Nagram/TMessagesProj/jni/tgnet/Datacenter.h

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/*
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* This is the source code of tgnet library v. 1.1
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* It is licensed under GNU GPL v. 2 or later.
* You should have received a copy of the license in this archive (see LICENSE).
*
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* Copyright Nikolai Kudashov, 2015-2018.
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*/
#ifndef DATACENTER_H
#define DATACENTER_H
#include <stdint.h>
#include <vector>
#include <map>
#include "Defines.h"
class TL_future_salt;
class Connection;
class NativeByteBuffer;
class TL_future_salt;
class TL_future_salts;
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class TL_help_configSimple;
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class ByteArray;
class TLObject;
class Config;
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class Handshake;
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class Datacenter : public HandshakeDelegate {
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public:
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Datacenter(int32_t instance, uint32_t id);
Datacenter(int32_t instance, NativeByteBuffer *data);
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uint32_t getDatacenterId();
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TcpAddress *getCurrentAddress(uint32_t flags);
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int32_t getCurrentPort(uint32_t flags);
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void addAddressAndPort(std::string address, uint32_t port, uint32_t flags, std::string secret);
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void nextAddressOrPort(uint32_t flags);
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bool isCustomPort(uint32_t flags);
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void storeCurrentAddressAndPortNum();
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void replaceAddresses(std::vector<TcpAddress> &newAddresses, uint32_t flags);
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void serializeToStream(NativeByteBuffer *stream);
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void clearAuthKey(HandshakeType type);
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void clearServerSalts(bool media);
int64_t getServerSalt(bool media);
void mergeServerSalts(TL_future_salts *newSalts, bool media);
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void addServerSalt(std::unique_ptr<TL_future_salt> &serverSalt, bool media);
bool containsServerSalt(int64_t value, bool media);
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void suspendConnections(bool suspendPush);
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void getSessions(std::vector<int64_t> &sessions);
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void recreateSessions(HandshakeType type);
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void resetAddressAndPortNum();
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bool isHandshakingAny();
bool isHandshaking(bool media);
bool isHandshaking(HandshakeType type);
bool hasAuthKey(ConnectionType connectionTyoe, int32_t allowPendingKey);
bool hasPermanentAuthKey();
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int64_t getPermanentAuthKeyId();
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bool isExportingAuthorization();
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bool hasMediaAddress();
void resetInitVersion();
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bool isRepeatCheckingAddresses();
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Connection *getDownloadConnection(uint8_t num, bool create);
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Connection *getProxyConnection(uint8_t num, bool create, bool connect);
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Connection *getUploadConnection(uint8_t num, bool create);
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Connection *getGenericConnection(bool create, int32_t allowPendingKey);
Connection *getGenericMediaConnection(bool create, int32_t allowPendingKey);
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Connection *getPushConnection(bool create);
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Connection *getTempConnection(bool create);
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Connection *getConnectionByType(uint32_t connectionType, bool create, int32_t allowPendingKey);
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static void aesIgeEncryption(uint8_t *buffer, uint8_t *key, uint8_t *iv, bool encrypt, bool changeIv, uint32_t length);
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private:
void onHandshakeConnectionClosed(Connection *connection);
void onHandshakeConnectionConnected(Connection *connection);
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void onHandshakeComplete(Handshake *handshake, int64_t keyId, ByteArray *authKey, int32_t timeDifference);
void processHandshakeResponse(bool media, TLObject *message, int64_t messageId);
NativeByteBuffer *createRequestsData(std::vector<std::unique_ptr<NetworkMessage>> &requests, int32_t *quickAckId, Connection *connection, bool pfsInit);
bool decryptServerResponse(int64_t keyId, uint8_t *key, uint8_t *data, uint32_t length, Connection *connection);
TLObject *getCurrentHandshakeRequest(bool media);
ByteArray *getAuthKey(ConnectionType connectionType, bool perm, int64_t *authKeyId, int32_t allowPendingKey);
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const int32_t *defaultPorts = new int32_t[4] {-1, 443, 5222, -1};
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int32_t instanceNum;
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uint32_t datacenterId;
Connection *genericConnection = nullptr;
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Connection *genericMediaConnection = nullptr;
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Connection *tempConnection = nullptr;
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Connection *proxyConnection[PROXY_CONNECTIONS_COUNT];
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Connection *downloadConnection[DOWNLOAD_CONNECTIONS_COUNT];
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Connection *uploadConnection[UPLOAD_CONNECTIONS_COUNT];
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Connection *pushConnection = nullptr;
uint32_t lastInitVersion = 0;
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uint32_t lastInitMediaVersion = 0;
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bool authorized = false;
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std::vector<TcpAddress> addressesIpv4;
std::vector<TcpAddress> addressesIpv6;
std::vector<TcpAddress> addressesIpv4Download;
std::vector<TcpAddress> addressesIpv6Download;
std::vector<TcpAddress> addressesIpv4Temp;
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std::vector<std::unique_ptr<TL_future_salt>> serverSalts;
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std::vector<std::unique_ptr<TL_future_salt>> mediaServerSalts;
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uint32_t currentPortNumIpv4 = 0;
uint32_t currentAddressNumIpv4 = 0;
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uint32_t currentPortNumIpv4Temp = 0;
uint32_t currentAddressNumIpv4Temp = 0;
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uint32_t currentPortNumIpv6 = 0;
uint32_t currentAddressNumIpv6 = 0;
uint32_t currentPortNumIpv4Download = 0;
uint32_t currentAddressNumIpv4Download = 0;
uint32_t currentPortNumIpv6Download = 0;
uint32_t currentAddressNumIpv6Download = 0;
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ByteArray *authKeyPerm = nullptr;
int64_t authKeyPermId = 0;
ByteArray *authKeyTemp = nullptr;
int64_t authKeyTempId = 0;
ByteArray *authKeyMediaTemp = nullptr;
int64_t authKeyMediaTempId = 0;
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Config *config = nullptr;
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bool isCdnDatacenter = false;
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bool repeatCheckingAddresses = false;
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std::vector<std::unique_ptr<Handshake>> handshakes;
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const uint32_t configVersion = 13;
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const uint32_t paramsConfigVersion = 1;
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Connection *createProxyConnection(uint8_t num);
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Connection *createDownloadConnection(uint8_t num);
Connection *createUploadConnection(uint8_t num);
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Connection *createGenericConnection();
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Connection *createGenericMediaConnection();
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Connection *createTempConnection();
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Connection *createPushConnection();
Connection *createConnectionByType(uint32_t connectionType);
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void beginHandshake(HandshakeType handshakeType, bool reconnect);
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bool exportingAuthorization = false;
void exportAuthorization();
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static TL_help_configSimple *decodeSimpleConfig(NativeByteBuffer *buffer);
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friend class ConnectionsManager;
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friend class Connection;
friend class Handshake;
friend class Request;
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};
#endif