/* * This is the source code of tgnet library v. 1.0 * It is licensed under GNU GPL v. 2 or later. * You should have received a copy of the license in this archive (see LICENSE). * * Copyright Nikolai Kudashov, 2015. */ #include #include #include "ConnectionSession.h" #include "MTProtoScheme.h" #include "ConnectionsManager.h" #include "NativeByteBuffer.h" void ConnectionSession::recreateSession() { processedMessageIds.clear(); messagesIdsForConfirmation.clear(); processedSessionChanges.clear(); nextSeqNo = 0; genereateNewSessionId(); } void ConnectionSession::genereateNewSessionId() { int64_t newSessionId; RAND_bytes((uint8_t *) &newSessionId, 8); #if USE_DEBUG_SESSION sessionId = (0xabcd000000000000L | (newSessionId & 0x0000ffffffffffffL)); #else sessionId = newSessionId; #endif } void ConnectionSession::setSessionId(int64_t id) { sessionId = id; } int64_t ConnectionSession::getSissionId() { return sessionId; } uint32_t ConnectionSession::generateMessageSeqNo(bool increment) { uint32_t value = nextSeqNo; if (increment) { nextSeqNo++; } return value * 2 + (increment ? 1 : 0); } bool ConnectionSession::isMessageIdProcessed(int64_t messageId) { return std::find(processedMessageIds.begin(), processedMessageIds.end(), messageId) != processedMessageIds.end(); } void ConnectionSession::addProcessedMessageId(int64_t messageId) { if (processedMessageIds.size() > 300) { processedMessageIds.erase(processedMessageIds.begin(), processedMessageIds.begin() + 100); } processedMessageIds.push_back(messageId); } bool ConnectionSession::hasMessagesToConfirm() { return !messagesIdsForConfirmation.empty(); } void ConnectionSession::addMessageToConfirm(int64_t messageId) { if (std::find(processedMessageIds.begin(), processedMessageIds.end(), messageId) != processedMessageIds.end()) { return; } messagesIdsForConfirmation.push_back(messageId); } NetworkMessage *ConnectionSession::generateConfirmationRequest() { NetworkMessage *networkMessage = nullptr; if (!messagesIdsForConfirmation.empty()) { TL_msgs_ack *msgAck = new TL_msgs_ack(); msgAck->msg_ids.insert(msgAck->msg_ids.begin(), messagesIdsForConfirmation.begin(), messagesIdsForConfirmation.end()); NativeByteBuffer *os = new NativeByteBuffer(true); msgAck->serializeToStream(os); networkMessage = new NetworkMessage(); networkMessage->message = std::unique_ptr(new TL_message); networkMessage->message->msg_id = ConnectionsManager::getInstance().generateMessageId(); networkMessage->message->seqno = generateMessageSeqNo(false); networkMessage->message->bytes = os->capacity(); networkMessage->message->body = std::unique_ptr(msgAck); messagesIdsForConfirmation.clear(); } return networkMessage; } bool ConnectionSession::isSessionProcessed(int64_t sessionId) { return std::find(processedSessionChanges.begin(), processedSessionChanges.end(), sessionId) != processedSessionChanges.end(); } void ConnectionSession::addProcessedSession(int64_t sessionId) { processedSessionChanges.push_back(sessionId); }