Nagram/TMessagesProj/jni/tgnet/Connection.h

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/*
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* This is the source code of tgnet library v. 1.1
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* It is licensed under GNU GPL v. 2 or later.
* You should have received a copy of the license in this archive (see LICENSE).
*
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* Copyright Nikolai Kudashov, 2015-2018.
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*/
#ifndef CONNECTION_H
#define CONNECTION_H
#include <pthread.h>
#include <vector>
#include <string>
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#include <openssl/aes.h>
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#include "ConnectionSession.h"
#include "ConnectionSocket.h"
#include "Defines.h"
class Datacenter;
class Timer;
class ByteStream;
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class ByteArray;
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class Connection : public ConnectionSession, public ConnectionSocket {
public:
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Connection(Datacenter *datacenter, ConnectionType type, int8_t num);
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~Connection();
void connect();
void suspendConnection();
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void suspendConnection(bool idle);
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void sendData(NativeByteBuffer *buffer, bool reportAck, bool encrypted);
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bool hasUsefullData();
void setHasUsefullData();
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bool allowsCustomPadding();
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uint32_t getConnectionToken();
ConnectionType getConnectionType();
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int8_t getConnectionNum();
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Datacenter *getDatacenter();
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bool isSuspended();
static bool isMediaConnectionType(ConnectionType type);
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protected:
void onReceivedData(NativeByteBuffer *buffer) override;
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void onDisconnected(int32_t reason, int32_t error) override;
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void onConnected() override;
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bool hasPendingRequests() override;
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void reconnect();
private:
enum TcpConnectionState {
TcpConnectionStageIdle,
TcpConnectionStageConnecting,
TcpConnectionStageReconnecting,
TcpConnectionStageConnected,
TcpConnectionStageSuspended
};
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enum ProtocolType {
ProtocolTypeEF,
ProtocolTypeEE,
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ProtocolTypeDD,
ProtocolTypeTLS
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};
inline void encryptKeyWithSecret(uint8_t *array, uint8_t secretType);
inline std::string *getCurrentSecret(uint8_t secretType);
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void onDisconnectedInternal(int32_t reason, int32_t error);
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ProtocolType currentProtocolType = ProtocolTypeEE;
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TcpConnectionState connectionState = TcpConnectionStageIdle;
uint32_t connectionToken = 0;
std::string hostAddress;
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std::string secret;
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uint16_t hostPort;
uint16_t failedConnectionCount;
Datacenter *currentDatacenter;
uint32_t currentAddressFlags;
ConnectionType connectionType;
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int8_t connectionNum;
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bool firstPacketSent = false;
NativeByteBuffer *restOfTheData = nullptr;
uint32_t lastPacketLength = 0;
bool hasSomeDataSinceLastConnect = false;
bool isTryingNextPort = false;
bool wasConnected = false;
uint32_t willRetryConnectCount = 5;
Timer *reconnectTimer;
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bool usefullData = false;
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bool forceNextPort = false;
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bool isMediaConnection = false;
bool waitForReconnectTimer = false;
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bool connectionInProcess = false;
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uint32_t lastReconnectTimeout = 100;
int64_t usefullDataReceiveTime;
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uint32_t currentTimeout = 4;
uint32_t receivedDataAmount = 0;
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uint8_t temp[64];
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AES_KEY encryptKey;
uint8_t encryptIv[16];
uint32_t encryptNum;
uint8_t encryptCount[16];
AES_KEY decryptKey;
uint8_t decryptIv[16];
uint32_t decryptNum;
uint8_t decryptCount[16];
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friend class ConnectionsManager;
};
#endif