1078 lines
39 KiB
C
1078 lines
39 KiB
C
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// Copyright 2019 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_CONTAINERS_INTRUSIVE_HEAP_H_
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#define BASE_CONTAINERS_INTRUSIVE_HEAP_H_
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// Implements a standard max-heap, but with arbitrary element removal. To
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// facilitate this, each element has associated with it a HeapHandle (an opaque
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// wrapper around the index at which the element is stored), which is maintained
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// by the heap as elements move within it.
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//
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// An IntrusiveHeap is implemented as a standard max-heap over a std::vector<T>,
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// like std::make_heap. Insertion, removal and updating are amortized O(lg size)
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// (occasional O(size) cost if a new vector allocation is required). Retrieving
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// an element by handle is O(1). Looking up the top element is O(1). Insertions,
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// removals and updates invalidate all iterators, but handles remain valid.
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// Similar to a std::set, all iterators are read-only so as to disallow changing
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// elements and violating the heap property. That being said, if the type you
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// are storing is able to have its sort key be changed externally you can
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// repair the heap by resorting the modified element via a call to "Update".
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//
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// Example usage:
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//
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// // Create a heap, wrapping integer elements with WithHeapHandle in order to
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// // endow them with heap handles.
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// IntrusiveHeap<WithHeapHandle<int>> heap;
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//
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// // WithHeapHandle<T> is for simple or opaque types. In cases where you
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// // control the type declaration you can also provide HeapHandle storage by
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// // deriving from InternalHeapHandleStorage.
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// class Foo : public InternalHeapHandleStorage {
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// public:
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// explicit Foo(int);
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// ...
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// };
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// IntrusiveHeap<Foo> heap2;
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//
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// // Insert some elements. Like most containers, "insert" returns an iterator
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// // to the element in the container.
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// heap.insert(3);
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// heap.insert(1);
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// auto it = heap.insert(4);
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//
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// // By default this is a max heap, so the top element should be 4 at this
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// // point.
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// EXPECT_EQ(4, heap.top().value());
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//
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// // Iterators are invalidated by further heap operations, but handles are
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// // not. Grab a handle to the current top element so we can track it across
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// // changes.
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// HeapHandle* handle = it->handle();
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//
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// // Insert a new max element. 4 should no longer be the top.
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// heap.insert(5);
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// EXPECT_EQ(5, heap.top().value());
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//
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// // We can lookup and erase element 4 by its handle, even though it has
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// // moved. Note that erasing the element invalidates the handle to it.
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// EXPECT_EQ(4, heap.at(*handle).value());
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// heap.erase(*handle);
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// handle = nullptr;
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//
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// // Popping the current max (5), makes 3 the new max, as we already erased
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// // element 4.
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// heap.pop();
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// EXPECT_EQ(3, heap.top().value());
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//
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// Under the hood the HeapHandle is managed by an object implementing the
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// HeapHandleAccess interface, which is passed as a parameter to the
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// IntrusiveHeap template:
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//
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// // Gets the heap handle associated with the element. This should return the
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// // most recently set handle value, or HeapHandle::Invalid(). This is only
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// // called in DCHECK builds.
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// HeapHandle GetHeapHandle(const T*);
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//
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// // Changes the result of GetHeapHandle. GetHeapHandle() must return the
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// // most recent value provided to SetHeapHandle() or HeapHandle::Invalid().
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// // In some implementations, where GetHeapHandle() can independently
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// // reproduce the correct value, it is possible that SetHeapHandle() does
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// // nothing.
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// void SetHeapHandle(T*, HeapHandle);
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//
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// // Clears the heap handle associated with the given element. After calling
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// // this GetHeapHandle() must return HeapHandle::Invalid().
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// void ClearHeapHandle(T*);
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//
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// The default implementation of HeapHandleAccess assumes that your type
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// provides HeapHandle storage and will simply forward these calls to equivalent
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// member functions on the type T:
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//
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// void T::SetHeapHandle(HeapHandle)
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// void T::ClearHeapHandle()
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// HeapHandle T::GetHeapHandle() const
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//
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// The WithHeapHandle and InternalHeapHandleStorage classes in turn provide
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// implementations of that contract.
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//
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// In summary, to provide heap handle support for your type, you can do one of
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// the following (from most manual / least magical, to least manual / most
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// magical):
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//
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// 0. use a custom HeapHandleAccessor, and implement storage however you want;
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// 1. use the default HeapHandleAccessor, and manually provide storage on your
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// your element type and implement the IntrusiveHeap contract;
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// 2. use the default HeapHandleAccessor, and endow your type with handle
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// storage by deriving from a helper class (see InternalHeapHandleStorage);
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// or,
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// 3. use the default HeapHandleAccessor, and wrap your type in a container that
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// provides handle storage (see WithHeapHandle<T>).
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//
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// Approach 0 is suitable for custom types that already implement something akin
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// to heap handles, via back pointers or any other mechanism, but where the
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// storage is external to the objects in the heap. If you already have the
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// ability to determine where in a container an object lives despite it
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// being moved, then you don't need the overhead of storing an actual HeapHandle
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// whose value can be inferred.
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//
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// Approach 1 is is suitable in cases like the above, but where the data
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// allowing you to determine the index of an element in a container is stored
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// directly in the object itself.
