// // libtgvoip is free and unencumbered public domain software. // For more information, see http://unlicense.org or the UNLICENSE file // you should have received with this source code distribution. // #include #include "AudioInputWASAPI.h" #include "../../logging.h" #include "../../VoIPController.h" #define BUFFER_SIZE 960 #define CHECK_RES(res, msg) {if(FAILED(res)){LOGE("%s failed: HRESULT=0x%08X", msg, res); failed=true; return;}} #define SCHECK_RES(res, msg) {if(FAILED(res)){LOGE("%s failed: HRESULT=0x%08X", msg, res); return;}} template void SafeRelease(T **ppT) { if(*ppT) { (*ppT)->Release(); *ppT = NULL; } } using namespace tgvoip::audio; AudioInputWASAPI::AudioInputWASAPI(std::string deviceID){ isRecording=false; remainingDataLen=0; refCount=1; HRESULT res; res=CoInitializeEx(NULL, COINIT_MULTITHREADED); if(FAILED(res) && res!=RPC_E_CHANGED_MODE){ CHECK_RES(res, "CoInitializeEx"); } #ifdef TGVOIP_WINXP_COMPAT HANDLE (WINAPI *__CreateEventExA)(LPSECURITY_ATTRIBUTES lpEventAttributes, LPCSTR lpName, DWORD dwFlags, DWORD dwDesiredAccess); __CreateEventExA=(HANDLE (WINAPI *)(LPSECURITY_ATTRIBUTES, LPCSTR, DWORD, DWORD))GetProcAddress(GetModuleHandleA("kernel32.dll"), "CreateEventExA"); #undef CreateEventEx #define CreateEventEx __CreateEventExA #endif shutdownEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE); audioSamplesReadyEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE); streamSwitchEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE); ZeroMemory(&format, sizeof(format)); format.wFormatTag=WAVE_FORMAT_PCM; format.nChannels=1; format.nSamplesPerSec=48000; format.nBlockAlign=2; format.nAvgBytesPerSec=format.nSamplesPerSec*format.nBlockAlign; format.wBitsPerSample=16; #ifdef TGVOIP_WINDOWS_DESKTOP res=CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&enumerator)); CHECK_RES(res, "CoCreateInstance(MMDeviceEnumerator)"); res=enumerator->RegisterEndpointNotificationCallback(this); CHECK_RES(res, "enumerator->RegisterEndpointNotificationCallback"); audioSessionControl=NULL; device=NULL; #endif audioClient=NULL; captureClient=NULL; thread=NULL; started=false; SetCurrentDevice(deviceID); } AudioInputWASAPI::~AudioInputWASAPI(){ if(audioClient && started){ audioClient->Stop(); } #ifdef TGVOIP_WINDOWS_DESKTOP if(audioSessionControl){ audioSessionControl->UnregisterAudioSessionNotification(this); } #endif SetEvent(shutdownEvent); if(thread){ WaitForSingleObjectEx(thread, INFINITE, false); CloseHandle(thread); } #ifdef TGVOIP_WINDOWS_DESKTOP SafeRelease(&audioSessionControl); #endif SafeRelease(&captureClient); SafeRelease(&audioClient); #ifdef TGVOIP_WINDOWS_DESKTOP SafeRelease(&device); #endif CloseHandle(shutdownEvent); CloseHandle(audioSamplesReadyEvent); CloseHandle(streamSwitchEvent); #ifdef TGVOIP_WINDOWS_DESKTOP if(enumerator) enumerator->UnregisterEndpointNotificationCallback(this); SafeRelease(&enumerator); #endif } void AudioInputWASAPI::Start(){ isRecording=true; if(!thread){ thread=CreateThread(NULL, 0, AudioInputWASAPI::StartThread, this, 0, NULL); } if(audioClient && !started){ LOGI("audioClient->Start"); audioClient->Start(); started=true; } } void AudioInputWASAPI::Stop(){ isRecording=false; } bool AudioInputWASAPI::IsRecording(){ return isRecording; } void AudioInputWASAPI::EnumerateDevices(std::vector& devs){ #ifdef TGVOIP_WINDOWS_DESKTOP HRESULT res; res=CoInitializeEx(NULL, COINIT_MULTITHREADED); if(FAILED(res) && res!