#ifndef TGCALLS_CHANNEL_MANAGER_H_ #define TGCALLS_CHANNEL_MANAGER_H_ #include #include #include #include #include "api/audio_options.h" #include "api/crypto/crypto_options.h" #include "api/rtp_parameters.h" #include "api/video/video_bitrate_allocator_factory.h" #include "call/call.h" #include "media/base/codec.h" #include "media/base/media_channel.h" #include "media/base/media_config.h" #include "media/base/media_engine.h" #include "pc/channel.h" #include "pc/channel_interface.h" #include "pc/rtp_transport_internal.h" #include "pc/session_description.h" #include "rtc_base/system/file_wrapper.h" #include "rtc_base/thread.h" #include "rtc_base/thread_annotations.h" #include "rtc_base/unique_id_generator.h" namespace tgcalls { // ChannelManager allows the MediaEngine to run on a separate thread, and takes // care of marshalling calls between threads. It also creates and keeps track of // voice and video channels; by doing so, it can temporarily pause all the // channels when a new audio or video device is chosen. The voice and video // channels are stored in separate vectors, to easily allow operations on just // voice or just video channels. // ChannelManager also allows the application to discover what devices it has // using device manager. class ChannelManager { public: // Returns an initialized instance of ChannelManager. // If media_engine is non-nullptr, then the returned ChannelManager instance // will own that reference and media engine initialization static std::unique_ptr Create( std::unique_ptr media_engine, rtc::Thread* worker_thread, rtc::Thread* network_thread); ChannelManager() = delete; ~ChannelManager(); rtc::Thread* worker_thread() const { return worker_thread_; } rtc::Thread* network_thread() const { return network_thread_; } cricket::MediaEngineInterface* media_engine() { return media_engine_.get(); } rtc::UniqueRandomIdGenerator& ssrc_generator() { return ssrc_generator_; } // The operations below all occur on the worker thread. // ChannelManager retains ownership of the created channels, so clients should // call the appropriate Destroy*Channel method when done. // Creates a voice channel, to be associated with the specified session. cricket::VoiceChannel* CreateVoiceChannel(webrtc::Call* call, const cricket::MediaConfig& media_config, const std::string& mid, bool srtp_required, const webrtc::CryptoOptions& crypto_options, const cricket::AudioOptions& options); // Creates a video channel, synced with the specified voice channel, and // associated with the specified session. // Version of the above that takes PacketTransportInternal. cricket::VideoChannel* CreateVideoChannel( webrtc::Call* call, const cricket::MediaConfig& media_config, const std::string& mid, bool srtp_required, const webrtc::CryptoOptions& crypto_options, const cricket::VideoOptions& options, webrtc::VideoBitrateAllocatorFactory* video_bitrate_allocator_factory); void DestroyChannel(cricket::ChannelInterface* channel); protected: ChannelManager(std::unique_ptr media_engine, rtc::Thread* worker_thread, rtc::Thread* network_thread); // Destroys a voice channel created by CreateVoiceChannel. void DestroyVoiceChannel(cricket::VoiceChannel* voice_channel); // Destroys a video channel created by CreateVideoChannel. void DestroyVideoChannel(cricket::VideoChannel* video_channel); private: const std::unique_ptr media_engine_; // Nullable. rtc::Thread* const signaling_thread_; rtc::Thread* const worker_thread_; rtc::Thread* const network_thread_; // This object should be used to generate any SSRC that is not explicitly // specified by the user (or by the remote party). // TODO(bugs.webrtc.org/12666): This variable is used from both the signaling // and worker threads. See if we can't restrict usage to a single thread. rtc::UniqueRandomIdGenerator ssrc_generator_; // Vector contents are non-null. std::vector> voice_channels_ RTC_GUARDED_BY(worker_thread_); std::vector> video_channels_ RTC_GUARDED_BY(worker_thread_); }; } // namespace tgcalls #endif // TGCALLS_CHANNEL_MANAGER_H_