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//
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// Approach 2 is suitable for types whose declarations you control, where you
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// are able to use inheritance.
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//
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// Finally, approach 3 is suitable when you are storing PODs, or a type whose
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// declaration you can not change.
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//
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// Most users should be using approach 2 or 3.
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#include <algorithm>
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#include <functional>
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#include <limits>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "base/base_export.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/ptr_util.h"
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namespace base {
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// Intended as a wrapper around an |index_| in the vector storage backing an
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// IntrusiveHeap. A HeapHandle is associated with each element in an
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// IntrusiveHeap, and is maintained by the heap as the object moves around
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// within it. It can be used to subsequently remove the element, or update it
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// in place.
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class BASE_EXPORT HeapHandle {
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public:
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enum : size_t { kInvalidIndex = std::numeric_limits<size_t>::max() };
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constexpr HeapHandle() = default;
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constexpr HeapHandle(const HeapHandle& other) = default;
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HeapHandle(HeapHandle&& other) noexcept
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: index_(std::exchange(other.index_, kInvalidIndex)) {}
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~HeapHandle() = default;
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HeapHandle& operator=(const HeapHandle& other) = default;
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HeapHandle& operator=(HeapHandle&& other) noexcept {
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index_ = std::exchange(other.index_, kInvalidIndex);
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return *this;
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}
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static HeapHandle Invalid();
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// Resets this handle back to an invalid state.
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void reset() { index_ = kInvalidIndex; }
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// Accessors.
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size_t index() const { return index_; }
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bool IsValid() const { return index_ != kInvalidIndex; }
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// Comparison operators.
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friend bool operator==(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ == rhs.index_;
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}
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friend bool operator!=(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ != rhs.index_;
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}
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friend bool operator<(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ < rhs.index_;
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}
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friend bool operator>(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ > rhs.index_;
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}
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friend bool operator<=(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ <= rhs.index_;
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}
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friend bool operator>=(const HeapHandle& lhs, const HeapHandle& rhs) {
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return lhs.index_ >= rhs.index_;
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}
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private:
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template <typename T, typename Compare, typename HeapHandleAccessor>
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friend class IntrusiveHeap;
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// Only IntrusiveHeaps can create valid HeapHandles.
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explicit HeapHandle(size_t index) : index_(index) {}
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size_t index_ = kInvalidIndex;
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};
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// The default HeapHandleAccessor, which simply forwards calls to the underlying
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// type.
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template <typename T>
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struct DefaultHeapHandleAccessor {
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void SetHeapHandle(T* element, HeapHandle handle) const {
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element->SetHeapHandle(handle);
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}
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void ClearHeapHandle(T* element) const { element->ClearHeapHandle(); }
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HeapHandle GetHeapHandle(const T* element) const {
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return element->GetHeapHandle();
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}
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};
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// Intrusive heap class. This is something like a std::vector (insertion and
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// removal are similar, objects don't have a fixed address in memory) crossed
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// with a std::set (elements are considered immutable once they're in the
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// container).
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template <typename T,
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typename Compare = std::less<T>,
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typename HeapHandleAccessor = DefaultHeapHandleAccessor<T>>
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class IntrusiveHeap {
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private:
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using UnderlyingType = std::vector<T>;
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public:
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//////////////////////////////////////////////////////////////////////////////
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// Types.
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using value_type = typename UnderlyingType::value_type;
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using size_type = typename UnderlyingType::size_type;
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using difference_type = typename UnderlyingType::difference_type;
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using value_compare = Compare;
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using heap_handle_accessor = HeapHandleAccessor;
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using reference = typename UnderlyingType::reference;
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using const_reference = typename UnderlyingType::const_reference;
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using pointer = typename UnderlyingType::pointer;
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using const_pointer = typename UnderlyingType::const_pointer;
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// Iterators are read-only.
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using iterator = typename UnderlyingType::const_iterator;
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using const_iterator = typename UnderlyingType::const_iterator;
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using reverse_iterator = typename UnderlyingType::const_reverse_iterator;
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using const_reverse_iterator =
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typename UnderlyingType::const_reverse_iterator;
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//////////////////////////////////////////////////////////////////////////////
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// Lifetime.
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IntrusiveHeap() = default;
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IntrusiveHeap(const value_compare& comp, const heap_handle_accessor& access)
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: impl_(comp, access) {}
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template <class InputIterator>
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IntrusiveHeap(InputIterator first,
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InputIterator last,
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const value_compare& comp = value_compare(),
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const heap_handle_accessor& access = heap_handle_accessor())
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: impl_(comp, access) {
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insert(first, last);
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}
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// Moves an intrusive heap. The outstanding handles remain valid and end up
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// pointing to the new heap.
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IntrusiveHeap(IntrusiveHeap&& other) = default;
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// Copy constructor for an intrusive heap.
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IntrusiveHeap(const IntrusiveHeap&);
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// Initializer list constructor.
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template <typename U>
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IntrusiveHeap(std::initializer_list<U> ilist,
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const value_compare& comp = value_compare(),
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const heap_handle_accessor& access = heap_handle_accessor())
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: impl_(comp, access) {
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insert(std::begin(ilist), std::end(ilist));
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}
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~IntrusiveHeap();
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//////////////////////////////////////////////////////////////////////////////
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// Assignment.
