/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_ #define AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_ #include #include #include "absl/base/attributes.h" #include "api/audio/audio_frame.h" namespace webrtc { // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h. // Change reference parameters to pointers. Consider using a namespace rather // than a class. class AudioFrameOperations { public: // Add samples in |frame_to_add| with samples in |result_frame| // putting the results in |results_frame|. The fields // |vad_activity_| and |speech_type_| of the result frame are // updated. If |result_frame| is empty (|samples_per_channel_|==0), // the samples in |frame_to_add| are added to it. The number of // channels and number of samples per channel must match except when // |result_frame| is empty. static void Add(const AudioFrame& frame_to_add, AudioFrame* result_frame); // |frame.num_channels_| will be updated. This version checks for sufficient // buffer size and that |num_channels_| is mono. Use UpmixChannels // instead. TODO(bugs.webrtc.org/8649): remove. ABSL_DEPRECATED("bugs.webrtc.org/8649") static int MonoToStereo(AudioFrame* frame); // |frame.num_channels_| will be updated. This version checks that // |num_channels_| is stereo. Use DownmixChannels // instead. TODO(bugs.webrtc.org/8649): remove. ABSL_DEPRECATED("bugs.webrtc.org/8649") static int StereoToMono(AudioFrame* frame); // Downmixes 4 channels |src_audio| to stereo |dst_audio|. This is an in-place // operation, meaning |src_audio| and |dst_audio| may point to the same // buffer. static void QuadToStereo(const int16_t* src_audio, size_t samples_per_channel, int16_t* dst_audio); // |frame.num_channels_| will be updated. This version checks that // |num_channels_| is 4 channels. static int QuadToStereo(AudioFrame* frame); // Downmixes |src_channels| |src_audio| to |dst_channels| |dst_audio|. // This is an in-place operation, meaning |src_audio| and |dst_audio| // may point to the same buffer. Supported channel combinations are // Stereo to Mono, Quad to Mono, and Quad to Stereo. static void DownmixChannels(const int16_t* src_audio, size_t src_channels, size_t samples_per_channel, size_t dst_channels, int16_t* dst_audio); // |frame.num_channels_| will be updated. This version checks that // |num_channels_| and |dst_channels| are valid and performs relevant downmix. // Supported channel combinations are N channels to Mono, and Quad to Stereo. static void DownmixChannels(size_t dst_channels, AudioFrame* frame); // |frame.num_channels_| will be updated. This version checks that // |num_channels_| and |dst_channels| are valid and performs relevant // downmix. Supported channel combinations are Mono to N // channels. The single channel is replicated. static void UpmixChannels(size_t target_number_of_channels, AudioFrame* frame); // Swap the left and right channels of |frame|. Fails silently if |frame| is // not stereo. static void SwapStereoChannels(AudioFrame* frame); // Conditionally zero out contents of |frame| for implementing audio mute: // |previous_frame_muted| && |current_frame_muted| - Zero out whole frame. // |previous_frame_muted| && !|current_frame_muted| - Fade-in at frame start. // !|previous_frame_muted| && |current_frame_muted| - Fade-out at frame end. // !|previous_frame_muted| && !|current_frame_muted| - Leave frame untouched. static void Mute(AudioFrame* frame, bool previous_frame_muted, bool current_frame_muted); // Zero out contents of frame. static void Mute(AudioFrame* frame); // Halve samples in |frame|. static void ApplyHalfGain(AudioFrame* frame); static int Scale(float left, float right, AudioFrame* frame); static int ScaleWithSat(float scale, AudioFrame* frame); }; } // namespace webrtc #endif // AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_