/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_VIDEO_CODING_FRAME_BUFFER2_H_ #define MODULES_VIDEO_CODING_FRAME_BUFFER2_H_ #include #include #include #include #include #include "absl/container/inlined_vector.h" #include "api/video/encoded_frame.h" #include "modules/video_coding/include/video_coding_defines.h" #include "modules/video_coding/inter_frame_delay.h" #include "modules/video_coding/jitter_estimator.h" #include "modules/video_coding/utility/decoded_frames_history.h" #include "rtc_base/constructor_magic.h" #include "rtc_base/event.h" #include "rtc_base/experiments/rtt_mult_experiment.h" #include "rtc_base/numerics/sequence_number_util.h" #include "rtc_base/synchronization/mutex.h" #include "rtc_base/synchronization/sequence_checker.h" #include "rtc_base/task_queue.h" #include "rtc_base/task_utils/repeating_task.h" #include "rtc_base/thread_annotations.h" namespace webrtc { class Clock; class VCMReceiveStatisticsCallback; class VCMJitterEstimator; class VCMTiming; namespace video_coding { class FrameBuffer { public: enum ReturnReason { kFrameFound, kTimeout, kStopped }; FrameBuffer(Clock* clock, VCMTiming* timing, VCMReceiveStatisticsCallback* stats_callback); virtual ~FrameBuffer(); // Insert a frame into the frame buffer. Returns the picture id // of the last continuous frame or -1 if there is no continuous frame. // TODO(philipel): Return a VideoLayerFrameId and not only the picture id. int64_t InsertFrame(std::unique_ptr frame); // Get the next frame for decoding. Will return at latest after // |max_wait_time_ms|. void NextFrame( int64_t max_wait_time_ms, bool keyframe_required, rtc::TaskQueue* callback_queue, std::function, ReturnReason)> handler); // Tells the FrameBuffer which protection mode that is in use. Affects // the frame timing. // TODO(philipel): Remove this when new timing calculations has been // implemented. void SetProtectionMode(VCMVideoProtection mode); // Stop the frame buffer, causing any sleeping thread in NextFrame to // return immediately. void Stop(); // Updates the RTT for jitter buffer estimation. void UpdateRtt(int64_t rtt_ms); // Clears the FrameBuffer, removing all the buffered frames. void Clear(); private: struct FrameInfo { FrameInfo(); FrameInfo(FrameInfo&&); ~FrameInfo(); // Which other frames that have direct unfulfilled dependencies // on this frame. absl::InlinedVector dependent_frames; // A frame is continiuous if it has all its referenced/indirectly // referenced frames. // // How many unfulfilled frames this frame have until it becomes continuous. size_t num_missing_continuous = 0; // A frame is decodable if all its referenced frames have been decoded. // // How many unfulfilled frames this frame have until it becomes decodable. size_t num_missing_decodable = 0; // If this frame is continuous or not. bool continuous = false; // The actual EncodedFrame. std::unique_ptr frame; }; using FrameMap = std::map; // Check that the references of |frame| are valid. bool ValidReferences(const EncodedFrame& frame) const; int64_t FindNextFrame(int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); EncodedFrame* GetNextFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Update all directly dependent and indirectly dependent frames and mark // them as continuous if all their references has been fulfilled. void PropagateContinuity(FrameMap::iterator start) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Marks the frame as decoded and updates all directly dependent frames. void PropagateDecodability(const FrameInfo& info) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Update the corresponding FrameInfo of |frame| and all FrameInfos that // |frame| references. // Return false if |frame| will never be decodable, true otherwise. bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame, FrameMap::iterator info) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); void UpdateJitterDelay() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); void UpdateTimingFrameInfo() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Checks if the superframe, which current frame belongs to, is complete. bool IsCompleteSuperFrame(const EncodedFrame& frame) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); bool HasBadRenderTiming(const EncodedFrame& frame, int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // The cleaner solution would be to have the NextFrame function return a // vector of frames, but until the decoding pipeline can support decoding // multiple frames at the same time we combine all frames to one frame and // return it. See bugs.webrtc.org/10064 EncodedFrame* CombineAndDeleteFrames( const std::vector& frames) const; SequenceChecker construction_checker_; SequenceChecker callback_checker_; // Stores only undecoded frames. FrameMap frames_ RTC_GUARDED_BY(mutex_); DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_); Mutex mutex_; Clock* const clock_; rtc::TaskQueue* callback_queue_ RTC_GUARDED_BY(mutex_); RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_); std::function, ReturnReason)> frame_handler_ RTC_GUARDED_BY(mutex_); int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_); bool keyframe_required_ RTC_GUARDED_BY(mutex_); VCMJitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_); VCMTiming* const timing_ RTC_GUARDED_BY(mutex_); VCMInterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_); absl::optional last_continuous_frame_ RTC_GUARDED_BY(mutex_); std::vector frames_to_decode_ RTC_GUARDED_BY(mutex_); bool stopped_ RTC_GUARDED_BY(mutex_); VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_); VCMReceiveStatisticsCallback* const stats_callback_; int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_); const bool add_rtt_to_playout_delay_; // rtt_mult experiment settings. const absl::optional rtt_mult_settings_; RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(FrameBuffer); }; } // namespace video_coding } // namespace webrtc #endif // MODULES_VIDEO_CODING_FRAME_BUFFER2_H_