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IntrusiveHeap& operator=(IntrusiveHeap&&) noexcept;
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IntrusiveHeap& operator=(const IntrusiveHeap&);
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IntrusiveHeap& operator=(std::initializer_list<value_type> ilist);
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//////////////////////////////////////////////////////////////////////////////
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// Element access.
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//
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// These provide O(1) const access to the elements in the heap. If you wish to
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// modify an element in the heap you should first remove it from the heap, and
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// then reinsert it into the heap, or use the "Replace*" helper functions. In
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// the rare case where you directly modify an element in the heap you can
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// subsequently repair the heap with "Update".
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const_reference at(size_type pos) const { return impl_.heap_.at(pos); }
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const_reference at(HeapHandle pos) const {
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return impl_.heap_.at(pos.index());
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}
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const_reference operator[](size_type pos) const { return impl_.heap_[pos]; }
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const_reference operator[](HeapHandle pos) const {
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return impl_.heap_[pos.index()];
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}
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const_reference front() const { return impl_.heap_.front(); }
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const_reference back() const { return impl_.heap_.back(); }
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const_reference top() const { return impl_.heap_.front(); }
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// May or may not return a null pointer if size() is zero.
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const_pointer data() const { return impl_.heap_.data(); }
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//////////////////////////////////////////////////////////////////////////////
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// Memory management.
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void reserve(size_type new_capacity) { impl_.heap_.reserve(new_capacity); }
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size_type capacity() const { return impl_.heap_.capacity(); }
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void shrink_to_fit() { impl_.heap_.shrink_to_fit(); }
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//////////////////////////////////////////////////////////////////////////////
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// Size management.
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void clear();
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size_type size() const { return impl_.heap_.size(); }
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size_type max_size() const { return impl_.heap_.max_size(); }
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bool empty() const { return impl_.heap_.empty(); }
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//////////////////////////////////////////////////////////////////////////////
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// Iterators.
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//
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// Only constant iterators are allowed.
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const_iterator begin() const { return impl_.heap_.cbegin(); }
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const_iterator cbegin() const { return impl_.heap_.cbegin(); }
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const_iterator end() const { return impl_.heap_.cend(); }
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const_iterator cend() const { return impl_.heap_.cend(); }
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const_reverse_iterator rbegin() const { return impl_.heap_.crbegin(); }
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const_reverse_iterator crbegin() const { return impl_.heap_.crbegin(); }
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const_reverse_iterator rend() const { return impl_.heap_.crend(); }
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const_reverse_iterator crend() const { return impl_.heap_.crend(); }
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//////////////////////////////////////////////////////////////////////////////
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// Insertion (these are std::multiset like, with no position hints).
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//
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// All insertion operations invalidate iterators, pointers and references.
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// Handles remain valid. Insertion of one element is amortized O(lg size)
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// (occasional O(size) cost if a new vector allocation is required).
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const_iterator insert(const value_type& value) { return InsertImpl(value); }
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const_iterator insert(value_type&& value) {
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return InsertImpl(std::move_if_noexcept(value));
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}
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template <class InputIterator>
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void insert(InputIterator first, InputIterator last);
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template <typename... Args>
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const_iterator emplace(Args&&... args);
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//////////////////////////////////////////////////////////////////////////////
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// Removing elements.
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//
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// Erasing invalidates all outstanding iterators, pointers and references.
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// Handles remain valid. Removing one element is amortized O(lg size)
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// (occasional O(size) cost if a new vector allocation is required).
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//
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// Note that it is safe for the element being removed to be in an invalid
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// state (modified such that it may currently violate the heap property)
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// when this called.
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// Takes the element from the heap at the given position, erasing that entry
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// from the heap. This can only be called if |value_type| is movable.
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value_type take(size_type pos);
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// Version of take that will accept iterators and handles. This can only be
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// called if |value_type| is movable.
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template <typename P>
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value_type take(P pos) {
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return take(ToIndex(pos));
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}
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// Takes the top element from the heap.
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value_type take_top() { return take(0u); }
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// Erases the element at the given position |pos|.
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void erase(size_type pos);
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// Version of erase that will accept iterators and handles.
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template <typename P>
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void erase(P pos) {
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erase(ToIndex(pos));
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}
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// Removes the element at the top of the heap (accessible via "top", or
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// "front" or "take").
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void pop() { erase(0u); }
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//////////////////////////////////////////////////////////////////////////////
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// Updating.
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//
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// Amortized cost of O(lg size).
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// Replaces the element corresponding to |handle| with a new |element|.
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||
|
const_iterator Replace(size_type pos, const T& element) {
|
||
|
return ReplaceImpl(pos, element);
|
||
|
}
|
||
|
const_iterator Replace(size_type pos, T&& element) {
|
||
|
return ReplaceImpl(pos, std::move_if_noexcept(element));
|
||
|
}
|
||
|
|
||
|
// Versions of Replace that will accept handles and iterators.
|
||
|
template <typename P>
|
||
|
const_iterator Replace(P pos, const T& element) {
|
||
|
return ReplaceImpl(ToIndex(pos), element);
|
||
|
}
|
||
|
template <typename P>
|
||
|
const_iterator Replace(P pos, T&& element) {
|
||
|
return ReplaceImpl(ToIndex(pos), std::move_if_noexcept(element));
|
||
|
}
|
||
|
|
||
|
// Replaces the top element in the heap with the provided element.
