// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/android/jni_string.h" #include "base/android/jni_android.h" #include "base/logging.h" #include "base/strings/utf_string_conversions.h" namespace { // Internal version that does not use a scoped local pointer. jstring ConvertUTF16ToJavaStringImpl(JNIEnv* env, const base::StringPiece16& str) { jstring result = env->NewString(reinterpret_cast(str.data()), str.length()); base::android::CheckException(env); return result; } } // namespace namespace base { namespace android { void ConvertJavaStringToUTF8(JNIEnv* env, jstring str, std::string* result) { DCHECK(str); if (!str) { LOG(WARNING) << "ConvertJavaStringToUTF8 called with null string."; result->clear(); return; } const jsize length = env->GetStringLength(str); if (!length) { result->clear(); CheckException(env); return; } // JNI's GetStringUTFChars() returns strings in Java "modified" UTF8, so // instead get the String in UTF16 and convert using chromium's conversion // function that yields plain (non Java-modified) UTF8. const jchar* chars = env->GetStringChars(str, NULL); DCHECK(chars); UTF16ToUTF8(reinterpret_cast(chars), length, result); env->ReleaseStringChars(str, chars); CheckException(env); } std::string ConvertJavaStringToUTF8(JNIEnv* env, jstring str) { std::string result; ConvertJavaStringToUTF8(env, str, &result); return result; } std::string ConvertJavaStringToUTF8(const JavaRef& str) { return ConvertJavaStringToUTF8(AttachCurrentThread(), str.obj()); } std::string ConvertJavaStringToUTF8(JNIEnv* env, const JavaRef& str) { return ConvertJavaStringToUTF8(env, str.obj()); } ScopedJavaLocalRef ConvertUTF8ToJavaString(JNIEnv* env, const StringPiece& str) { // JNI's NewStringUTF expects "modified" UTF8 so instead create the string // via our own UTF16 conversion utility. // Further, Dalvik requires the string passed into NewStringUTF() to come from // a trusted source. We can't guarantee that all UTF8 will be sanitized before // it gets here, so constructing via UTF16 side-steps this issue. // (Dalvik stores strings internally as UTF16 anyway, so there shouldn't be // a significant performance hit by doing it this way). return ScopedJavaLocalRef(env, ConvertUTF16ToJavaStringImpl( env, UTF8ToUTF16(str))); } void ConvertJavaStringToUTF16(JNIEnv* env, jstring str, string16* result) { DCHECK(str); if (!str) { LOG(WARNING) << "ConvertJavaStringToUTF16 called with null string."; result->clear(); return; } const jsize length = env->GetStringLength(str); if (!length) { result->clear(); CheckException(env); return; } const jchar* chars = env->GetStringChars(str, NULL); DCHECK(chars); // GetStringChars isn't required to NULL-terminate the strings // it returns, so the length must be explicitly checked. result->assign(reinterpret_cast(chars), length); env->ReleaseStringChars(str, chars); CheckException(env); } string16 ConvertJavaStringToUTF16(JNIEnv* env, jstring str) { string16 result; ConvertJavaStringToUTF16(env, str, &result); return result; } string16 ConvertJavaStringToUTF16(const JavaRef& str) { return ConvertJavaStringToUTF16(AttachCurrentThread(), str.obj()); } string16 ConvertJavaStringToUTF16(JNIEnv* env, const JavaRef& str) { return ConvertJavaStringToUTF16(env, str.obj()); } ScopedJavaLocalRef ConvertUTF16ToJavaString(JNIEnv* env, const StringPiece16& str) { return ScopedJavaLocalRef(env, ConvertUTF16ToJavaStringImpl(env, str)); } } // namespace android } // namespace base