2020-08-14 16:58:22 +00:00
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/*
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* Copyright (c) 2010 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "media/base/video_adapter.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdlib>
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#include <limits>
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#include <utility>
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#include "absl/types/optional.h"
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#include "media/base/video_common.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/time_utils.h"
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#include "system_wrappers/include/field_trial.h"
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namespace {
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struct Fraction {
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int numerator;
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int denominator;
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void DivideByGcd() {
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int g = cricket::GreatestCommonDivisor(numerator, denominator);
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numerator /= g;
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denominator /= g;
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}
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// Determines number of output pixels if both width and height of an input of
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// |input_pixels| pixels is scaled with the fraction numerator / denominator.
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int scale_pixel_count(int input_pixels) {
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return (numerator * numerator * input_pixels) / (denominator * denominator);
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}
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};
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// Round |value_to_round| to a multiple of |multiple|. Prefer rounding upwards,
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// but never more than |max_value|.
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int roundUp(int value_to_round, int multiple, int max_value) {
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const int rounded_value =
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(value_to_round + multiple - 1) / multiple * multiple;
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return rounded_value <= max_value ? rounded_value
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: (max_value / multiple * multiple);
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}
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// Generates a scale factor that makes |input_pixels| close to |target_pixels|,
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// but no higher than |max_pixels|.
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Fraction FindScale(int input_width,
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int input_height,
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int target_pixels,
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int max_pixels,
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bool variable_start_scale_factor) {
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// This function only makes sense for a positive target.
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RTC_DCHECK_GT(target_pixels, 0);
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RTC_DCHECK_GT(max_pixels, 0);
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RTC_DCHECK_GE(max_pixels, target_pixels);
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const int input_pixels = input_width * input_height;
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// Don't scale up original.
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if (target_pixels >= input_pixels)
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return Fraction{1, 1};
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Fraction current_scale = Fraction{1, 1};
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Fraction best_scale = Fraction{1, 1};
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if (variable_start_scale_factor) {
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// Start scaling down by 2/3 depending on |input_width| and |input_height|.
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if (input_width % 3 == 0 && input_height % 3 == 0) {
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// 2/3 (then alternates 3/4, 2/3, 3/4,...).
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current_scale = Fraction{6, 6};
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}
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if (input_width % 9 == 0 && input_height % 9 == 0) {
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// 2/3, 2/3 (then alternates 3/4, 2/3, 3/4,...).
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current_scale = Fraction{36, 36};
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}
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}
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// The minimum (absolute) difference between the number of output pixels and
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// the target pixel count.
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int min_pixel_diff = std::numeric_limits<int>::max();
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if (input_pixels <= max_pixels) {
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// Start condition for 1/1 case, if it is less than max.
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min_pixel_diff = std::abs(input_pixels - target_pixels);
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}
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// Alternately scale down by 3/4 and 2/3. This results in fractions which are
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// effectively scalable. For instance, starting at 1280x720 will result in
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// the series (3/4) => 960x540, (1/2) => 640x360, (3/8) => 480x270,
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// (1/4) => 320x180, (3/16) => 240x125, (1/8) => 160x90.
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while (current_scale.scale_pixel_count(input_pixels) > target_pixels) {
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if (current_scale.numerator % 3 == 0 &&
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current_scale.denominator % 2 == 0) {
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// Multiply by 2/3.
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current_scale.numerator /= 3;
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current_scale.denominator /= 2;
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} else {
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// Multiply by 3/4.
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current_scale.numerator *= 3;
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current_scale.denominator *= 4;
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}
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int output_pixels = current_scale.scale_pixel_count(input_pixels);
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if (output_pixels <= max_pixels) {
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int diff = std::abs(target_pixels - output_pixels);
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if (diff < min_pixel_diff) {
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min_pixel_diff = diff;
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best_scale = current_scale;
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}
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}
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}
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best_scale.DivideByGcd();
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return best_scale;
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}
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} // namespace
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namespace cricket {
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VideoAdapter::VideoAdapter(int source_resolution_alignment)
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: frames_in_(0),
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frames_out_(0),
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frames_scaled_(0),
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adaption_changes_(0),
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previous_width_(0),
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previous_height_(0),
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variable_start_scale_factor_(webrtc::field_trial::IsEnabled(
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"WebRTC-Video-VariableStartScaleFactor")),
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source_resolution_alignment_(source_resolution_alignment),
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resolution_alignment_(source_resolution_alignment),
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resolution_request_target_pixel_count_(std::numeric_limits<int>::max()),
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resolution_request_max_pixel_count_(std::numeric_limits<int>::max()),
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max_framerate_request_(std::numeric_limits<int>::max()) {}
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VideoAdapter::VideoAdapter() : VideoAdapter(1) {}
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VideoAdapter::~VideoAdapter() {}
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bool VideoAdapter::KeepFrame(int64_t in_timestamp_ns) {
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int max_fps = max_framerate_request_;
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if (max_fps_)
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max_fps = std::min(max_fps, *max_fps_);
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if (max_fps <= 0)
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return false;
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// If |max_framerate_request_| is not set, it will default to maxint, which
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// will lead to a frame_interval_ns rounded to 0.