|
||
|
const_iterator ReplaceTop(const T& element) {
|
||
|
return ReplaceTopImpl(element);
|
||
|
}
|
||
|
const_iterator ReplaceTop(T&& element) {
|
||
|
return ReplaceTopImpl(std::move_if_noexcept(element));
|
||
|
}
|
||
|
|
||
|
// Causes the object at the given location to be resorted into an appropriate
|
||
|
// position in the heap. To be used if the object in the heap was externally
|
||
|
// modified, and the heap needs to be repaired. This only works if a single
|
||
|
// heap element has been modified, otherwise the behaviour is undefined.
|
||
|
const_iterator Update(size_type pos);
|
||
|
template <typename P>
|
||
|
const_iterator Update(P pos) {
|
||
|
return Update(ToIndex(pos));
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// Access to helper functors.
|
||
|
|
||
|
const value_compare& value_comp() const { return impl_.get_value_compare(); }
|
||
|
|
||
|
const heap_handle_accessor& heap_handle_access() const {
|
||
|
return impl_.get_heap_handle_access();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// General operations.
|
||
|
|
||
|
void swap(IntrusiveHeap& other) noexcept;
|
||
|
friend void swap(IntrusiveHeap& lhs, IntrusiveHeap& rhs) { lhs.swap(rhs); }
|
||
|
|
||
|
// Comparison operators. These check for exact equality. Two heaps that are
|
||
|
// semantically equivalent (contain the same elements, but in different
|
||
|
// orders) won't compare as equal using these operators.
|
||
|
friend bool operator==(const IntrusiveHeap& lhs, const IntrusiveHeap& rhs) {
|
||
|
return lhs.impl_.heap_ == rhs.impl_.heap_;
|
||
|
}
|
||
|
friend bool operator!=(const IntrusiveHeap& lhs, const IntrusiveHeap& rhs) {
|
||
|
return lhs.impl_.heap_ != rhs.impl_.heap_;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// Utility functions.
|
||
|
|
||
|
// Converts iterators and handles to indices. Helpers for templated versions
|
||
|
// of insert/erase/Replace.
|
||
|
size_type ToIndex(HeapHandle handle) { return handle.index(); }
|
||
|
size_type ToIndex(const_iterator pos);
|
||
|
size_type ToIndex(const_reverse_iterator pos);
|
||
|
|
||
|
private:
|
||
|
// Templated version of ToIndex that lets insert/erase/Replace work with all
|
||
|
// integral types.
|
||
|
template <typename I, typename = std::enable_if_t<std::is_integral<I>::value>>
|
||
|
size_type ToIndex(I pos) {
|
||
|
return static_cast<size_type>(pos);
|
||
|
}
|
||
|
|
||
|
// Returns the last valid index in |heap_|.
|
||
|
size_type GetLastIndex() const { return impl_.heap_.size() - 1; }
|
||
|
|
||
|
// Helper functions for setting heap handles.
|
||
|
void SetHeapHandle(size_type i);
|
||
|
void ClearHeapHandle(size_type i);
|
||
|
HeapHandle GetHeapHandle(size_type i);
|
||
|
|
||
|
// Helpers for doing comparisons between elements inside and outside of the
|
||
|
// heap.
|
||
|
bool Less(size_type i, size_type j);
|
||
|
bool Less(const T& element, size_type i);
|
||
|
bool Less(size_type i, const T& element);
|
||
|
|
||
|
// The following function are all related to the basic heap algorithm
|
||
|
// underpinning this data structure. They are templated so that they work with
|
||
|
// both movable (U = T&&) and non-movable (U = const T&) types.
|
||
|
|
||
|
// Primitive helpers for adding removing / elements to the heap. To minimize
|
||
|
// moves, the heap is implemented by making a hole where an element used to
|
||
|
// be (or where a new element will soon be), and moving the hole around,
|
||
|
// before finally filling the hole or deleting the entry corresponding to the
|
||
|
// hole.
|
||
|
void MakeHole(size_type pos);
|
||
|
template <typename U>
|
||
|
void FillHole(size_type hole, U element);
|
||
|
void MoveHole(size_type new_hole_pos, size_type old_hole_pos);
|
||
|
|
||
|
// Moves a hold up the tree and fills it with the provided |element|. Returns
|
||
|
// the final index of the element.
|
||
|
template <typename U>
|
||
|
size_type MoveHoleUpAndFill(size_type hole_pos, U element);
|
||
|
|
||
|
// Moves a hole down the tree and fills it with the provided |element|. If
|
||
|
// |kFillWithLeaf| is true it will deterministically move the hole all the
|
||
|
// way down the tree, avoiding a second comparison per level, before
|
||
|
// potentially moving it back up the tree.
|
||
|
struct WithLeafElement {
|
||
|
static constexpr bool kIsLeafElement = true;
|
||
|
};
|
||
|
struct WithElement {
|
||
|
static constexpr bool kIsLeafElement = false;
|
||
|
};
|
||
|
template <typename FillElementType, typename U>
|
||
|
size_type MoveHoleDownAndFill(size_type hole_pos, U element);
|
||
|
|
||
|
// Implementation of Insert and Replace built on top of the MoveHole
|
||
|
// primitives.
