Don't send ack request when handshaking
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parent
f56f434b23
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1f553870bf
@ -35,6 +35,12 @@ public:
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void setOverrideProxy(std::string address, uint16_t port, std::string username, std::string password, std::string secret);
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void onHostNameResolved(std::string host, std::string ip, bool ipv6);
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std::string overrideProxyUser = "";
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std::string overrideProxyPassword = "";
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std::string overrideProxyAddress = "";
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std::string overrideProxySecret = "";
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uint16_t overrideProxyPort = 1080;
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protected:
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int32_t instanceNum;
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void onEvent(uint32_t events);
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@ -46,12 +52,6 @@ protected:
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virtual void onConnected() = 0;
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virtual bool hasPendingRequests() = 0;
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std::string overrideProxyUser = "";
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std::string overrideProxyPassword = "";
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std::string overrideProxyAddress = "";
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std::string overrideProxySecret = "";
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uint16_t overrideProxyPort = 1080;
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private:
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ByteStream *outgoingByteStream = nullptr;
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struct epoll_event eventMask;
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@ -911,9 +911,9 @@ void Handshake::processHandshakeResponse(TLObject *message, int64_t messageId) {
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}
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void Handshake::sendAckRequest(int64_t messageId) {
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TL_msgs_ack *msgsAck = new TL_msgs_ack();
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/*TL_msgs_ack *msgsAck = new TL_msgs_ack();
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msgsAck->msg_ids.push_back(messageId);
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sendRequestData(msgsAck, false);
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sendRequestData(msgsAck, false);*/
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}
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TLObject *Handshake::getCurrentHandshakeRequest() {
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