155 lines
4.8 KiB
C++
155 lines
4.8 KiB
C++
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/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// This file contains the implementation of TaskQueue for Mac and iOS.
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// The implementation uses Grand Central Dispatch queues (GCD) to
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// do the actual task queuing.
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#include "rtc_base/task_queue_gcd.h"
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#include <dispatch/dispatch.h>
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#include <string.h>
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#include <memory>
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#include "absl/strings/string_view.h"
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#include "api/task_queue/queued_task.h"
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#include "api/task_queue/task_queue_base.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/system/gcd_helpers.h"
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namespace webrtc {
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namespace {
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int TaskQueuePriorityToGCD(TaskQueueFactory::Priority priority) {
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switch (priority) {
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case TaskQueueFactory::Priority::NORMAL:
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return DISPATCH_QUEUE_PRIORITY_DEFAULT;
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case TaskQueueFactory::Priority::HIGH:
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return DISPATCH_QUEUE_PRIORITY_HIGH;
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case TaskQueueFactory::Priority::LOW:
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return DISPATCH_QUEUE_PRIORITY_LOW;
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}
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}
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class TaskQueueGcd : public TaskQueueBase {
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public:
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TaskQueueGcd(absl::string_view queue_name, int gcd_priority);
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void Delete() override;
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void PostTask(std::unique_ptr<QueuedTask> task) override;
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void PostDelayedTask(std::unique_ptr<QueuedTask> task,
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uint32_t milliseconds) override;
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private:
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struct TaskContext {
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TaskContext(TaskQueueGcd* queue, std::unique_ptr<QueuedTask> task)
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: queue(queue), task(std::move(task)) {}
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TaskQueueGcd* const queue;
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std::unique_ptr<QueuedTask> task;
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};
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~TaskQueueGcd() override;
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static void RunTask(void* task_context);
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static void SetNotActive(void* task_queue);
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static void DeleteQueue(void* task_queue);
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dispatch_queue_t queue_;
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bool is_active_;
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};
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TaskQueueGcd::TaskQueueGcd(absl::string_view queue_name, int gcd_priority)
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: queue_(RTCDispatchQueueCreateWithTarget(
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std::string(queue_name).c_str(),
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DISPATCH_QUEUE_SERIAL,
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dispatch_get_global_queue(gcd_priority, 0))),
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is_active_(true) {
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RTC_CHECK(queue_);
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dispatch_set_context(queue_, this);
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// Assign a finalizer that will delete the queue when the last reference
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// is released. This may run after the TaskQueue::Delete.
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dispatch_set_finalizer_f(queue_, &DeleteQueue);
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}
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TaskQueueGcd::~TaskQueueGcd() = default;
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void TaskQueueGcd::Delete() {
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RTC_DCHECK(!IsCurrent());
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// Implementation/behavioral note:
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// Dispatch queues are reference counted via calls to dispatch_retain and
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// dispatch_release. Pending blocks submitted to a queue also hold a
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// reference to the queue until they have finished. Once all references to a
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// queue have been released, the queue will be deallocated by the system.
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// This is why we check the is_active_ before running tasks.
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// Use dispatch_sync to set the is_active_ to guarantee that there's not a
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// race with checking it from a task.
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dispatch_sync_f(queue_, this, &SetNotActive);
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dispatch_release(queue_);
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}
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void TaskQueueGcd::PostTask(std::unique_ptr<QueuedTask> task) {
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auto* context = new TaskContext(this, std::move(task));
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dispatch_async_f(queue_, context, &RunTask);
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}
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void TaskQueueGcd::PostDelayedTask(std::unique_ptr<QueuedTask> task,
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uint32_t milliseconds) {
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auto* context = new TaskContext(this, std::move(task));
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dispatch_after_f(
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dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_,
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context, &RunTask);
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}
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// static
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void TaskQueueGcd::RunTask(void* task_context) {
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std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(task_context));
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if (!tc->queue->is_active_)
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return;
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CurrentTaskQueueSetter set_current(tc->queue);
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auto* task = tc->task.release();
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if (task->Run()) {
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// Delete the task before CurrentTaskQueueSetter clears state that this code
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// is running on the task queue.
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delete task;
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}
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}
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// static
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void TaskQueueGcd::SetNotActive(void* task_queue) {
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static_cast<TaskQueueGcd*>(task_queue)->is_active_ = false;
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}
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// static
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void TaskQueueGcd::DeleteQueue(void* task_queue) {
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delete static_cast<TaskQueueGcd*>(task_queue);
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}
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class TaskQueueGcdFactory final : public TaskQueueFactory {
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public:
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std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue(
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absl::string_view name,
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Priority priority) const override {
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return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>(
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new TaskQueueGcd(name, TaskQueuePriorityToGCD(priority)));
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}
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};
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} // namespace
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std::unique_ptr<TaskQueueFactory> CreateTaskQueueGcdFactory() {
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return std::make_unique<TaskQueueGcdFactory>();
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}
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} // namespace webrtc
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