// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/process/memory.h" #if defined(OS_WIN) #include #endif // defined(OS_WIN) #include "base/debug/alias.h" #include "base/logging.h" #include "base/partition_alloc_buildflags.h" #if BUILDFLAG(USE_PARTITION_ALLOC) #include "base/allocator/partition_allocator/page_allocator.h" #endif #include "build/build_config.h" namespace base { namespace internal { NOINLINE void OnNoMemoryInternal(size_t size) { #if defined(OS_WIN) // Kill the process. This is important for security since most of code // does not check the result of memory allocation. // https://msdn.microsoft.com/en-us/library/het71c37.aspx // Pass the size of the failed request in an exception argument. ULONG_PTR exception_args[] = {size}; ::RaiseException(base::win::kOomExceptionCode, EXCEPTION_NONCONTINUABLE, base::size(exception_args), exception_args); // Safety check, make sure process exits here. _exit(win::kOomExceptionCode); #else size_t tmp_size = size; base::debug::Alias(&tmp_size); LOG(FATAL) << "Out of memory. size=" << tmp_size; #endif // defined(OS_WIN) } } // namespace internal // Defined in memory_win.cc for Windows. #if !defined(OS_WIN) namespace { // Breakpad server classifies base::`anonymous namespace'::OnNoMemory as // out-of-memory crash. NOINLINE void OnNoMemory(size_t size) { internal::OnNoMemoryInternal(size); } } // namespace void TerminateBecauseOutOfMemory(size_t size) { OnNoMemory(size); } #endif // !defined(OS_WIN) // Defined in memory_mac.mm for Mac. #if !defined(OS_MACOSX) bool UncheckedCalloc(size_t num_items, size_t size, void** result) { const size_t alloc_size = num_items * size; // Overflow check if (size && ((alloc_size / size) != num_items)) { *result = nullptr; return false; } if (!UncheckedMalloc(alloc_size, result)) return false; memset(*result, 0, alloc_size); return true; } #endif // defined(OS_MACOSX) namespace internal { bool ReleaseAddressSpaceReservation() { #if BUILDFLAG(USE_PARTITION_ALLOC) return ReleaseReservation(); #else return false; #endif } } // namespace internal } // namespace base