Nagram/TMessagesProj/jni/webrtc/p2p/base/turn_port.h

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2020-08-14 16:58:22 +00:00
/*
* Copyright 2012 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_TURN_PORT_H_
#define P2P_BASE_TURN_PORT_H_
#include <stdio.h>
#include <list>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "absl/memory/memory.h"
#include "p2p/base/port.h"
#include "p2p/client/basic_port_allocator.h"
#include "rtc_base/async_invoker.h"
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/ssl_certificate.h"
namespace webrtc {
class TurnCustomizer;
}
namespace cricket {
extern const int STUN_ATTR_TURN_LOGGING_ID;
extern const char TURN_PORT_TYPE[];
class TurnAllocateRequest;
class TurnEntry;
class TurnPort : public Port {
public:
enum PortState {
STATE_CONNECTING, // Initial state, cannot send any packets.
STATE_CONNECTED, // Socket connected, ready to send stun requests.
STATE_READY, // Received allocate success, can send any packets.
STATE_RECEIVEONLY, // Had REFRESH_REQUEST error, cannot send any packets.
STATE_DISCONNECTED, // TCP connection died, cannot send/receive any
// packets.
};
// Create a TURN port using the shared UDP socket, |socket|.
static std::unique_ptr<TurnPort> Create(
rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
rtc::AsyncPacketSocket* socket,
const std::string& username, // ice username.
const std::string& password, // ice password.
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
webrtc::TurnCustomizer* customizer) {
// Using `new` to access a non-public constructor.
return absl::WrapUnique(new TurnPort(
thread, factory, network, socket, username, password, server_address,
credentials, server_priority, origin, customizer));
}
// TODO(steveanton): Remove once downstream clients have moved to |Create|.
static std::unique_ptr<TurnPort> CreateUnique(
rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
rtc::AsyncPacketSocket* socket,
const std::string& username, // ice username.
const std::string& password, // ice password.
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
webrtc::TurnCustomizer* customizer) {
return Create(thread, factory, network, socket, username, password,
server_address, credentials, server_priority, origin,
customizer);
}
// Create a TURN port that will use a new socket, bound to |network| and
// using a port in the range between |min_port| and |max_port|.
static std::unique_ptr<TurnPort> Create(
rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
uint16_t min_port,
uint16_t max_port,
const std::string& username, // ice username.
const std::string& password, // ice password.
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
const std::vector<std::string>& tls_alpn_protocols,
const std::vector<std::string>& tls_elliptic_curves,
webrtc::TurnCustomizer* customizer,
rtc::SSLCertificateVerifier* tls_cert_verifier = nullptr) {
// Using `new` to access a non-public constructor.
return absl::WrapUnique(
new TurnPort(thread, factory, network, min_port, max_port, username,
password, server_address, credentials, server_priority,
origin, tls_alpn_protocols, tls_elliptic_curves,
customizer, tls_cert_verifier));
}
// TODO(steveanton): Remove once downstream clients have moved to |Create|.
static std::unique_ptr<TurnPort> CreateUnique(
rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
uint16_t min_port,
uint16_t max_port,
const std::string& username, // ice username.
const std::string& password, // ice password.
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
const std::vector<std::string>& tls_alpn_protocols,
const std::vector<std::string>& tls_elliptic_curves,
webrtc::TurnCustomizer* customizer,
rtc::SSLCertificateVerifier* tls_cert_verifier = nullptr) {
return Create(thread, factory, network, min_port, max_port, username,
password, server_address, credentials, server_priority,
origin, tls_alpn_protocols, tls_elliptic_curves, customizer,
tls_cert_verifier);
}
~TurnPort() override;
const ProtocolAddress& server_address() const { return server_address_; }
// Returns an empty address if the local address has not been assigned.
rtc::SocketAddress GetLocalAddress() const;
bool ready() const { return state_ == STATE_READY; }
bool connected() const {
return state_ == STATE_READY || state_ == STATE_CONNECTED;
}
const RelayCredentials& credentials() const { return credentials_; }
ProtocolType GetProtocol() const override;
virtual TlsCertPolicy GetTlsCertPolicy() const;
virtual void SetTlsCertPolicy(TlsCertPolicy tls_cert_policy);
void SetTurnLoggingId(const std::string& turn_logging_id);
virtual std::vector<std::string> GetTlsAlpnProtocols() const;
virtual std::vector<std::string> GetTlsEllipticCurves() const;
// Release a TURN allocation by sending a refresh with lifetime 0.
