// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_ANDROID_BUILD_INFO_H_ #define BASE_ANDROID_BUILD_INFO_H_ #include #include #include #include "base/base_export.h" #include "base/macros.h" #include "base/memory/singleton.h" namespace base { namespace android { // This enumeration maps to the values returned by BuildInfo::sdk_int(), // indicating the Android release associated with a given SDK version. enum SdkVersion { SDK_VERSION_JELLY_BEAN = 16, SDK_VERSION_JELLY_BEAN_MR1 = 17, SDK_VERSION_JELLY_BEAN_MR2 = 18, SDK_VERSION_KITKAT = 19, SDK_VERSION_KITKAT_WEAR = 20, SDK_VERSION_LOLLIPOP = 21, SDK_VERSION_LOLLIPOP_MR1 = 22, SDK_VERSION_MARSHMALLOW = 23, SDK_VERSION_NOUGAT = 24, SDK_VERSION_NOUGAT_MR1 = 25, SDK_VERSION_OREO = 26, SDK_VERSION_O_MR1 = 27, SDK_VERSION_P = 28, }; // BuildInfo is a singleton class that stores android build and device // information. It will be called from Android specific code and gets used // primarily in crash reporting. class BASE_EXPORT BuildInfo { public: ~BuildInfo() {} // Static factory method for getting the singleton BuildInfo instance. // Note that ownership is not conferred on the caller and the BuildInfo in // question isn't actually freed until shutdown. This is ok because there // should only be one instance of BuildInfo ever created. static BuildInfo* GetInstance(); // Const char* is used instead of std::strings because these values must be // available even if the process is in a crash state. Sadly // std::string.c_str() doesn't guarantee that memory won't be allocated when // it is called. const char* device() const { return device_; } const char* manufacturer() const { return manufacturer_; } const char* model() const { return model_; } const char* brand() const { return brand_; } const char* android_build_id() const { return android_build_id_; } const char* android_build_fp() const { return android_build_fp_; } const char* gms_version_code() const { return gms_version_code_; } const char* host_package_name() const { return host_package_name_; } const char* host_version_code() const { return host_version_code_; } const char* host_package_label() const { return host_package_label_; } const char* package_version_code() const { return package_version_code_; } const char* package_version_name() const { return package_version_name_; } const char* package_name() const { return package_name_; } // Will be empty string if no app id is assigned. const char* firebase_app_id() const { return firebase_app_id_; } const char* custom_themes() const { return custom_themes_; } const char* resources_version() const { return resources_version_; } const char* build_type() const { return build_type_; } const char* board() const { return board_; } const char* installer_package_name() const { return installer_package_name_; } const char* abi_name() const { return abi_name_; } std::string extracted_file_suffix() const { return extracted_file_suffix_; } int sdk_int() const { return sdk_int_; } bool is_at_least_q() const { return is_at_least_q_; } bool targets_at_least_r() const { return targets_at_least_r_; } bool is_debug_android() const { return is_debug_android_; } private: friend struct BuildInfoSingletonTraits; explicit BuildInfo(const std::vector& params); // Const char* is used instead of std::strings because these values must be // available even if the process is in a crash state. Sadly // std::string.c_str() doesn't guarantee that memory won't be allocated when // it is called. const char* const brand_; const char* const device_; const char* const android_build_id_; const char* const manufacturer_; const char* const model_; const int sdk_int_; const char* const build_type_; const char* const board_; const char* const host_package_name_; const char* const host_version_code_; const char* const host_package_label_; const char* const package_name_; const char* const package_version_code_; const char* const package_version_name_; const char* const android_build_fp_; const char* const gms_version_code_; const char* const installer_package_name_; const char* const abi_name_; const char* const firebase_app_id_; const char* const custom_themes_; const char* const resources_version_; // Not needed by breakpad. const std::string extracted_file_suffix_; const bool is_at_least_q_; const bool targets_at_least_r_; const bool is_debug_android_; DISALLOW_COPY_AND_ASSIGN(BuildInfo); }; } // namespace android } // namespace base #endif // BASE_ANDROID_BUILD_INFO_H_