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int64_t frame_interval_ns = rtc::kNumNanosecsPerSec / max_fps;
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if (frame_interval_ns <= 0) {
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// Frame rate throttling not enabled.
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return true;
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}
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if (next_frame_timestamp_ns_) {
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// Time until next frame should be outputted.
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const int64_t time_until_next_frame_ns =
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(*next_frame_timestamp_ns_ - in_timestamp_ns);
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// Continue if timestamp is within expected range.
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if (std::abs(time_until_next_frame_ns) < 2 * frame_interval_ns) {
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// Drop if a frame shouldn't be outputted yet.
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if (time_until_next_frame_ns > 0)
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return false;
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// Time to output new frame.
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*next_frame_timestamp_ns_ += frame_interval_ns;
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return true;
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}
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}
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// First timestamp received or timestamp is way outside expected range, so
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// reset. Set first timestamp target to just half the interval to prefer
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// keeping frames in case of jitter.
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next_frame_timestamp_ns_ = in_timestamp_ns + frame_interval_ns / 2;
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return true;
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}
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bool VideoAdapter::AdaptFrameResolution(int in_width,
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int in_height,
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int64_t in_timestamp_ns,
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int* cropped_width,
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int* cropped_height,
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int* out_width,
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int* out_height) {
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webrtc::MutexLock lock(&mutex_);
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++frames_in_;
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// The max output pixel count is the minimum of the requests from
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// OnOutputFormatRequest and OnResolutionFramerateRequest.
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int max_pixel_count = resolution_request_max_pixel_count_;
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// Select target aspect ratio and max pixel count depending on input frame
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// orientation.
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absl::optional<std::pair<int, int>> target_aspect_ratio;
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if (in_width > in_height) {
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target_aspect_ratio = target_landscape_aspect_ratio_;
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if (max_landscape_pixel_count_)
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max_pixel_count = std::min(max_pixel_count, *max_landscape_pixel_count_);
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} else {
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target_aspect_ratio = target_portrait_aspect_ratio_;
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if (max_portrait_pixel_count_)
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max_pixel_count = std::min(max_pixel_count, *max_portrait_pixel_count_);
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}
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int target_pixel_count =
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std::min(resolution_request_target_pixel_count_, max_pixel_count);
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// Drop the input frame if necessary.
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if (max_pixel_count <= 0 || !KeepFrame(in_timestamp_ns)) {
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// Show VAdapt log every 90 frames dropped. (3 seconds)
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if ((frames_in_ - frames_out_) % 90 == 0) {
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// TODO(fbarchard): Reduce to LS_VERBOSE when adapter info is not needed
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// in default calls.
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RTC_LOG(LS_INFO) << "VAdapt Drop Frame: scaled " << frames_scaled_
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<< " / out " << frames_out_ << " / in " << frames_in_
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<< " Changes: " << adaption_changes_
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<< " Input: " << in_width << "x" << in_height
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<< " timestamp: " << in_timestamp_ns
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<< " Output fps: " << max_framerate_request_ << "/"
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<< max_fps_.value_or(-1)
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<< " alignment: " << resolution_alignment_;
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}
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// Drop frame.
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return false;
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}
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// Calculate how the input should be cropped.
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if (!target_aspect_ratio || target_aspect_ratio->first <= 0 ||
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target_aspect_ratio->second <= 0) {
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*cropped_width = in_width;
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*cropped_height = in_height;
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} else {
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const float requested_aspect =
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target_aspect_ratio->first /
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static_cast<float>(target_aspect_ratio->second);
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*cropped_width =
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std::min(in_width, static_cast<int>(in_height * requested_aspect));
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*cropped_height =
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std::min(in_height, static_cast<int>(in_width / requested_aspect));
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}
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const Fraction scale =
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FindScale(*cropped_width, *cropped_height, target_pixel_count,
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max_pixel_count, variable_start_scale_factor_);
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// Adjust cropping slightly to get correctly aligned output size and a perfect
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// scale factor.
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*cropped_width = roundUp(*cropped_width,
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scale.denominator * resolution_alignment_, in_width);
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*cropped_height = roundUp(
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*cropped_height, scale.denominator * resolution_alignment_, in_height);
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RTC_DCHECK_EQ(0, *cropped_width % scale.denominator);
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RTC_DCHECK_EQ(0, *cropped_height % scale.denominator);
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// Calculate final output size.
