50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
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/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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#define MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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#include <windows.h>
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#include <memory>
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#include "modules/desktop_capture/desktop_frame.h"
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#include "rtc_base/constructor_magic.h"
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namespace webrtc {
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// DesktopFrame implementation used by screen and window captures on Windows.
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// Frame data is stored in a GDI bitmap.
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class DesktopFrameWin : public DesktopFrame {
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public:
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~DesktopFrameWin() override;
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static std::unique_ptr<DesktopFrameWin>
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Create(DesktopSize size, SharedMemoryFactory* shared_memory_factory, HDC hdc);
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HBITMAP bitmap() { return bitmap_; }
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private:
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DesktopFrameWin(DesktopSize size,
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int stride,
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uint8_t* data,
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std::unique_ptr<SharedMemory> shared_memory,
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HBITMAP bitmap);
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HBITMAP bitmap_;
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std::unique_ptr<SharedMemory> owned_shared_memory_;
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RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWin);
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};
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} // namespace webrtc
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#endif // MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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