44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
|
/*
|
||
|
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license
|
||
|
* that can be found in the LICENSE file in the root of the source
|
||
|
* tree. An additional intellectual property rights grant can be found
|
||
|
* in the file PATENTS. All contributing project authors may
|
||
|
* be found in the AUTHORS file in the root of the source tree.
|
||
|
*/
|
||
|
|
||
|
#include "rtc_base/null_socket_server.h"
|
||
|
|
||
|
#include "rtc_base/checks.h"
|
||
|
|
||
|
namespace rtc {
|
||
|
|
||
|
NullSocketServer::NullSocketServer() = default;
|
||
|
NullSocketServer::~NullSocketServer() {}
|
||
|
|
||
|
bool NullSocketServer::Wait(int cms, bool process_io) {
|
||
|
// Wait with the given timeout. Do not log a warning if we end up waiting for
|
||
|
// a long time; that just means no one has any work for us, which is perfectly
|
||
|
// legitimate.
|
||
|
event_.Wait(/*give_up_after_ms=*/cms, /*warn_after_ms=*/Event::kForever);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void NullSocketServer::WakeUp() {
|
||
|
event_.Set();
|
||
|
}
|
||
|
|
||
|
rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) {
|
||
|
RTC_NOTREACHED();
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* family */,
|
||
|
int /* type */) {
|
||
|
RTC_NOTREACHED();
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
} // namespace rtc
|