Nagram/TMessagesProj/jni/tgnet/ConnectionSocket.cpp

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/*
* This is the source code of tgnet library v. 1.0
* It is licensed under GNU GPL v. 2 or later.
* You should have received a copy of the license in this archive (see LICENSE).
*
* Copyright Nikolai Kudashov, 2015.
*/
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/socket.h>
#include <memory.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include "ByteStream.h"
#include "ConnectionSocket.h"
#include "FileLog.h"
#include "Defines.h"
#include "ConnectionsManager.h"
#include "EventObject.h"
#include "Timer.h"
#include "NativeByteBuffer.h"
#ifndef EPOLLRDHUP
#define EPOLLRDHUP 0x2000
#endif
ConnectionSocket::ConnectionSocket() {
outgoingByteStream = new ByteStream();
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lastEventTime = ConnectionsManager::getInstance().getCurrentTimeMonotonicMillis();
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eventObject = new EventObject(this, EventObjectTypeConnection);
}
ConnectionSocket::~ConnectionSocket() {
if (outgoingByteStream != nullptr) {
delete outgoingByteStream;
outgoingByteStream = nullptr;
}
if (eventObject != nullptr) {
delete eventObject;
eventObject = nullptr;
}
}
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void ConnectionSocket::openConnection(std::string address, uint16_t port, bool ipv6, int32_t networkType) {
currentNetworkType = networkType;
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int epolFd = ConnectionsManager::getInstance().epolFd;
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ConnectionsManager::getInstance().attachConnection(this);
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if ((socketFd = socket(ipv6 ? AF_INET6 : AF_INET, SOCK_STREAM, 0)) < 0) {
DEBUG_E("connection(%p) can't create socket", this);
closeSocket(1);
return;
}
memset(&socketAddress, 0, sizeof(sockaddr_in));
memset(&socketAddress6, 0, sizeof(sockaddr_in6));
if (ipv6) {
socketAddress6.sin6_family = AF_INET6;
socketAddress6.sin6_port = htons(port);
if (inet_pton(AF_INET6, address.c_str(), &socketAddress6.sin6_addr.s6_addr) != 1) {
DEBUG_E("connection(%p) bad ipv6 %s", this, address.c_str());
closeSocket(1);
return;
}
} else {
socketAddress.sin_family = AF_INET;
socketAddress.sin_port = htons(port);
if (inet_pton(AF_INET, address.c_str(), &socketAddress.sin_addr.s_addr) != 1) {
DEBUG_E("connection(%p) bad ipv4 %s", this, address.c_str());
closeSocket(1);
return;
}
}
int yes = 1;
if (setsockopt(socketFd, IPPROTO_TCP, TCP_NODELAY, &yes, sizeof(int))) {
DEBUG_E("connection(%p) set TCP_NODELAY failed", this);
}
if (fcntl(socketFd, F_SETFL, O_NONBLOCK) == -1) {
DEBUG_E("connection(%p) set O_NONBLOCK failed", this);
closeSocket(1);
return;
}
if (connect(socketFd, (ipv6 ? (sockaddr *) &socketAddress6 : (sockaddr *) &socketAddress), (socklen_t) (ipv6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in))) == -1 && errno != EINPROGRESS) {
closeSocket(1);
} else {
eventMask.events = EPOLLOUT | EPOLLIN | EPOLLRDHUP | EPOLLERR | EPOLLET;
eventMask.data.ptr = eventObject;
if (epoll_ctl(epolFd, EPOLL_CTL_ADD, socketFd, &eventMask) != 0) {
DEBUG_E("connection(%p) epoll_ctl, adding socket failed", this);
closeSocket(1);
}
}
}
bool ConnectionSocket::checkSocketError() {
if (socketFd < 0) {
return true;
}
int ret;
int code;
socklen_t len = sizeof(int);
ret = getsockopt(socketFd, SOL_SOCKET, SO_ERROR, &code, &len);
return (ret || code) != 0;
}
void ConnectionSocket::closeSocket(int reason) {
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lastEventTime = ConnectionsManager::getInstance().getCurrentTimeMonotonicMillis();