=RPC_E_CHANGED_MODE){ SCHECK_RES(res, "CoInitializeEx"); } IMMDeviceEnumerator *deviceEnumerator = NULL; IMMDeviceCollection *deviceCollection = NULL; res=CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&deviceEnumerator)); SCHECK_RES(res, "CoCreateInstance(MMDeviceEnumerator)"); res=deviceEnumerator->EnumAudioEndpoints(eCapture, DEVICE_STATE_ACTIVE, &deviceCollection); SCHECK_RES(res, "EnumAudioEndpoints"); UINT devCount; res=deviceCollection->GetCount(&devCount); SCHECK_RES(res, "GetCount"); for(UINT i=0;iItem(i, &device); SCHECK_RES(res, "GetDeviceItem"); wchar_t* devID; res=device->GetId(&devID); SCHECK_RES(res, "get device id"); IPropertyStore* propStore; res=device->OpenPropertyStore(STGM_READ, &propStore); SafeRelease(&device); SCHECK_RES(res, "OpenPropertyStore"); PROPVARIANT friendlyName; PropVariantInit(&friendlyName); res=propStore->GetValue(PKEY_Device_FriendlyName, &friendlyName); SafeRelease(&propStore); AudioInputDevice dev; wchar_t actualFriendlyName[128]; if(friendlyName.vt==VT_LPWSTR){ wcsncpy(actualFriendlyName, friendlyName.pwszVal, sizeof(actualFriendlyName)/sizeof(wchar_t)); }else{ wcscpy(actualFriendlyName, L"Unknown"); } PropVariantClear(&friendlyName); char buf[256]; WideCharToMultiByte(CP_UTF8, 0, devID, -1, buf, sizeof(buf), NULL, NULL); dev.id=buf; WideCharToMultiByte(CP_UTF8, 0, actualFriendlyName, -1, buf, sizeof(buf), NULL, NULL); dev.displayName=buf; devs.push_back(dev); CoTaskMemFree(devID); } SafeRelease(&deviceCollection); SafeRelease(&deviceEnumerator); #endif } void AudioInputWASAPI::SetCurrentDevice(std::string deviceID){ if(thread){ streamChangeToDevice=deviceID; SetEvent(streamSwitchEvent); }else{ ActuallySetCurrentDevice(deviceID); } } void AudioInputWASAPI::ActuallySetCurrentDevice(std::string deviceID){ currentDevice=deviceID; HRESULT res; if(audioClient){ res=audioClient->Stop(); CHECK_RES(res, "audioClient->Stop"); } #ifdef TGVOIP_WINDOWS_DESKTOP if(audioSessionControl){ res=audioSessionControl->UnregisterAudioSessionNotification(this); CHECK_RES(res, "audioSessionControl->UnregisterAudioSessionNotification"); } SafeRelease(&audioSessionControl); #endif SafeRelease(&captureClient); SafeRelease(&audioClient); #ifdef TGVOIP_WINDOWS_DESKTOP SafeRelease(&device); IMMDeviceCollection *deviceCollection = NULL; if(deviceID=="default"){ isDefaultDevice=true; res=enumerator->GetDefaultAudioEndpoint(eCapture, eCommunications, &device); CHECK_RES(res, "GetDefaultAudioEndpoint"); }else{ isDefaultDevice=false; res=enumerator->EnumAudioEndpoints(eCapture, DEVICE_STATE_ACTIVE, &deviceCollection); CHECK_RES(res, "EnumAudioEndpoints"); UINT devCount; res=deviceCollection->GetCount(&devCount); CHECK_RES(res, "GetCount"); for(UINT i=0;iItem(i, &device); CHECK_RES(res, "GetDeviceItem"); wchar_t* _devID; res=device->GetId(&_devID); CHECK_RES(res, "get device id"); char devID[128]; WideCharToMultiByte(CP_UTF8, 0, _devID, -1, devID, 128, NULL, NULL); CoTaskMemFree(_devID); if(deviceID==devID){ this->device=device; //device->AddRef(); break; } } } if(deviceCollection) SafeRelease(&deviceCollection); if(!device){ LOGE("Didn't find capture device; failing"); failed=true; return; } res=device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, NULL, (void**)&audioClient); CHECK_RES(res, "device->Activate"); #else std::wstring devID; if (deviceID=="default"){ Platform::String^ defaultDevID=Windows::Media::Devices::MediaDevice::GetDefaultAudioCaptureId(Windows::Media::Devices::AudioDeviceRole::Communications); if(defaultDevID==nullptr){ LOGE("Didn't find capture device; failing"); failed=true; return; }else{ isDefaultDevice=true; devID=defaultDevID->Data(); } }else{ int wchars_num=MultiByteToWideChar(CP_UTF8, 0, deviceID.c_str(), -1, NULL, 0); wchar_t* wstr=new wchar_t[wchars_num]; MultiByteToWideChar(CP_UTF8, 0, deviceID.c_str(), -1, wstr, wchars_num); devID=wstr; } HRESULT res1, res2; IAudioClient2* audioClient2=WindowsSandboxUtils::ActivateAudioDevice(devID.c_str(), &res1, &res2); CHECK_RES(res1, "activate1"); CHECK_RES(res2, "activate2"); AudioClientProperties properties={}; properties.cbSize=sizeof AudioClientProperties; properties.eCategory=AudioCategory_Communications; res = audioClient2->SetClientProperties(&properties); CHECK_RES(res, "audioClient2->SetClientProperties"); audioClient=audioClient2; #endif // {2C693079-3F59-49FD-964F-61C005EAA5D3} const GUID guid = { 0x2c693079, 0x3f59, 0x49fd, { 0x96, 0x4f, 0x61, 0xc0, 0x5, 0xea, 0xa5, 0xd3 } }; // Use 1000ms buffer to avoid resampling glitches on Windows 8.1 and