|
||
|
template <typename U>
|
||
|
const_iterator InsertImpl(U element);
|
||
|
template <typename U>
|
||
|
const_iterator ReplaceImpl(size_type pos, U element);
|
||
|
template <typename U>
|
||
|
const_iterator ReplaceTopImpl(U element);
|
||
|
|
||
|
// To support comparators that may not be possible to default-construct, we
|
||
|
// have to store an instance of value_compare. Using this to store all
|
||
|
// internal state of IntrusiveHeap and using private inheritance to store
|
||
|
// compare lets us take advantage of an empty base class optimization to avoid
|
||
|
// extra space in the common case when Compare has no state.
|
||
|
struct Impl : private value_compare, private heap_handle_accessor {
|
||
|
Impl(const value_compare& value_comp,
|
||
|
const heap_handle_accessor& heap_handle_access)
|
||
|
: value_compare(value_comp), heap_handle_accessor(heap_handle_access) {}
|
||
|
|
||
|
Impl() = default;
|
||
|
Impl(Impl&&) = default;
|
||
|
Impl(const Impl&) = default;
|
||
|
Impl& operator=(Impl&& other) = default;
|
||
|
Impl& operator=(const Impl& other) = default;
|
||
|
|
||
|
const value_compare& get_value_compare() const { return *this; }
|
||
|
value_compare& get_value_compare() { return *this; }
|
||
|
|
||
|
const heap_handle_accessor& get_heap_handle_access() const { return *this; }
|
||
|
heap_handle_accessor& get_heap_handle_access() { return *this; }
|
||
|
|
||
|
// The items in the heap.
|
||
|
UnderlyingType heap_;
|
||
|
} impl_;
|
||
|
};
|
||
|
|
||
|
// Helper class to endow an object with internal HeapHandle storage. By deriving
|
||
|
// from this type you endow your class with self-owned storage for a HeapHandle.
|
||
|
// This is a move-only type so that the handle follows the element across moves
|
||
|
// and resizes of the underlying vector.
|
||
|
class BASE_EXPORT InternalHeapHandleStorage {
|
||
|
public:
|
||
|
InternalHeapHandleStorage();
|
||
|
InternalHeapHandleStorage(const InternalHeapHandleStorage&) = delete;
|
||
|
InternalHeapHandleStorage(InternalHeapHandleStorage&& other) noexcept;
|
||
|
virtual ~InternalHeapHandleStorage();
|
||
|
|
||
|
InternalHeapHandleStorage& operator=(const InternalHeapHandleStorage&) =
|
||
|
delete;
|
||
|
InternalHeapHandleStorage& operator=(
|
||
|
InternalHeapHandleStorage&& other) noexcept;
|
||
|
|
||
|
// Allows external clients to get a pointer to the heap handle. This allows
|
||
|
// them to remove the element from the heap regardless of its location.
|
||
|
HeapHandle* handle() const { return handle_.get(); }
|
||
|
|
||
|
// Implementation of IntrusiveHeap contract. Inlined to keep heap code as fast
|
||
|
// as possible.
|
||
|
void SetHeapHandle(HeapHandle handle) {
|
||
|
DCHECK(handle.IsValid());
|
||
|
if (handle_)
|
||
|
*handle_ = handle;
|
||
|
}
|
||
|
void ClearHeapHandle() {
|
||
|
if (handle_)
|
||
|
handle_->reset();
|
||
|
}
|
||
|
HeapHandle GetHeapHandle() const {
|
||
|
if (handle_)
|
||
|
return *handle_;
|
||
|
return HeapHandle::Invalid();
|
||
|
}
|
||
|
|
||
|
// Utility functions.
|
||
|
void swap(InternalHeapHandleStorage& other) noexcept;
|
||
|
friend void swap(InternalHeapHandleStorage& lhs,
|
||
|
InternalHeapHandleStorage& rhs) {
|
||
|
lhs.swap(rhs);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
std::unique_ptr<HeapHandle> handle_;
|
||
|
};
|
||
|
|
||
|
// Spiritually akin to a std::pair<T, std::unique_ptr<HeapHandle>>. Can be used
|
||
|
// to wrap arbitrary types and provide them with a HeapHandle, making them
|
||
|
// appropriate for use in an IntrusiveHeap. This is a move-only type.
|
||
|
template <typename T>
|
||
|
class WithHeapHandle : public InternalHeapHandleStorage {
|
||
|
public:
|
||
|
WithHeapHandle() = default;
|
||
|
// Allow implicit conversion of any type that T supports for ease of use with
|
||
|
// InstrusiveHeap constructors/insert/emplace.
|
||
|
template <typename U>
|
||
|
WithHeapHandle(U value) : value_(std::move_if_noexcept(value)) {}
|
||
|
WithHeapHandle(T&& value) noexcept : value_(std::move(value)) {}
|
||
|
// Constructor that forwards all arguments along to |value_|.
|
||
|
template <class... Args>
|
||
|
explicit WithHeapHandle(Args&&... args);
|
||
|
WithHeapHandle(const WithHeapHandle&) = delete;
|
||
|
WithHeapHandle(WithHeapHandle&& other) noexcept = default;
|
||
|
~WithHeapHandle() override = default;
|
||
|
|
||
|
WithHeapHandle& operator=(const WithHeapHandle&) = delete;
|
||
|
WithHeapHandle& operator=(WithHeapHandle&& other) = default;
|
||
|
|
||
|
T& value() { return value_; }
|
||
|
const T& value() const { return value_; }
|
||
|
|
||
|
// Utility functions.