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*out_width = *cropped_width / scale.denominator * scale.numerator;
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*out_height = *cropped_height / scale.denominator * scale.numerator;
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RTC_DCHECK_EQ(0, *out_width % resolution_alignment_);
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RTC_DCHECK_EQ(0, *out_height % resolution_alignment_);
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++frames_out_;
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if (scale.numerator != scale.denominator)
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++frames_scaled_;
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if (previous_width_ &&
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(previous_width_ != *out_width || previous_height_ != *out_height)) {
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++adaption_changes_;
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RTC_LOG(LS_INFO) << "Frame size changed: scaled " << frames_scaled_
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<< " / out " << frames_out_ << " / in " << frames_in_
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<< " Changes: " << adaption_changes_
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<< " Input: " << in_width << "x" << in_height
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<< " Scale: " << scale.numerator << "/"
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<< scale.denominator << " Output: " << *out_width << "x"
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<< *out_height << " fps: " << max_framerate_request_ << "/"
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<< max_fps_.value_or(-1)
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<< " alignment: " << resolution_alignment_;
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}
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previous_width_ = *out_width;
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previous_height_ = *out_height;
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return true;
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}
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void VideoAdapter::OnOutputFormatRequest(
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const absl::optional<VideoFormat>& format) {
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absl::optional<std::pair<int, int>> target_aspect_ratio;
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absl::optional<int> max_pixel_count;
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absl::optional<int> max_fps;
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if (format) {
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target_aspect_ratio = std::make_pair(format->width, format->height);
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max_pixel_count = format->width * format->height;
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if (format->interval > 0)
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max_fps = rtc::kNumNanosecsPerSec / format->interval;
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}
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OnOutputFormatRequest(target_aspect_ratio, max_pixel_count, max_fps);
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}
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void VideoAdapter::OnOutputFormatRequest(
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const absl::optional<std::pair<int, int>>& target_aspect_ratio,
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const absl::optional<int>& max_pixel_count,
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const absl::optional<int>& max_fps) {
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absl::optional<std::pair<int, int>> target_landscape_aspect_ratio;
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absl::optional<std::pair<int, int>> target_portrait_aspect_ratio;
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if (target_aspect_ratio && target_aspect_ratio->first > 0 &&
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target_aspect_ratio->second > 0) {
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// Maintain input orientation.
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const int max_side =
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std::max(target_aspect_ratio->first, target_aspect_ratio->second);
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const int min_side =
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std::min(target_aspect_ratio->first, target_aspect_ratio->second);
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target_landscape_aspect_ratio = std::make_pair(max_side, min_side);
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target_portrait_aspect_ratio = std::make_pair(min_side, max_side);
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}
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OnOutputFormatRequest(target_landscape_aspect_ratio, max_pixel_count,
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target_portrait_aspect_ratio, max_pixel_count, max_fps);
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}
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void VideoAdapter::OnOutputFormatRequest(
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const absl::optional<std::pair<int, int>>& target_landscape_aspect_ratio,
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const absl::optional<int>& max_landscape_pixel_count,
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const absl::optional<std::pair<int, int>>& target_portrait_aspect_ratio,
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const absl::optional<int>& max_portrait_pixel_count,
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const absl::optional<int>& max_fps) {
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webrtc::MutexLock lock(&mutex_);
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target_landscape_aspect_ratio_ = target_landscape_aspect_ratio;
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max_landscape_pixel_count_ = max_landscape_pixel_count;
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target_portrait_aspect_ratio_ = target_portrait_aspect_ratio;
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max_portrait_pixel_count_ = max_portrait_pixel_count;
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max_fps_ = max_fps;
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next_frame_timestamp_ns_ = absl::nullopt;
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}
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void VideoAdapter::OnSinkWants(const rtc::VideoSinkWants& sink_wants) {
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webrtc::MutexLock lock(&mutex_);
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resolution_request_max_pixel_count_ = sink_wants.max_pixel_count;
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resolution_request_target_pixel_count_ =
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sink_wants.target_pixel_count.value_or(
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resolution_request_max_pixel_count_);
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max_framerate_request_ = sink_wants.max_framerate_fps;
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resolution_alignment_ = cricket::LeastCommonMultiple(
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source_resolution_alignment_, sink_wants.resolution_alignment);
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}
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2020-12-23 07:48:30 +00:00
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int VideoAdapter::GetTargetPixels() const {
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webrtc::MutexLock lock(&mutex_);
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return resolution_request_target_pixel_count_;
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}
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float VideoAdapter::GetMaxFramerate() const {
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webrtc::MutexLock lock(&mutex_);
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// Minimum of |max_fps_| and |max_framerate_request_| is used to throttle
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// frame-rate.
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int framerate = std::min(max_framerate_request_,
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max_fps_.value_or(max_framerate_request_));
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if (framerate == std::numeric_limits<int>::max()) {
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return std::numeric_limits<float>::infinity();
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} else {
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return max_framerate_request_;
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}
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}
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2020-08-14 16:58:22 +00:00
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} // namespace cricket
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