// Sets state to STATE_RECEIVEONLY.
void Release();
void PrepareAddress() override;
Connection* CreateConnection(const Candidate& c,
PortInterface::CandidateOrigin origin) override;
int SendTo(const void* data,
size_t size,
const rtc::SocketAddress& addr,
const rtc::PacketOptions& options,
bool payload) override;
int SetOption(rtc::Socket::Option opt, int value) override;
int GetOption(rtc::Socket::Option opt, int* value) override;
int GetError() override;
bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket,
const char* data,
size_t size,
const rtc::SocketAddress& remote_addr,
int64_t packet_time_us) override;
bool CanHandleIncomingPacketsFrom(
const rtc::SocketAddress& addr) const override;
virtual void OnReadPacket(rtc::AsyncPacketSocket* socket,
const char* data,
size_t size,
const rtc::SocketAddress& remote_addr,
const int64_t& packet_time_us);
void OnSentPacket(rtc::AsyncPacketSocket* socket,
const rtc::SentPacket& sent_packet) override;
virtual void OnReadyToSend(rtc::AsyncPacketSocket* socket);
bool SupportsProtocol(const std::string& protocol) const override;
void OnSocketConnect(rtc::AsyncPacketSocket* socket);
void OnSocketClose(rtc::AsyncPacketSocket* socket, int error);
const std::string& hash() const { return hash_; }
const std::string& nonce() const { return nonce_; }
int error() const { return error_; }
void OnAllocateMismatch();
rtc::AsyncPacketSocket* socket() const { return socket_; }
// For testing only.
rtc::AsyncInvoker* invoker() { return &invoker_; }
// Signal with resolved server address.
// Parameters are port, server address and resolved server address.
// This signal will be sent only if server address is resolved successfully.
sigslot::
signal3<TurnPort*, const rtc::SocketAddress&, const rtc::SocketAddress&>
SignalResolvedServerAddress;
// Signal when TurnPort is closed,
// e.g remote socket closed (TCP)
// or receiveing a REFRESH response with lifetime 0.
sigslot::signal1<TurnPort*> SignalTurnPortClosed;
// All public methods/signals below are for testing only.
sigslot::signal2<TurnPort*, int> SignalTurnRefreshResult;
sigslot::signal3<TurnPort*, const rtc::SocketAddress&, int>
SignalCreatePermissionResult;
void FlushRequests(int msg_type) { request_manager_.Flush(msg_type); }
bool HasRequests() { return !request_manager_.empty(); }
void set_credentials(const RelayCredentials& credentials) {
credentials_ = credentials;
}
// Finds the turn entry with |address| and sets its channel id.
// Returns true if the entry is found.
bool SetEntryChannelId(const rtc::SocketAddress& address, int channel_id);
// Visible for testing.
// Shuts down the turn port, usually because of some fatal errors.
void Close();
void HandleConnectionDestroyed(Connection* conn) override;
protected:
TurnPort(rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
rtc::AsyncPacketSocket* socket,
const std::string& username,
const std::string& password,
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
webrtc::TurnCustomizer* customizer);
TurnPort(rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
uint16_t min_port,
uint16_t max_port,
const std::string& username,
const std::string& password,
const ProtocolAddress& server_address,
const RelayCredentials& credentials,
int server_priority,
const std::string& origin,
const std::vector<std::string>& tls_alpn_protocols,
const std::vector<std::string>& tls_elliptic_curves,
webrtc::TurnCustomizer* customizer,
rtc::SSLCertificateVerifier* tls_cert_verifier = nullptr);
// NOTE: This method needs to be accessible for StacPort
// return true if entry was created (i.e channel_number consumed).
bool CreateOrRefreshEntry(const rtc::SocketAddress& addr, int channel_number);
bool CreateOrRefreshEntry(const rtc::SocketAddress& addr,
int channel_number,
const std::string& remote_ufrag);
rtc::DiffServCodePoint StunDscpValue() const override;
private:
enum {
MSG_ALLOCATE_ERROR = MSG_FIRST_AVAILABLE,
MSG_ALLOCATE_MISMATCH,
MSG_TRY_ALTERNATE_SERVER,
MSG_REFRESH_ERROR,
MSG_ALLOCATION_RELEASED
};
typedef std::list<TurnEntry*> EntryList;
typedef std::map<rtc::Socket::Option, int> SocketOptionsMap;
typedef std::set<rtc::SocketAddress> AttemptedServerSet;
void OnMessage(rtc::Message* pmsg) override;
bool CreateTurnClientSocket();
void set_nonce(const std::string& nonce) { nonce_ = nonce; }
void set_realm(const std::string& realm) {
if (realm != realm_) {
realm_ = realm;
UpdateHash();
}
}
void OnRefreshError();
void HandleRefreshError();
bool SetAlternateServer(const rtc::SocketAddress& address);
void ResolveTurnAddress(const rtc::SocketAddress& address);
void OnResolveResult(rtc::AsyncResolverInterface* resolver);
void AddRequestAuthInfo(StunMessage* msg);
void OnSendStunPacket(const void* data, size_t size, StunRequest* request);
// Stun address from allocate success response.
