// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/lap_timer.h" #include "base/logging.h" namespace base { namespace { // Default values. constexpr TimeDelta kDefaultTimeLimit = TimeDelta::FromSeconds(3); constexpr int kDefaultWarmupRuns = 5; constexpr int kDefaultTimeCheckInterval = 10; } // namespace LapTimer::LapTimer(int warmup_laps, TimeDelta time_limit, int check_interval, LapTimer::TimerMethod method) : warmup_laps_(warmup_laps), time_limit_(time_limit), check_interval_(check_interval), method_(method) { DETACH_FROM_SEQUENCE(sequence_checker_); DCHECK_GT(check_interval, 0); Reset(); } LapTimer::LapTimer(LapTimer::TimerMethod method) : LapTimer(kDefaultWarmupRuns, kDefaultTimeLimit, kDefaultTimeCheckInterval, method) {} void LapTimer::Reset() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); if (ThreadTicks::IsSupported() && method_ == TimerMethod::kUseThreadTicks) ThreadTicks::WaitUntilInitialized(); num_laps_ = 0; remaining_warmups_ = warmup_laps_; remaining_no_check_laps_ = check_interval_; Start(); } void LapTimer::Start() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK_EQ(num_laps_, 0); // last_timed_ variables are initialized here (instead of in the constructor) // because not all platforms support ThreadTicks. if (method_ == TimerMethod::kUseThreadTicks) { start_thread_ticks_ = ThreadTicks::Now(); last_timed_lap_end_thread_ticks_ = ThreadTicks::Now(); } else { start_time_ticks_ = TimeTicks::Now(); last_timed_lap_end_ticks_ = TimeTicks::Now(); } } bool LapTimer::IsWarmedUp() const { return remaining_warmups_ <= 0; } void LapTimer::NextLap() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!start_thread_ticks_.is_null() || !start_time_ticks_.is_null()); if (!IsWarmedUp()) { --remaining_warmups_; if (IsWarmedUp()) { Start(); } return; } ++num_laps_; --remaining_no_check_laps_; if (!remaining_no_check_laps_) { if (method_ == TimerMethod::kUseTimeTicks) { last_timed_lap_end_ticks_ = TimeTicks::Now(); } else { last_timed_lap_end_thread_ticks_ = ThreadTicks::Now(); } remaining_no_check_laps_ = check_interval_; } } TimeDelta LapTimer::GetAccumulatedTime() const { if (method_ == TimerMethod::kUseTimeTicks) { return last_timed_lap_end_ticks_ - start_time_ticks_; } return last_timed_lap_end_thread_ticks_ - start_thread_ticks_; } bool LapTimer::HasTimeLimitExpired() const { return GetAccumulatedTime() >= time_limit_; } bool LapTimer::HasTimedAllLaps() const { return num_laps_ && !(num_laps_ % check_interval_); } TimeDelta LapTimer::TimePerLap() const { DCHECK(HasTimedAllLaps()); DCHECK_GT(num_laps_, 0); return GetAccumulatedTime() / num_laps_; } float LapTimer::LapsPerSecond() const { DCHECK(HasTimedAllLaps()); DCHECK_GT(num_laps_, 0); return num_laps_ / GetAccumulatedTime().InSecondsF(); } int LapTimer::NumLaps() const { return num_laps_; } } // namespace base