/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "rtc_base/deprecated/signal_thread.h" #include #include "rtc_base/checks.h" #include "rtc_base/location.h" #include "rtc_base/null_socket_server.h" #include "rtc_base/socket_server.h" namespace rtc { /////////////////////////////////////////////////////////////////////////////// // SignalThread /////////////////////////////////////////////////////////////////////////////// DEPRECATED_SignalThread::DEPRECATED_SignalThread() : main_(Thread::Current()), worker_(this), state_(kInit), refcount_(1) { main_->SignalQueueDestroyed.connect( this, &DEPRECATED_SignalThread::OnMainThreadDestroyed); worker_.SetName("SignalThread", this); } DEPRECATED_SignalThread::~DEPRECATED_SignalThread() { rtc::CritScope lock(&cs_); RTC_DCHECK(refcount_ == 0); } bool DEPRECATED_SignalThread::SetName(const std::string& name, const void* obj) { EnterExit ee(this); RTC_DCHECK(!destroy_called_); RTC_DCHECK(main_->IsCurrent()); RTC_DCHECK(kInit == state_); return worker_.SetName(name, obj); } void DEPRECATED_SignalThread::Start() { EnterExit ee(this); RTC_DCHECK(!destroy_called_); RTC_DCHECK(main_->IsCurrent()); if (kInit == state_ || kComplete == state_) { state_ = kRunning; OnWorkStart(); worker_.Start(); } else { RTC_NOTREACHED(); } } void DEPRECATED_SignalThread::Destroy(bool wait) { EnterExit ee(this); // Sometimes the caller can't guarantee which thread will call Destroy, only // that it will be the last thing it does. // RTC_DCHECK(main_->IsCurrent()); RTC_DCHECK(!destroy_called_); destroy_called_ = true; if ((kInit == state_) || (kComplete == state_)) { refcount_--; } else if (kRunning == state_ || kReleasing == state_) { state_ = kStopping; // OnWorkStop() must follow Quit(), so that when the thread wakes up due to // OWS(), ContinueWork() will return false. worker_.Quit(); OnWorkStop(); if (wait) { // Release the thread's lock so that it can return from ::Run. cs_.Leave(); worker_.Stop(); cs_.Enter(); refcount_--; } } else { RTC_NOTREACHED(); } } void DEPRECATED_SignalThread::Release() { EnterExit ee(this); RTC_DCHECK(!destroy_called_); RTC_DCHECK(main_->IsCurrent()); if (kComplete == state_) { refcount_--; } else if (kRunning == state_) { state_ = kReleasing; } else { // if (kInit == state_) use Destroy() RTC_NOTREACHED(); } } bool DEPRECATED_SignalThread::ContinueWork() { EnterExit ee(this); RTC_DCHECK(!destroy_called_); RTC_DCHECK(worker_.IsCurrent()); return worker_.ProcessMessages(0); } void DEPRECATED_SignalThread::OnMessage(Message* msg) { EnterExit ee(this); if (ST_MSG_WORKER_DONE == msg->message_id) { RTC_DCHECK(main_->IsCurrent()); OnWorkDone(); bool do_delete = false; if (kRunning == state_) { state_ = kComplete; } else { do_delete = true; } if (kStopping != state_) { // Before signaling that the work is done, make sure that the worker // thread actually is done. We got here because DoWork() finished and // Run() posted the ST_MSG_WORKER_DONE message. This means the worker // thread is about to go away anyway, but sometimes it doesn't actually // finish before SignalWorkDone is processed, and for a reusable // SignalThread this makes an assert in thread.cc fire. // // Calling Stop() on the worker ensures that the OS thread that underlies // the worker will finish, and will be set to null, enabling us to call // Start() again. worker_.Stop(); SignalWorkDone(this); } if (do_delete) { refcount_--; } } } DEPRECATED_SignalThread::Worker::Worker(DEPRECATED_SignalThread* parent) : Thread(std::make_unique(), /*do_init=*/false), parent_(parent) { DoInit(); } DEPRECATED_SignalThread::Worker::~Worker() { Stop(); } void DEPRECATED_SignalThread::Worker::Run() { parent_->Run(); } void DEPRECATED_SignalThread::Run() { DoWork(); { EnterExit ee(this); if (main_) { main_->Post(RTC_FROM_HERE, this, ST_MSG_WORKER_DONE); } } } void DEPRECATED_SignalThread::OnMainThreadDestroyed() { EnterExit ee(this); main_ = nullptr; } bool DEPRECATED_SignalThread::Worker::IsProcessingMessagesForTesting() { return false; } } // namespace rtc