2020-08-14 16:58:22 +00:00
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/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
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#define MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
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#include <array>
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#include <map>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "absl/container/inlined_vector.h"
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#include "api/video/encoded_frame.h"
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#include "modules/video_coding/include/video_coding_defines.h"
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#include "modules/video_coding/inter_frame_delay.h"
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#include "modules/video_coding/jitter_estimator.h"
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#include "modules/video_coding/utility/decoded_frames_history.h"
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#include "rtc_base/event.h"
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#include "rtc_base/experiments/rtt_mult_experiment.h"
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#include "rtc_base/numerics/sequence_number_util.h"
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#include "rtc_base/synchronization/mutex.h"
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#include "rtc_base/synchronization/sequence_checker.h"
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#include "rtc_base/task_queue.h"
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#include "rtc_base/task_utils/repeating_task.h"
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#include "rtc_base/thread_annotations.h"
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namespace webrtc {
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class Clock;
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class VCMReceiveStatisticsCallback;
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class VCMJitterEstimator;
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class VCMTiming;
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namespace video_coding {
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class FrameBuffer {
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public:
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enum ReturnReason { kFrameFound, kTimeout, kStopped };
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FrameBuffer(Clock* clock,
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VCMTiming* timing,
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VCMReceiveStatisticsCallback* stats_callback);
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2020-12-23 07:48:30 +00:00
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FrameBuffer() = delete;
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FrameBuffer(const FrameBuffer&) = delete;
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FrameBuffer& operator=(const FrameBuffer&) = delete;
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2020-08-14 16:58:22 +00:00
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virtual ~FrameBuffer();
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// Insert a frame into the frame buffer. Returns the picture id
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// of the last continuous frame or -1 if there is no continuous frame.
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// TODO(philipel): Return a VideoLayerFrameId and not only the picture id.
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int64_t InsertFrame(std::unique_ptr<EncodedFrame> frame);
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// Get the next frame for decoding. Will return at latest after
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// |max_wait_time_ms|.
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void NextFrame(
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int64_t max_wait_time_ms,
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bool keyframe_required,
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rtc::TaskQueue* callback_queue,
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std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)> handler);
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// Tells the FrameBuffer which protection mode that is in use. Affects
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// the frame timing.
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// TODO(philipel): Remove this when new timing calculations has been
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// implemented.
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void SetProtectionMode(VCMVideoProtection mode);
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// Stop the frame buffer, causing any sleeping thread in NextFrame to
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// return immediately.
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void Stop();
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// Updates the RTT for jitter buffer estimation.
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void UpdateRtt(int64_t rtt_ms);
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// Clears the FrameBuffer, removing all the buffered frames.
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void Clear();
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2020-12-23 07:48:30 +00:00
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int Size();
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2020-08-14 16:58:22 +00:00
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private:
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struct FrameInfo {
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FrameInfo();
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FrameInfo(FrameInfo&&);
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~FrameInfo();
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// Which other frames that have direct unfulfilled dependencies
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// on this frame.
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absl::InlinedVector<VideoLayerFrameId, 8> dependent_frames;
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// A frame is continiuous if it has all its referenced/indirectly
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// referenced frames.
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//
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// How many unfulfilled frames this frame have until it becomes continuous.
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size_t num_missing_continuous = 0;
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// A frame is decodable if all its referenced frames have been decoded.
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//
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// How many unfulfilled frames this frame have until it becomes decodable.
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size_t num_missing_decodable = 0;
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// If this frame is continuous or not.
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bool continuous = false;
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// The actual EncodedFrame.
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std::unique_ptr<EncodedFrame> frame;
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};
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using FrameMap = std::map<VideoLayerFrameId, FrameInfo>;
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// Check that the references of |frame| are valid.
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bool ValidReferences(const EncodedFrame& frame) const;
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int64_t FindNextFrame(int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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EncodedFrame* GetNextFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Update all directly dependent and indirectly dependent frames and mark
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// them as continuous if all their references has been fulfilled.
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void PropagateContinuity(FrameMap::iterator start)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Marks the frame as decoded and updates all directly dependent frames.
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void PropagateDecodability(const FrameInfo& info)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Update the corresponding FrameInfo of |frame| and all FrameInfos that
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// |frame| references.
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// Return false if |frame| will never be decodable, true otherwise.
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bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame,
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FrameMap::iterator info)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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void UpdateJitterDelay() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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void UpdateTimingFrameInfo() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Checks if the superframe, which current frame belongs to, is complete.
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bool IsCompleteSuperFrame(const EncodedFrame& frame)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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bool HasBadRenderTiming(const EncodedFrame& frame, int64_t now_ms)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// The cleaner solution would be to have the NextFrame function return a
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// vector of frames, but until the decoding pipeline can support decoding
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// multiple frames at the same time we combine all frames to one frame and
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// return it. See bugs.webrtc.org/10064
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EncodedFrame* CombineAndDeleteFrames(
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const std::vector<EncodedFrame*>& frames) const;
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SequenceChecker construction_checker_;
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SequenceChecker callback_checker_;
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// Stores only undecoded frames.
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FrameMap frames_ RTC_GUARDED_BY(mutex_);
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DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_);
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Mutex mutex_;
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Clock* const clock_;
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rtc::TaskQueue* callback_queue_ RTC_GUARDED_BY(mutex_);
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RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_);
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std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)>
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frame_handler_ RTC_GUARDED_BY(mutex_);
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int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_);
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bool keyframe_required_ RTC_GUARDED_BY(mutex_);
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VCMJitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_);
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VCMTiming* const timing_ RTC_GUARDED_BY(mutex_);
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VCMInterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_);
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absl::optional<VideoLayerFrameId> last_continuous_frame_
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RTC_GUARDED_BY(mutex_);
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std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(mutex_);
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bool stopped_ RTC_GUARDED_BY(mutex_);
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VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_);
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VCMReceiveStatisticsCallback* const stats_callback_;
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int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_);
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const bool add_rtt_to_playout_delay_;
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// rtt_mult experiment settings.
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const absl::optional<RttMultExperiment::Settings> rtt_mult_settings_;
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};
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} // namespace video_coding
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} // namespace webrtc
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#endif // MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
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