|
||
|
void swap(WithHeapHandle& other) noexcept;
|
||
|
friend void swap(WithHeapHandle& lhs, WithHeapHandle& rhs) { lhs.swap(rhs); }
|
||
|
|
||
|
// Comparison operators, for compatibility with ordered STL containers.
|
||
|
friend bool operator==(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ == rhs.value_;
|
||
|
}
|
||
|
friend bool operator!=(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ != rhs.value_;
|
||
|
}
|
||
|
friend bool operator<=(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ <= rhs.value_;
|
||
|
}
|
||
|
friend bool operator<(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ < rhs.value_;
|
||
|
}
|
||
|
friend bool operator>=(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ >= rhs.value_;
|
||
|
}
|
||
|
friend bool operator>(const WithHeapHandle& lhs, const WithHeapHandle& rhs) {
|
||
|
return lhs.value_ > rhs.value_;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
T value_;
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
// IMPLEMENTATION DETAILS
|
||
|
|
||
|
namespace intrusive_heap {
|
||
|
|
||
|
BASE_EXPORT inline size_t ParentIndex(size_t i) {
|
||
|
DCHECK_NE(0u, i);
|
||
|
return (i - 1) / 2;
|
||
|
}
|
||
|
|
||
|
BASE_EXPORT inline size_t LeftIndex(size_t i) {
|
||
|
return 2 * i + 1;
|
||
|
}
|
||
|
|
||
|
template <typename HandleType>
|
||
|
bool IsInvalid(const HandleType& handle) {
|
||
|
return !handle || !handle->IsValid();
|
||
|
}
|
||
|
|
||
|
BASE_EXPORT inline void CheckInvalidOrEqualTo(HeapHandle handle, size_t index) {
|
||
|
if (handle.IsValid())
|
||
|
DCHECK_EQ(index, handle.index());
|
||
|
}
|
||
|
|
||
|
} // namespace intrusive_heap
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
// IntrusiveHeap
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::IntrusiveHeap(
|
||
|
const IntrusiveHeap& other)
|
||
|
: impl_(other.impl_) {
|
||
|
for (size_t i = 0; i < size(); ++i) {
|
||
|
SetHeapHandle(i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::~IntrusiveHeap() {
|
||
|
clear();
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>&
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::operator=(
|
||
|
IntrusiveHeap&& other) noexcept {
|
||
|
clear();
|
||
|
impl_ = std::move(other.impl_);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>&
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::operator=(
|
||
|
const IntrusiveHeap& other) {
|
||
|
clear();
|
||
|
impl_ = other.impl_;
|
||
|
for (size_t i = 0; i < size(); ++i) {
|
||
|
SetHeapHandle(i);
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>&
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::operator=(
|
||
|
std::initializer_list<value_type> ilist) {
|
||
|
clear();
|
||
|
insert(std::begin(ilist), std::end(ilist));
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::clear() {
|
||
|
// Make all of the handles invalid before cleaning up the heap.
|
||
|
for (size_type i = 0; i < size(); ++i) {
|
||
|
ClearHeapHandle(i);
|
||
|
}
|
||
|
|
||
|
// Clear the heap.
|
||
|
impl_.heap_.clear();
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <class InputIterator>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::insert(InputIterator first,
|
||
|
InputIterator last) {
|
||
|
for (auto it = first; it != last; ++it) {
|
||
|
insert(value_type(*it));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename... Args>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::const_iterator
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::emplace(Args&&... args) {
|
||
|
value_type value(std::forward<Args>(args)...);
|
||
|
return InsertImpl(std::move_if_noexcept(value));
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::value_type
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::take(size_type pos) {
|
||
|
// Make a hole by taking the element out of the heap.
|
||
|
MakeHole(pos);
|
||
|
value_type val = std::move(impl_.heap_[pos]);
|
||
|
|
||
|
// If the element being taken is already the last element then the heap
|
||
|
// doesn't need to be repaired.
|
||
|
if (pos != GetLastIndex()) {
|
||
|
MakeHole(GetLastIndex());
|
||
|
|
||
|
// Move the hole down the heap, filling it with the current leaf at the
|
||
|
// very end of the heap.
|
||
|
MoveHoleDownAndFill<WithLeafElement>(
|
||
|
pos, std::move(impl_.heap_[GetLastIndex()]));
|
||
|
}
|
||
|
|
||
|
impl_.heap_.pop_back();
|
||
|
|
||
|
return val;
|
||
|
}
|
||
|
|
||
|
// This is effectively identical to "take", but it avoids an unnecessary move.
