/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/audio_processing/aec3/block_buffer.h" #include namespace webrtc { BlockBuffer::BlockBuffer(size_t size, size_t num_bands, size_t num_channels, size_t frame_length) : size(static_cast(size)), buffer(size, std::vector>>( num_bands, std::vector>( num_channels, std::vector(frame_length, 0.f)))) { for (auto& block : buffer) { for (auto& band : block) { for (auto& channel : band) { std::fill(channel.begin(), channel.end(), 0.f); } } } } BlockBuffer::~BlockBuffer() = default; } // namespace webrtc