51 lines
1.5 KiB
C
51 lines
1.5 KiB
C
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/*
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* Copyright 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PC_LOCAL_AUDIO_SOURCE_H_
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#define PC_LOCAL_AUDIO_SOURCE_H_
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#include "api/audio_options.h"
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#include "api/media_stream_interface.h"
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#include "api/notifier.h"
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#include "api/scoped_refptr.h"
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// LocalAudioSource implements AudioSourceInterface.
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// This contains settings for switching audio processing on and off.
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namespace webrtc {
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class LocalAudioSource : public Notifier<AudioSourceInterface> {
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public:
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// Creates an instance of LocalAudioSource.
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static rtc::scoped_refptr<LocalAudioSource> Create(
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const cricket::AudioOptions* audio_options);
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SourceState state() const override { return kLive; }
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bool remote() const override { return false; }
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const cricket::AudioOptions options() const override { return options_; }
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void AddSink(AudioTrackSinkInterface* sink) override {}
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void RemoveSink(AudioTrackSinkInterface* sink) override {}
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protected:
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LocalAudioSource() {}
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~LocalAudioSource() override {}
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private:
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void Initialize(const cricket::AudioOptions* audio_options);
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cricket::AudioOptions options_;
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};
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} // namespace webrtc
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#endif // PC_LOCAL_AUDIO_SOURCE_H_
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