}
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@synthesize videoFrame = _videoFrame;
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@synthesize i420TextureCache = _i420TextureCache;
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- (instancetype)initWithFrame:(NSRect)frame
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pixelFormat:(NSOpenGLPixelFormat *)format
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shader:(id<RTCVideoViewShading>)shader {
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if (self = [super initWithFrame:frame pixelFormat:format]) {
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self->_shader = shader;
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}
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return self;
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}
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- (void)reshape {
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[super reshape];
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NSRect frame = [self frame];
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[self ensureGLContext];
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CGLLockContext([[self openGLContext] CGLContextObj]);
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glViewport(0, 0, frame.size.width, frame.size.height);
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CGLUnlockContext([[self openGLContext] CGLContextObj]);
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}
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- (void)lockFocus {
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NSOpenGLContext *context = [self openGLContext];
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[super lockFocus];
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if ([context view] != self) {
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[context setView:self];
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}
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[context makeCurrentContext];
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}
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- (void)prepareOpenGL {
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[super prepareOpenGL];
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[self ensureGLContext];
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glDisable(GL_DITHER);
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[self setupDisplayLink];
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}
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- (void)clearGLContext {
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[self ensureGLContext];
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self.i420TextureCache = nil;
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[super clearGLContext];
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}
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- (void)drawRect:(NSRect)rect {
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[self drawFrame];
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}
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- (void)drawFrame {
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RTCVideoFrame *frame = self.videoFrame;
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if (!frame || frame == _lastDrawnFrame) {
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return;
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}
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// This method may be called from CVDisplayLink callback which isn't on the
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// main thread so we have to lock the GL context before drawing.
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NSOpenGLContext *context = [self openGLContext];
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CGLLockContext([context CGLContextObj]);
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[self ensureGLContext];
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glClear(GL_COLOR_BUFFER_BIT);
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// Rendering native CVPixelBuffer is not supported on OS X.
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// TODO(magjed): Add support for NV12 texture cache on OS X.
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frame = [frame newI420VideoFrame];
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if (!self.i420TextureCache) {
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self.i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:context];
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}
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RTCVideoRotation rotation = frame.rotation;
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RTCI420TextureCache *i420TextureCache = self.i420TextureCache;
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if (i420TextureCache) {
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[i420TextureCache uploadFrameToTextures:frame];
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[_shader applyShadingForFrameWithWidth:frame.width
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height:frame.height
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rotation:rotation
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yPlane:i420TextureCache.yTexture
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uPlane:i420TextureCache.uTexture
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vPlane:i420TextureCache.vTexture];
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[context flushBuffer];
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_lastDrawnFrame = frame;
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}
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CGLUnlockContext([context CGLContextObj]);
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if (!_firstFrameReceivedReported && _onFirstFrameReceived) {
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_firstFrameReceivedReported = true;
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float aspectRatio = (float)frame.width / (float)frame.height;
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dispatch_async(dispatch_get_main_queue(), ^{
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self->_onFirstFrameReceived(aspectRatio);
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});
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}
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}
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- (void)setupDisplayLink {
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if (_displayLink) {
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return;
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}
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// Synchronize buffer swaps with vertical refresh rate.
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GLint swapInt = 1;
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[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
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// Create display link.
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CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
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CVDisplayLinkSetOutputCallback(_displayLink,
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&OnDisplayLinkFired,
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(__bridge void *)self);
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// Set the display link for the current renderer.
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CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
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CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
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CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(
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_displayLink, cglContext, cglPixelFormat);
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CVDisplayLinkStart(_displayLink);
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}
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-(void)setFrameOrigin:(NSPoint)newOrigin {
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[super setFrameOrigin:newOrigin];
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}
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- (void)teardownDisplayLink {
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if (!_displayLink) {
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return;
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}
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CVDisplayLinkRelease(_displayLink);
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_displayLink = NULL;
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}
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- (void)ensureGLContext {
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NSOpenGLContext* context = [self openGLContext];
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NSAssert(context, @"context shouldn't be nil");
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if ([NSOpenGLContext currentContext] != context) {
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[context makeCurrentContext];
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}
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}
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- (void)dealloc {
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[self teardownDisplayLink];
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}
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- (void)setOnFirstFrameReceived:(void (^ _Nullable)(float))onFirstFrameReceived {
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_onFirstFrameReceived = [onFirstFrameReceived copy];
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_firstFrameReceivedReported = false;
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}
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@end
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@interface GLVideoView ()
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@property(nonatomic, strong) OpenGLVideoView *glView;
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@end
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@implementation GLVideoView {
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CGSize _currentSize;
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std::shared_ptr<VideoRendererAdapterImpl> _sink;
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void (^_onOrientationUpdated)(int);
