/* * Copyright 2012 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef P2P_BASE_TEST_TURN_SERVER_H_ #define P2P_BASE_TEST_TURN_SERVER_H_ #include #include #include #include #include "api/sequence_checker.h" #include "api/transport/stun.h" #include "p2p/base/basic_packet_socket_factory.h" #include "p2p/base/turn_server.h" #include "rtc_base/async_udp_socket.h" #include "rtc_base/ssl_adapter.h" #include "rtc_base/ssl_identity.h" #include "rtc_base/thread.h" namespace cricket { static const char kTestRealm[] = "example.org"; static const char kTestSoftware[] = "TestTurnServer"; class TestTurnRedirector : public TurnRedirectInterface { public: explicit TestTurnRedirector(const std::vector& addresses) : alternate_server_addresses_(addresses), iter_(alternate_server_addresses_.begin()) {} virtual bool ShouldRedirect(const rtc::SocketAddress&, rtc::SocketAddress* out) { if (!out || iter_ == alternate_server_addresses_.end()) { return false; } *out = *iter_++; return true; } private: const std::vector& alternate_server_addresses_; std::vector::const_iterator iter_; }; class TestTurnServer : public TurnAuthInterface { public: TestTurnServer(rtc::Thread* thread, rtc::SocketFactory* socket_factory, const rtc::SocketAddress& int_addr, const rtc::SocketAddress& udp_ext_addr, ProtocolType int_protocol = PROTO_UDP, bool ignore_bad_cert = true, const std::string& common_name = "test turn server") : server_(thread), socket_factory_(socket_factory) { AddInternalSocket(int_addr, int_protocol, ignore_bad_cert, common_name); server_.SetExternalSocketFactory( new rtc::BasicPacketSocketFactory(socket_factory), udp_ext_addr); server_.set_realm(kTestRealm); server_.set_software(kTestSoftware); server_.set_auth_hook(this); } ~TestTurnServer() { RTC_DCHECK(thread_checker_.IsCurrent()); } void set_enable_otu_nonce(bool enable) { RTC_DCHECK(thread_checker_.IsCurrent()); server_.set_enable_otu_nonce(enable); } TurnServer* server() { RTC_DCHECK(thread_checker_.IsCurrent()); return &server_; } void set_redirect_hook(TurnRedirectInterface* redirect_hook) { RTC_DCHECK(thread_checker_.IsCurrent()); server_.set_redirect_hook(redirect_hook); } void set_enable_permission_checks(bool enable) { RTC_DCHECK(thread_checker_.IsCurrent()); server_.set_enable_permission_checks(enable); } void AddInternalSocket(const rtc::SocketAddress& int_addr, ProtocolType proto, bool ignore_bad_cert = true, const std::string& common_name = "test turn server") { RTC_DCHECK(thread_checker_.IsCurrent()); if (proto == cricket::PROTO_UDP) { server_.AddInternalSocket( rtc::AsyncUDPSocket::Create(socket_factory_, int_addr), proto); } else if (proto == cricket::PROTO_TCP || proto == cricket::PROTO_TLS) { // For TCP we need to create a server socket which can listen for incoming // new connections. rtc::Socket* socket = socket_factory_->CreateSocket(AF_INET, SOCK_STREAM); socket->Bind(int_addr); socket->Listen(5); if (proto == cricket::PROTO_TLS) { // For TLS, wrap the TCP socket with an SSL adapter. The adapter must // be configured with a self-signed certificate for testing. // Additionally, the client will not present a valid certificate, so we // must not fail when checking the peer's identity. std::unique_ptr ssl_adapter_factory = rtc::SSLAdapterFactory::Create(); ssl_adapter_factory->SetRole(rtc::SSL_SERVER); ssl_adapter_factory->SetIdentity( rtc::SSLIdentity::Create(common_name, rtc::KeyParams())); ssl_adapter_factory->SetIgnoreBadCert(ignore_bad_cert); server_.AddInternalServerSocket(socket, proto, std::move(ssl_adapter_factory)); } else { server_.AddInternalServerSocket(socket, proto); } } else { RTC_DCHECK_NOTREACHED() << "Unknown protocol type: " << proto; } } // Finds the first allocation in the server allocation map with a source // ip and port matching the socket address provided. TurnServerAllocation* FindAllocation(const rtc::SocketAddress& src) { RTC_DCHECK(thread_checker_.IsCurrent()); const TurnServer::AllocationMap& map = server_.allocations(); for (TurnServer::AllocationMap::const_iterator it = map.begin(); it != map.end(); ++it) { if (src == it->first.src()) { return it->second.get(); } } return NULL; } private: // For this test server, succeed if the password is the same as the username. // Obviously, do not use this in a production environment. virtual bool GetKey(const std::string& username, const std::string& realm, std::string* key) { RTC_DCHECK(thread_checker_.IsCurrent()); return ComputeStunCredentialHash(username, realm, username, key); } TurnServer server_; rtc::SocketFactory* socket_factory_; webrtc::SequenceChecker thread_checker_; }; } // namespace cricket #endif // P2P_BASE_TEST_TURN_SERVER_H_