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ConnectionsManager::getInstance().detachConnection(this);
if (socketFd >= 0) {
epoll_ctl(ConnectionsManager::getInstance().epolFd, EPOLL_CTL_DEL, socketFd, NULL);
if (close(socketFd) != 0) {
DEBUG_E("connection(%p) unable to close socket", this);
}
socketFd = -1;
}
onConnectedSent = false;
outgoingByteStream->clean();
onDisconnected(reason);
}
void ConnectionSocket::onEvent(uint32_t events) {
if (events & EPOLLIN) {
if (checkSocketError()) {
closeSocket(1);
return;
} else {
ssize_t readCount;
NativeByteBuffer *buffer = ConnectionsManager::getInstance().networkBuffer;
while (true) {
buffer->rewind();
readCount = recv(socketFd, buffer->bytes(), READ_BUFFER_SIZE, 0);
if (readCount < 0) {
closeSocket(1);
DEBUG_E("connection(%p) recv failed", this);
return;
}
if (readCount > 0) {
buffer->limit((uint32_t) readCount);
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lastEventTime = ConnectionsManager::getInstance().getCurrentTimeMonotonicMillis();
if (ConnectionsManager::getInstance().delegate != nullptr) {
ConnectionsManager::getInstance().delegate->onBytesReceived(readCount, currentNetworkType);
}
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onReceivedData(buffer);
}
if (readCount != READ_BUFFER_SIZE) {
break;
}
}
}
}
if (events & EPOLLOUT) {
if (checkSocketError() != 0) {
closeSocket(1);
return;
} else {
if (!onConnectedSent) {
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lastEventTime = ConnectionsManager::getInstance().getCurrentTimeMonotonicMillis();
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onConnected();
onConnectedSent = true;
}
NativeByteBuffer *buffer = ConnectionsManager::getInstance().networkBuffer;
buffer->clear();
outgoingByteStream->get(buffer);
buffer->flip();
uint32_t remaining = buffer->remaining();
if (remaining) {
ssize_t sentLength;
if ((sentLength = send(socketFd, buffer->bytes(), remaining, 0)) < 0) {
DEBUG_E("connection(%p) send failed", this);
closeSocket(1);
return;
} else {
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if (ConnectionsManager::getInstance().delegate != nullptr) {
ConnectionsManager::getInstance().delegate->onBytesSent(sentLength, currentNetworkType);
}
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outgoingByteStream->discard((uint32_t) sentLength);
adjustWriteOp();
}
}
}
}
if ((events & EPOLLRDHUP) || (events & EPOLLHUP)) {
closeSocket(1);
return;
}
if (events & EPOLLERR) {
DEBUG_E("connection(%p) epoll error", this);
return;
}
}
void ConnectionSocket::writeBuffer(NativeByteBuffer *buffer) {
outgoingByteStream->append(buffer);
adjustWriteOp();
}
void ConnectionSocket::adjustWriteOp() {
eventMask.events = EPOLLIN | EPOLLRDHUP | EPOLLERR | EPOLLET;
if (outgoingByteStream->hasData()) {
eventMask.events |= EPOLLOUT;
}
eventMask.data.ptr = eventObject;
if (epoll_ctl(ConnectionsManager::getInstance().epolFd, EPOLL_CTL_MOD, socketFd, &eventMask) != 0) {
DEBUG_E("connection(%p) epoll_ctl, modify socket failed", this);
closeSocket(1);
}
}
void ConnectionSocket::setTimeout(time_t time) {
timeout = time;
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lastEventTime = ConnectionsManager::getInstance().getCurrentTimeMonotonicMillis();
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}
void ConnectionSocket::checkTimeout(int64_t now) {
if (timeout != 0 && (now - lastEventTime) > (int64_t) timeout * 1000) {
closeSocket(2);
}
}
bool ConnectionSocket::isDisconnected() {
return socketFd < 0;
}
void ConnectionSocket::dropConnection() {
closeSocket(0);
}