Nagram/TMessagesProj/jni/webrtc/pc/channel_manager.h

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2020-08-14 16:58:22 +00:00
/*
* Copyright 2004 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_CHANNEL_MANAGER_H_
#define PC_CHANNEL_MANAGER_H_
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "api/audio_options.h"
#include "api/crypto/crypto_options.h"
#include "call/call.h"
#include "media/base/codec.h"
#include "media/base/media_channel.h"
#include "media/base/media_config.h"
#include "media/base/media_engine.h"
#include "pc/channel.h"
#include "pc/rtp_transport_internal.h"
#include "pc/session_description.h"
#include "rtc_base/system/file_wrapper.h"
#include "rtc_base/thread.h"
namespace cricket {
// ChannelManager allows the MediaEngine to run on a separate thread, and takes
// care of marshalling calls between threads. It also creates and keeps track of
// voice and video channels; by doing so, it can temporarily pause all the
// channels when a new audio or video device is chosen. The voice and video
// channels are stored in separate vectors, to easily allow operations on just
// voice or just video channels.
// ChannelManager also allows the application to discover what devices it has
// using device manager.
class ChannelManager final {
public:
// Construct a ChannelManager with the specified media engine and data engine.
ChannelManager(std::unique_ptr<MediaEngineInterface> media_engine,
std::unique_ptr<DataEngineInterface> data_engine,
rtc::Thread* worker_thread,
rtc::Thread* network_thread);
~ChannelManager();
// Accessors for the worker thread, allowing it to be set after construction,
// but before Init. set_worker_thread will return false if called after Init.
rtc::Thread* worker_thread() const { return worker_thread_; }
bool set_worker_thread(rtc::Thread* thread) {
if (initialized_) {
return false;
}
worker_thread_ = thread;
return true;
}
rtc::Thread* network_thread() const { return network_thread_; }
bool set_network_thread(rtc::Thread* thread) {
if (initialized_) {
return false;
}
network_thread_ = thread;
return true;
}
MediaEngineInterface* media_engine() { return media_engine_.get(); }
// Retrieves the list of supported audio & video codec types.
// Can be called before starting the media engine.
void GetSupportedAudioSendCodecs(std::vector<AudioCodec>* codecs) const;
void GetSupportedAudioReceiveCodecs(std::vector<AudioCodec>* codecs) const;
void GetSupportedVideoSendCodecs(std::vector<VideoCodec>* codecs) const;
void GetSupportedVideoReceiveCodecs(std::vector<VideoCodec>* codecs) const;
void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
RtpHeaderExtensions GetDefaultEnabledAudioRtpHeaderExtensions() const;
std::vector<webrtc::RtpHeaderExtensionCapability>
GetSupportedAudioRtpHeaderExtensions() const;
RtpHeaderExtensions GetDefaultEnabledVideoRtpHeaderExtensions() const;
std::vector<webrtc::RtpHeaderExtensionCapability>
GetSupportedVideoRtpHeaderExtensions() const;
// Indicates whether the media engine is started.
bool initialized() const { return initialized_; }
// Starts up the media engine.
bool Init();
// Shuts down the media engine.
void Terminate();
// The operations below all occur on the worker thread.
// ChannelManager retains ownership of the created channels, so clients should
// call the appropriate Destroy*Channel method when done.
// Creates a voice channel, to be associated with the specified session.
VoiceChannel* CreateVoiceChannel(
webrtc::Call* call,
const cricket::MediaConfig& media_config,
webrtc::RtpTransportInternal* rtp_transport,
rtc::Thread* signaling_thread,
const std::string& content_name,
bool srtp_required,
const webrtc::CryptoOptions& crypto_options,
rtc::UniqueRandomIdGenerator* ssrc_generator,
const AudioOptions& options);
// Destroys a voice channel created by CreateVoiceChannel.
void DestroyVoiceChannel(VoiceChannel* voice_channel);
// Creates a video channel, synced with the specified voice channel, and
// associated with the specified session.
// Version of the above that takes PacketTransportInternal.
VideoChannel* CreateVideoChannel(
webrtc::Call* call,
const cricket::MediaConfig& media_config,
webrtc::RtpTransportInternal* rtp_transport,
rtc::Thread* signaling_thread,
const std::string& content_name,
bool srtp_required,
const webrtc::CryptoOptions& crypto_options,
rtc::UniqueRandomIdGenerator* ssrc_generator,
const VideoOptions& options,
webrtc::VideoBitrateAllocatorFactory* video_bitrate_allocator_factory);
// Destroys a video channel created by CreateVideoChannel.
void DestroyVideoChannel(VideoChannel* video_channel);
RtpDataChannel* CreateRtpDataChannel(
const cricket::MediaConfig& media_config,
webrtc::RtpTransportInternal* rtp_transport,
rtc::Thread* signaling_thread,
const std::string& content_name,
bool srtp_required,
const webrtc::CryptoOptions& crypto_options,
rtc::UniqueRandomIdGenerator* ssrc_generator);
// Destroys a data channel created by CreateRtpDataChannel.
void DestroyRtpDataChannel(RtpDataChannel* data_channel);
// Indicates whether any channels exist.
bool has_channels() const {
return (!voice_channels_.empty() || !video_channels_.empty() ||
!data_channels_.empty());
}
// RTX will be enabled/disabled in engines that support it. The supporting
// engines will start offering an RTX codec. Must be called before Init().
bool SetVideoRtxEnabled(bool enable);
// Starts/stops the local microphone and enables polling of the input level.
bool capturing() const { return capturing_; }
// The operations below occur on the main thread.
// Starts AEC dump using existing file, with a specified maximum file size in
// bytes. When the limit is reached, logging will stop and the file will be
// closed. If max_size_bytes is set to <= 0, no limit will be used.
bool StartAecDump(webrtc::FileWrapper file, int64_t max_size_bytes);
// Stops recording AEC dump.
void StopAecDump();
private:
std::unique_ptr<MediaEngineInterface> media_engine_; // Nullable.
std::unique_ptr<DataEngineInterface> data_engine_; // Non-null.
bool initialized_ = false;
rtc::Thread* main_thread_;
rtc::Thread* worker_thread_;
rtc::Thread* network_thread_;
// Vector contents are non-null.
std::vector<std::unique_ptr<VoiceChannel>> voice_channels_;
std::vector<std::unique_ptr<VideoChannel>> video_channels_;
std::vector<std::unique_ptr<RtpDataChannel>> data_channels_;
bool enable_rtx_ = false;
bool capturing_ = false;
};
} // namespace cricket
#endif // PC_CHANNEL_MANAGER_H_