older. This should not increase latency. res = audioClient->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY, 1000*10000, 0, &format, &guid); CHECK_RES(res, "audioClient->Initialize"); uint32_t bufSize; res = audioClient->GetBufferSize(&bufSize); CHECK_RES(res, "audioClient->GetBufferSize"); LOGV("buffer size: %u", bufSize); estimatedDelay=0; REFERENCE_TIME latency, devicePeriod; if(SUCCEEDED(audioClient->GetStreamLatency(&latency))){ if(SUCCEEDED(audioClient->GetDevicePeriod(&devicePeriod, NULL))){ estimatedDelay=(int32_t)(latency/10000+devicePeriod/10000); } } res = audioClient->SetEventHandle(audioSamplesReadyEvent); CHECK_RES(res, "audioClient->SetEventHandle"); res = audioClient->GetService(IID_PPV_ARGS(&captureClient)); CHECK_RES(res, "audioClient->GetService"); #ifdef TGVOIP_WINDOWS_DESKTOP res=audioClient->GetService(IID_PPV_ARGS(&audioSessionControl)); CHECK_RES(res, "audioClient->GetService(IAudioSessionControl)"); res=audioSessionControl->RegisterAudioSessionNotification(this); CHECK_RES(res, "audioSessionControl->RegisterAudioSessionNotification"); #endif if(isRecording) audioClient->Start(); LOGV("set current input device done"); } DWORD WINAPI AudioInputWASAPI::StartThread(void* arg) { LOGV("WASAPI capture thread starting"); ((AudioInputWASAPI*)arg)->RunThread(); return 0; } void AudioInputWASAPI::RunThread() { if(failed) return; SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); HANDLE waitArray[]={shutdownEvent, streamSwitchEvent, audioSamplesReadyEvent}; HRESULT res=CoInitializeEx(NULL, COINIT_MULTITHREADED); CHECK_RES(res, "CoInitializeEx in capture thread"); uint32_t bufferSize=0; uint64_t framesWritten=0; bool running=true; //double prevCallback=VoIPController::GetCurrentTime(); while(running){ DWORD waitResult=WaitForMultipleObjectsEx(3, waitArray, false, INFINITE, false); if(waitResult==WAIT_OBJECT_0){ // shutdownEvent LOGV("capture thread shutting down"); running=false; }else if(waitResult==WAIT_OBJECT_0+1){ // streamSwitchEvent LOGV("stream switch"); ActuallySetCurrentDevice(streamChangeToDevice); ResetEvent(streamSwitchEvent); bufferSize=0; LOGV("stream switch done"); }else if(waitResult==WAIT_OBJECT_0+2){ // audioSamplesReadyEvent if(!audioClient) continue; res=captureClient->GetNextPacketSize(&bufferSize); CHECK_RES(res, "captureClient->GetNextPacketSize"); BYTE* data; uint32_t framesAvailable=0; DWORD flags; res=captureClient->GetBuffer(&data, &framesAvailable, &flags, NULL, NULL); CHECK_RES(res, "captureClient->GetBuffer"); size_t dataLen=framesAvailable*2; assert(remainingDataLen+dataLen960*2){ if(isRecording) InvokeCallback(remainingData, 960*2); //LOGV("remaining data len %u", remainingDataLen); memmove(remainingData, remainingData+(960*2), remainingDataLen-960*2); remainingDataLen-=960*2; } res=captureClient->ReleaseBuffer(framesAvailable); CHECK_RES(res, "captureClient->ReleaseBuffer"); //estimatedDelay=(int32_t)((devicePosition-framesWritten)/48); framesWritten+=framesAvailable; } } } #ifdef TGVOIP_WINDOWS_DESKTOP HRESULT AudioInputWASAPI::OnSessionDisconnected(AudioSessionDisconnectReason reason) { if(!isDefaultDevice){ streamChangeToDevice="default"; SetEvent(streamSwitchEvent); } return S_OK; } HRESULT AudioInputWASAPI::OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR newDevID) { if(flow==eCapture && role==eCommunications && isDefaultDevice){ streamChangeToDevice="default"; SetEvent(streamSwitchEvent); } return S_OK; } ULONG AudioInputWASAPI::AddRef(){ return InterlockedIncrement(&refCount); } ULONG AudioInputWASAPI::Release(){ return InterlockedDecrement(&refCount); } HRESULT AudioInputWASAPI::QueryInterface(REFIID iid, void** obj){ if(!obj){ return E_POINTER; } *obj=NULL; if(iid==IID_IUnknown){ *obj=static_cast(static_cast(this)); AddRef(); }else if(iid==__uuidof(IMMNotificationClient)){ *obj=static_cast(this); AddRef(); }else if(iid==__uuidof(IAudioSessionEvents)){ *obj=static_cast(this); AddRef(); }else{ return E_NOINTERFACE; } return S_OK; } #endif