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::erase(size_type pos) {
|
||
|
DCHECK_LT(pos, size());
|
||
|
// Make a hole by taking the element out of the heap.
|
||
|
MakeHole(pos);
|
||
|
|
||
|
// If the element being erased is already the last element then the heap
|
||
|
// doesn't need to be repaired.
|
||
|
if (pos != GetLastIndex()) {
|
||
|
MakeHole(GetLastIndex());
|
||
|
|
||
|
// Move the hole down the heap, filling it with the current leaf at the
|
||
|
// very end of the heap.
|
||
|
MoveHoleDownAndFill<WithLeafElement>(
|
||
|
pos, std::move_if_noexcept(impl_.heap_[GetLastIndex()]));
|
||
|
}
|
||
|
|
||
|
impl_.heap_.pop_back();
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::const_iterator
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::Update(size_type pos) {
|
||
|
DCHECK_LT(pos, size());
|
||
|
MakeHole(pos);
|
||
|
|
||
|
// Determine if we're >= parent, in which case we may need to go up.
|
||
|
bool child_greater_eq_parent = false;
|
||
|
size_type i = 0;
|
||
|
if (pos > 0) {
|
||
|
i = intrusive_heap::ParentIndex(pos);
|
||
|
child_greater_eq_parent = !Less(pos, i);
|
||
|
}
|
||
|
|
||
|
if (child_greater_eq_parent) {
|
||
|
i = MoveHoleUpAndFill(pos, std::move_if_noexcept(impl_.heap_[pos]));
|
||
|
} else {
|
||
|
i = MoveHoleDownAndFill<WithElement>(
|
||
|
pos, std::move_if_noexcept(impl_.heap_[pos]));
|
||
|
}
|
||
|
|
||
|
return cbegin() + i;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::swap(
|
||
|
IntrusiveHeap& other) noexcept {
|
||
|
std::swap(impl_.get_value_compare(), other.impl_.get_value_compare());
|
||
|
std::swap(impl_.get_heap_handle_access(),
|
||
|
other.impl_.get_heap_handle_access());
|
||
|
std::swap(impl_.heap_, other.impl_.heap_);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::size_type
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::ToIndex(const_iterator pos) {
|
||
|
DCHECK(cbegin() <= pos);
|
||
|
DCHECK(pos <= cend());
|
||
|
if (pos == cend())
|
||
|
return HeapHandle::kInvalidIndex;
|
||
|
return pos - cbegin();
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::size_type
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::ToIndex(
|
||
|
const_reverse_iterator pos) {
|
||
|
DCHECK(crbegin() <= pos);
|
||
|
DCHECK(pos <= crend());
|
||
|
if (pos == crend())
|
||
|
return HeapHandle::kInvalidIndex;
|
||
|
return (pos.base() - cbegin()) - 1;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::SetHeapHandle(size_type i) {
|
||
|
impl_.get_heap_handle_access().SetHeapHandle(&impl_.heap_[i], HeapHandle(i));
|
||
|
intrusive_heap::CheckInvalidOrEqualTo(GetHeapHandle(i), i);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::ClearHeapHandle(
|
||
|
size_type i) {
|
||
|
impl_.get_heap_handle_access().ClearHeapHandle(&impl_.heap_[i]);
|
||
|
DCHECK(!GetHeapHandle(i).IsValid());
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
HeapHandle IntrusiveHeap<T, Compare, HeapHandleAccessor>::GetHeapHandle(
|
||
|
size_type i) {
|
||
|
return impl_.get_heap_handle_access().GetHeapHandle(&impl_.heap_[i]);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
bool IntrusiveHeap<T, Compare, HeapHandleAccessor>::Less(size_type i,
|
||
|
size_type j) {
|
||
|
DCHECK_LT(i, size());
|
||
|
DCHECK_LT(j, size());
|
||
|
return impl_.get_value_compare()(impl_.heap_[i], impl_.heap_[j]);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
bool IntrusiveHeap<T, Compare, HeapHandleAccessor>::Less(const T& element,
|
||
|
size_type i) {
|
||
|
DCHECK_LT(i, size());
|
||
|
return impl_.get_value_compare()(element, impl_.heap_[i]);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
bool IntrusiveHeap<T, Compare, HeapHandleAccessor>::Less(size_type i,
|
||
|
const T& element) {
|
||
|
DCHECK_LT(i, size());
|
||
|
return impl_.get_value_compare()(impl_.heap_[i], element);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::MakeHole(size_type pos) {
|
||
|
DCHECK_LT(pos, size());
|
||
|
ClearHeapHandle(pos);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename U>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::FillHole(size_type hole_pos,
|
||
|
U element) {
|
||
|
// The hole that we're filling may not yet exist. This can occur when
|
||
|
// inserting a new element into the heap.
|
||
|
DCHECK_LE(hole_pos, size());
|
||
|
if (hole_pos == size()) {
|
||
|
impl_.heap_.push_back(std::move_if_noexcept(element));
|
||
|
} else {
|
||
|
impl_.heap_[hole_pos] = std::move_if_noexcept(element);
|
||
|
}
|
||
|
SetHeapHandle(hole_pos);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
void IntrusiveHeap<T, Compare, HeapHandleAccessor>::MoveHole(
|
||
|
size_type new_hole_pos,
|
||
|
size_type old_hole_pos) {
|
||
|
// The old hole position may be one past the end. This occurs when a new
|
||
|
// element is being added.
|
||
|
DCHECK_NE(new_hole_pos, old_hole_pos);
|
||
|
DCHECK_LT(new_hole_pos, size());
|
||
|
DCHECK_LE(old_hole_pos, size());
|
||
|
|
||
|
if (old_hole_pos == size()) {
|
||
|
impl_.heap_.push_back(std::move_if_noexcept(impl_.heap_[new_hole_pos]));
|
||
|
} else {
|
||
|
impl_.heap_[old_hole_pos] =
|
||
|
std::move_if_noexcept(impl_.heap_[new_hole_pos]);
|
||
|
}
|
||
|
SetHeapHandle(old_hole_pos);
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename U>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::size_type
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::MoveHoleUpAndFill(
|
||
|
size_type hole_pos,
|
||
|
U element) {
|
||
|
// Moving 1 spot beyond the end is fine. This happens when we insert a new
|
||
|
// element.
