/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_PROCESSING_AEC3_BLOCK_FRAMER_H_ #define MODULES_AUDIO_PROCESSING_AEC3_BLOCK_FRAMER_H_ #include #include "api/array_view.h" #include "modules/audio_processing/aec3/aec3_common.h" namespace webrtc { // Class for producing frames consisting of 2 subframes of 80 samples each // from 64 sample blocks. The class is designed to work together with the // FrameBlocker class which performs the reverse conversion. Used together with // that, this class produces output frames are the same rate as frames are // received by the FrameBlocker class. Note that the internal buffers will // overrun if any other rate of packets insertion is used. class BlockFramer { public: BlockFramer(size_t num_bands, size_t num_channels); ~BlockFramer(); BlockFramer(const BlockFramer&) = delete; BlockFramer& operator=(const BlockFramer&) = delete; // Adds a 64 sample block into the data that will form the next output frame. void InsertBlock(const std::vector>>& block); // Adds a 64 sample block and extracts an 80 sample subframe. void InsertBlockAndExtractSubFrame( const std::vector>>& block, std::vector>>* sub_frame); private: const size_t num_bands_; const size_t num_channels_; std::vector>> buffer_; }; } // namespace webrtc #endif // MODULES_AUDIO_PROCESSING_AEC3_BLOCK_FRAMER_H_