181 lines
6.3 KiB
C
181 lines
6.3 KiB
C
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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#define MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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#if defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE)
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#include <stdint.h>
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#include <memory>
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#include "api/task_queue/task_queue_factory.h"
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#include "modules/audio_device/audio_device_buffer.h"
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#include "modules/audio_device/include/audio_device.h"
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namespace webrtc {
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class AudioDeviceGeneric;
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class AudioManager;
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class AudioDeviceModuleImpl : public AudioDeviceModuleForTest {
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public:
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enum PlatformType {
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kPlatformNotSupported = 0,
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kPlatformWin32 = 1,
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kPlatformWinCe = 2,
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kPlatformLinux = 3,
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kPlatformMac = 4,
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kPlatformAndroid = 5,
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kPlatformIOS = 6
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};
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int32_t CheckPlatform();
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int32_t CreatePlatformSpecificObjects();
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int32_t AttachAudioBuffer();
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AudioDeviceModuleImpl(AudioLayer audio_layer,
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TaskQueueFactory* task_queue_factory);
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~AudioDeviceModuleImpl() override;
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// Retrieve the currently utilized audio layer
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int32_t ActiveAudioLayer(AudioLayer* audioLayer) const override;
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// Full-duplex transportation of PCM audio
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int32_t RegisterAudioCallback(AudioTransport* audioCallback) override;
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// Main initializaton and termination
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int32_t Init() override;
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int32_t Terminate() override;
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bool Initialized() const override;
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// Device enumeration
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int16_t PlayoutDevices() override;
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int16_t RecordingDevices() override;
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int32_t PlayoutDeviceName(uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) override;
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int32_t RecordingDeviceName(uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) override;
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// Device selection
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int32_t SetPlayoutDevice(uint16_t index) override;
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int32_t SetPlayoutDevice(WindowsDeviceType device) override;
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int32_t SetRecordingDevice(uint16_t index) override;
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int32_t SetRecordingDevice(WindowsDeviceType device) override;
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// Audio transport initialization
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int32_t PlayoutIsAvailable(bool* available) override;
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int32_t InitPlayout() override;
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bool PlayoutIsInitialized() const override;
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int32_t RecordingIsAvailable(bool* available) override;
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int32_t InitRecording() override;
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bool RecordingIsInitialized() const override;
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// Audio transport control
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int32_t StartPlayout() override;
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int32_t StopPlayout() override;
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bool Playing() const override;
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int32_t StartRecording() override;
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int32_t StopRecording() override;
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bool Recording() const override;
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// Audio mixer initialization
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int32_t InitSpeaker() override;
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bool SpeakerIsInitialized() const override;
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int32_t InitMicrophone() override;
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bool MicrophoneIsInitialized() const override;
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// Speaker volume controls
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int32_t SpeakerVolumeIsAvailable(bool* available) override;
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int32_t SetSpeakerVolume(uint32_t volume) override;
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int32_t SpeakerVolume(uint32_t* volume) const override;
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int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override;
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int32_t MinSpeakerVolume(uint32_t* minVolume) const override;
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// Microphone volume controls
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int32_t MicrophoneVolumeIsAvailable(bool* available) override;
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int32_t SetMicrophoneVolume(uint32_t volume) override;
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int32_t MicrophoneVolume(uint32_t* volume) const override;
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int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override;
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int32_t MinMicrophoneVolume(uint32_t* minVolume) const override;
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// Speaker mute control
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int32_t SpeakerMuteIsAvailable(bool* available) override;
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int32_t SetSpeakerMute(bool enable) override;
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int32_t SpeakerMute(bool* enabled) const override;
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// Microphone mute control
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int32_t MicrophoneMuteIsAvailable(bool* available) override;
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int32_t SetMicrophoneMute(bool enable) override;
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int32_t MicrophoneMute(bool* enabled) const override;
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// Stereo support
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int32_t StereoPlayoutIsAvailable(bool* available) const override;
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int32_t SetStereoPlayout(bool enable) override;
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int32_t StereoPlayout(bool* enabled) const override;
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int32_t StereoRecordingIsAvailable(bool* available) const override;
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int32_t SetStereoRecording(bool enable) override;
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int32_t StereoRecording(bool* enabled) const override;
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// Delay information and control
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int32_t PlayoutDelay(uint16_t* delayMS) const override;
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bool BuiltInAECIsAvailable() const override;
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int32_t EnableBuiltInAEC(bool enable) override;
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bool BuiltInAGCIsAvailable() const override;
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int32_t EnableBuiltInAGC(bool enable) override;
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bool BuiltInNSIsAvailable() const override;
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int32_t EnableBuiltInNS(bool enable) override;
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// Play underrun count.
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int32_t GetPlayoutUnderrunCount() const override;
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#if defined(WEBRTC_IOS)
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int GetPlayoutAudioParameters(AudioParameters* params) const override;
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int GetRecordAudioParameters(AudioParameters* params) const override;
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#endif // WEBRTC_IOS
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#if defined(WEBRTC_ANDROID)
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// Only use this acccessor for test purposes on Android.
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AudioManager* GetAndroidAudioManagerForTest() {
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return audio_manager_android_.get();
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}
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#endif
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AudioDeviceBuffer* GetAudioDeviceBuffer() { return &audio_device_buffer_; }
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int RestartPlayoutInternally() override { return -1; }
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int RestartRecordingInternally() override { return -1; }
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int SetPlayoutSampleRate(uint32_t sample_rate) override { return -1; }
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int SetRecordingSampleRate(uint32_t sample_rate) override { return -1; }
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private:
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PlatformType Platform() const;
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AudioLayer PlatformAudioLayer() const;
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AudioLayer audio_layer_;
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PlatformType platform_type_ = kPlatformNotSupported;
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bool initialized_ = false;
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#if defined(WEBRTC_ANDROID)
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// Should be declared first to ensure that it outlives other resources.
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std::unique_ptr<AudioManager> audio_manager_android_;
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#endif
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AudioDeviceBuffer audio_device_buffer_;
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std::unique_ptr<AudioDeviceGeneric> audio_device_;
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};
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} // namespace webrtc
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#endif // defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE)
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#endif // MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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