|
||
|
DCHECK_LE(hole_pos, size());
|
||
|
|
||
|
// Stop when the element is as far up as it can go.
|
||
|
while (hole_pos != 0) {
|
||
|
// If our parent is >= to us, we can stop.
|
||
|
size_type parent = intrusive_heap::ParentIndex(hole_pos);
|
||
|
if (!Less(parent, element))
|
||
|
break;
|
||
|
|
||
|
MoveHole(parent, hole_pos);
|
||
|
hole_pos = parent;
|
||
|
}
|
||
|
|
||
|
FillHole(hole_pos, std::move_if_noexcept(element));
|
||
|
return hole_pos;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename FillElementType, typename U>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::size_type
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::MoveHoleDownAndFill(
|
||
|
size_type hole_pos,
|
||
|
U element) {
|
||
|
DCHECK_LT(hole_pos, size());
|
||
|
|
||
|
// If we're filling with a leaf, then that leaf element is about to be erased.
|
||
|
// We pretend that the space doesn't exist in the heap.
|
||
|
const size_type n = size() - (FillElementType::kIsLeafElement ? 1 : 0);
|
||
|
|
||
|
DCHECK_LT(hole_pos, n);
|
||
|
DCHECK(!GetHeapHandle(hole_pos).IsValid());
|
||
|
|
||
|
while (true) {
|
||
|
// If this spot has no children, then we've gone down as far as we can go.
|
||
|
size_type left = intrusive_heap::LeftIndex(hole_pos);
|
||
|
if (left >= n)
|
||
|
break;
|
||
|
size_type right = left + 1;
|
||
|
|
||
|
// Get the larger of the potentially two child nodes.
|
||
|
size_type largest = left;
|
||
|
if (right < n && Less(left, right))
|
||
|
largest = right;
|
||
|
|
||
|
// If we're not deterministically moving the element all the way down to
|
||
|
// become a leaf, then stop when it is >= the largest of the children.
|
||
|
if (!FillElementType::kIsLeafElement && !Less(element, largest))
|
||
|
break;
|
||
|
|
||
|
MoveHole(largest, hole_pos);
|
||
|
hole_pos = largest;
|
||
|
}
|
||
|
|
||
|
if (FillElementType::kIsLeafElement) {
|
||
|
// If we're filling with a leaf node we may need to bubble the leaf back up
|
||
|
// the tree a bit to repair the heap.
|
||
|
hole_pos = MoveHoleUpAndFill(hole_pos, std::move_if_noexcept(element));
|
||
|
} else {
|
||
|
FillHole(hole_pos, std::move_if_noexcept(element));
|
||
|
}
|
||
|
return hole_pos;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename U>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::const_iterator
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::InsertImpl(U element) {
|
||
|
// MoveHoleUpAndFill can tolerate the initial hole being in a slot that
|
||
|
// doesn't yet exist. It will be created by MoveHole by copy/move, thus
|
||
|
// removing the need for a default constructor.
|
||
|
size_t i = MoveHoleUpAndFill(size(), std::move_if_noexcept(element));
|
||
|
return cbegin() + i;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename U>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::const_iterator
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::ReplaceImpl(size_type pos,
|
||
|
U element) {
|
||
|
// If we're greater than our parent we need to go up, otherwise we may need
|
||
|
// to go down.
|
||
|
MakeHole(pos);
|
||
|
size_type i = 0;
|
||
|
if (!Less(element, pos)) {
|
||
|
i = MoveHoleUpAndFill(pos, std::move_if_noexcept(element));
|
||
|
} else {
|
||
|
i = MoveHoleDownAndFill<WithElement>(pos, std::move_if_noexcept(element));
|
||
|
}
|
||
|
return cbegin() + i;
|
||
|
}
|
||
|
|
||
|
template <typename T, typename Compare, typename HeapHandleAccessor>
|
||
|
template <typename U>
|
||
|
typename IntrusiveHeap<T, Compare, HeapHandleAccessor>::const_iterator
|
||
|
IntrusiveHeap<T, Compare, HeapHandleAccessor>::ReplaceTopImpl(U element) {
|
||
|
MakeHole(0u);
|
||
|
size_type i =
|
||
|
MoveHoleDownAndFill<WithElement>(0u, std::move_if_noexcept(element));
|
||
|
return cbegin() + i;
|
||
|
}
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
// WithHeapHandle
|
||
|
|
||
|
template <typename T>
|
||
|
template <class... Args>
|
||
|
WithHeapHandle<T>::WithHeapHandle(Args&&... args)
|
||
|
: value_(std::forward<Args>(args)...) {}
|
||
|
|
||
|
template <typename T>
|
||
|
void WithHeapHandle<T>::swap(WithHeapHandle& other) noexcept {
|
||
|
InternalHeapHandleStorage::swap(other);
|
||
|
std::swap(value_, other.value_);
|
||
|
}
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_CONTAINERS_INTRUSIVE_HEAP_H_
|