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void (^_onIsMirroredUpdated)(bool);
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bool _didSetShouldBeMirrored;
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bool _shouldBeMirrored;
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bool _forceMirrored;
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}
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@synthesize delegate = _delegate;
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-(instancetype)initWithFrame:(NSRect)frameRect {
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NSOpenGLPixelFormatAttribute attributes[] = {
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFADepthSize, 24,
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NSOpenGLPFAOpenGLProfile,
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NSOpenGLProfileVersion3_2Core,
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0
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};
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NSOpenGLPixelFormat* pixelFormat =
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[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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return [self initWithFrame:frameRect pixelFormat: pixelFormat];
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}
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- (instancetype)initWithFrame:(NSRect)frame pixelFormat:(NSOpenGLPixelFormat *)format {
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return [self initWithFrame:frame pixelFormat:format shader:[[RTCDefaultShader alloc] init]];
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}
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- (instancetype)initWithFrame:(NSRect)frame
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pixelFormat:(NSOpenGLPixelFormat *)format
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shader:(id<RTCVideoViewShading>)shader {
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if (self = [super initWithFrame:frame]) {
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_glView = [[OpenGLVideoView alloc] initWithFrame:frame pixelFormat:format shader:shader];
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_glView.wantsLayer = YES;
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self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
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_glView.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
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[self addSubview:_glView];
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__weak GLVideoView *weakSelf = self;
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self.wantsLayer = YES;
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_sink.reset(new VideoRendererAdapterImpl(^(CGSize size, RTCVideoFrame *videoFrame, RTCVideoRotation rotation) {
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dispatch_async(dispatch_get_main_queue(), ^{
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__strong GLVideoView *strongSelf = weakSelf;
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if (strongSelf == nil) {
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return;
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}
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if (!CGSizeEqualToSize(size, strongSelf->_currentSize)) {
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strongSelf->_currentSize = size;
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[strongSelf setSize:size];
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}
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int mappedValue = 0;
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switch (rotation) {
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case RTCVideoRotation_90:
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mappedValue = 0;
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break;
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case RTCVideoRotation_180:
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mappedValue = 1;
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break;
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case RTCVideoRotation_270:
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mappedValue = 2;
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break;
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default:
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mappedValue = 0;
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break;
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}
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[strongSelf setInternalOrientation:mappedValue];
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[strongSelf renderFrame:videoFrame];
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});
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}));
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}
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return self;
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}
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- (CALayerContentsGravity)videoContentMode {
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return self.glView.layer.contentsGravity;
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}
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- (void)setVideoContentMode:(CALayerContentsGravity)mode {
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self.glView.layer.contentsGravity = mode;
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[self setNeedsLayout:YES];
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}
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-(void)layout {
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[super layout];
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if (self.bounds.size.width > 0.0f && _currentSize.width > 0) {
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NSSize size = _currentSize;
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NSSize frameSize = self.frame.size;
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if ( self.glView.layer.contentsGravity == kCAGravityResizeAspectFill) {
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size = aspectFitted(frameSize, _currentSize);
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} else {
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size = aspectFilled(frameSize, _currentSize);
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}
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_glView.frame = CGRectMake(floor((self.bounds.size.width - size.width) / 2.0), floor((self.bounds.size.height - size.height) / 2.0), size.width, size.height);
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}
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if (_shouldBeMirrored || _forceMirrored) {
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self.glView.layer.anchorPoint = NSMakePoint(1, 0);
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self.glView.layer.affineTransform = CGAffineTransformMakeScale(-1, 1);
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} else {
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self.glView.layer.anchorPoint = NSMakePoint(0, 0);
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self.glView.layer.affineTransform = CGAffineTransformIdentity;
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}
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}
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- (void)setSize:(CGSize)size {
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[self.delegate videoView:self didChangeVideoSize:size];
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[self setNeedsLayout:YES];
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}
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- (void)renderFrame:(RTCVideoFrame *)videoFrame {
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self.glView.videoFrame = videoFrame;
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if ([videoFrame.buffer isKindOfClass:[RTCCVPixelBuffer class]]) {
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RTCCVPixelBuffer *buffer = (RTCCVPixelBuffer*)videoFrame.buffer;
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if ([buffer isKindOfClass:[TGRTCCVPixelBuffer class]]) {
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bool shouldBeMirrored = ((TGRTCCVPixelBuffer *)buffer).shouldBeMirrored;
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if (shouldBeMirrored != _shouldBeMirrored) {
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_shouldBeMirrored = shouldBeMirrored;
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if (shouldBeMirrored || _forceMirrored) {
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self.glView.layer.anchorPoint = NSMakePoint(1, 0);
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||
|
self.glView.layer.affineTransform = CGAffineTransformMakeScale(-1, 1);
|
||
|
} else {
|
||
|
self.glView.layer.anchorPoint = NSMakePoint(0, 0);
|
||
|
self.glView.layer.affineTransform = CGAffineTransformIdentity;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (shouldBeMirrored != _shouldBeMirrored) {
|
||
|
if (_didSetShouldBeMirrored) {
|
||
|
if (_onIsMirroredUpdated) {
|
||
|
_onIsMirroredUpdated(_shouldBeMirrored);
|
||
|
}
|
||
|
} else {
|
||
|
_didSetShouldBeMirrored = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#pragma mark - Private
|
||
|
|
||
|
|
||
|
|
||
|
- (std::shared_ptr<rtc::VideoSinkInterface<webrtc::VideoFrame>>)getSink {
|
||
|
assert([NSThread isMainThread]);
|
||
|
|
||
|
return _sink;
|
||
|
}
|
||
|
|
||
|
- (void)setOnFirstFrameReceived:(void (^ _Nullable)(float))onFirstFrameReceived {
|
||
|
[self.glView setOnFirstFrameReceived:onFirstFrameReceived];
|
||
|
}
|
||
|
|
||
|
- (void)setInternalOrientation:(int)internalOrientation {
|
||
|
_internalOrientation = internalOrientation;
|
||
|
if (_onOrientationUpdated) {
|
||
|
_onOrientationUpdated(internalOrientation);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
- (void)internalSetOnOrientationUpdated:(void (^ _Nullable)(int))onOrientationUpdated {
|
||
|
_onOrientationUpdated = [onOrientationUpdated copy];
|
||
|
}
|
||
|
|
||
|
- (void)internalSetOnIsMirroredUpdated:(void (^ _Nullable)(bool))onIsMirroredUpdated {
|
||
|
}
|
||
|
|
||
|
- (void)setIsForceMirrored:(BOOL)forceMirrored {
|
||
|
_forceMirrored = forceMirrored;
|
||
|
[self setNeedsLayout:YES];
|
||
|
}
|
||
|
|
||
|
@end
|
||
|
|
||
|
#endif // !TARGET_OS_IPHONE
|