// Currently used only for testing.
void OnStunAddress(const rtc::SocketAddress& address);
void OnAllocateSuccess(const rtc::SocketAddress& address,
const rtc::SocketAddress& stun_address);
void OnAllocateError(int error_code, const std::string& reason);
void OnAllocateRequestTimeout();
void HandleDataIndication(const char* data,
size_t size,
int64_t packet_time_us);
void HandleChannelData(int channel_id,
const char* data,
size_t size,
int64_t packet_time_us);
void DispatchPacket(const char* data,
size_t size,
const rtc::SocketAddress& remote_addr,
ProtocolType proto,
int64_t packet_time_us);
bool ScheduleRefresh(uint32_t lifetime);
void SendRequest(StunRequest* request, int delay);
int Send(const void* data, size_t size, const rtc::PacketOptions& options);
void UpdateHash();
bool UpdateNonce(StunMessage* response);
void ResetNonce();
bool HasPermission(const rtc::IPAddress& ipaddr) const;
TurnEntry* FindEntry(const rtc::SocketAddress& address) const;
TurnEntry* FindEntry(int channel_id) const;
bool EntryExists(TurnEntry* e);
void DestroyEntry(TurnEntry* entry);
// Destroys the entry only if |timestamp| matches the destruction timestamp
// in |entry|.
void DestroyEntryIfNotCancelled(TurnEntry* entry, int64_t timestamp);
void ScheduleEntryDestruction(TurnEntry* entry);
// Marks the connection with remote address |address| failed and
// pruned (a.k.a. write-timed-out). Returns true if a connection is found.
bool FailAndPruneConnection(const rtc::SocketAddress& address);
// Reconstruct the URL of the server which the candidate is gathered from.
std::string ReconstructedServerUrl(bool use_hostname);
void MaybeAddTurnLoggingId(StunMessage* message);
void TurnCustomizerMaybeModifyOutgoingStunMessage(StunMessage* message);
bool TurnCustomizerAllowChannelData(const void* data,
size_t size,
bool payload);
ProtocolAddress server_address_;
TlsCertPolicy tls_cert_policy_ = TlsCertPolicy::TLS_CERT_POLICY_SECURE;
std::vector<std::string> tls_alpn_protocols_;
std::vector<std::string> tls_elliptic_curves_;
rtc::SSLCertificateVerifier* tls_cert_verifier_;
RelayCredentials credentials_;
AttemptedServerSet attempted_server_addresses_;
rtc::AsyncPacketSocket* socket_;
SocketOptionsMap socket_options_;
rtc::AsyncResolverInterface* resolver_;
int error_;
rtc::DiffServCodePoint stun_dscp_value_;
StunRequestManager request_manager_;
std::string realm_; // From 401/438 response message.
std::string nonce_; // From 401/438 response message.
std::string hash_; // Digest of username:realm:password
int next_channel_number_;
EntryList entries_;
PortState state_;
// By default the value will be set to 0. This value will be used in
// calculating the candidate priority.
int server_priority_;
// The number of retries made due to allocate mismatch error.
size_t allocate_mismatch_retries_;
rtc::AsyncInvoker invoker_;
// Optional TurnCustomizer that can modify outgoing messages. Once set, this
// must outlive the TurnPort's lifetime.
webrtc::TurnCustomizer* turn_customizer_ = nullptr;
// Optional TurnLoggingId.
// An identifier set by application that is added to TURN_ALLOCATE_REQUEST
// and can be used to match client/backend logs.
// TODO(jonaso): This should really be initialized in constructor,
// but that is currently so terrible. Fix once constructor is changed
// to be more easy to work with.
std::string turn_logging_id_;
friend class TurnEntry;
friend class TurnAllocateRequest;
friend class TurnRefreshRequest;
friend class TurnCreatePermissionRequest;
friend class TurnChannelBindRequest;
};
} // namespace cricket
#endif // P2P_BASE_TURN_PORT_H_