/* * This is the source code of tgnet library v. 1.1 * It is licensed under GNU GPL v. 2 or later. * You should have received a copy of the license in this archive (see LICENSE). * * Copyright Nikolai Kudashov, 2015-2018. */ #ifndef DATACENTER_H #define DATACENTER_H #include #include #include #include "Defines.h" class TL_future_salt; class Connection; class NativeByteBuffer; class TL_future_salt; class TL_future_salts; class TL_help_configSimple; class ByteArray; class TLObject; class Config; class Handshake; class Datacenter : public HandshakeDelegate { public: Datacenter(int32_t instance, uint32_t id); Datacenter(int32_t instance, NativeByteBuffer *data); uint32_t getDatacenterId(); TcpAddress *getCurrentAddress(uint32_t flags); int32_t getCurrentPort(uint32_t flags); void addAddressAndPort(std::string address, uint32_t port, uint32_t flags, std::string secret); void nextAddressOrPort(uint32_t flags); bool isCustomPort(uint32_t flags); void storeCurrentAddressAndPortNum(); void replaceAddresses(std::vector &newAddresses, uint32_t flags); void serializeToStream(NativeByteBuffer *stream); void clearAuthKey(HandshakeType type); void clearServerSalts(bool media); int64_t getServerSalt(bool media); void mergeServerSalts(TL_future_salts *newSalts, bool media); void addServerSalt(std::unique_ptr &serverSalt, bool media); bool containsServerSalt(int64_t value, bool media); void suspendConnections(bool suspendPush); void getSessions(std::vector &sessions); void recreateSessions(HandshakeType type); void resetAddressAndPortNum(); bool isHandshakingAny(); bool isHandshaking(bool media); bool isHandshaking(HandshakeType type); bool hasAuthKey(ConnectionType connectionTyoe, int32_t allowPendingKey); bool hasPermanentAuthKey(); int64_t getPermanentAuthKeyId(); bool isExportingAuthorization(); bool hasMediaAddress(); void resetInitVersion(); Connection *getDownloadConnection(uint8_t num, bool create); Connection *getProxyConnection(uint8_t num, bool create, bool connect); Connection *getUploadConnection(uint8_t num, bool create); Connection *getGenericConnection(bool create, int32_t allowPendingKey); Connection *getGenericMediaConnection(bool create, int32_t allowPendingKey); Connection *getPushConnection(bool create); Connection *getTempConnection(bool create); Connection *getConnectionByType(uint32_t connectionType, bool create, int32_t allowPendingKey); static void aesIgeEncryption(uint8_t *buffer, uint8_t *key, uint8_t *iv, bool encrypt, bool changeIv, uint32_t length); private: void onHandshakeConnectionClosed(Connection *connection); void onHandshakeConnectionConnected(Connection *connection); void onHandshakeComplete(Handshake *handshake, int64_t keyId, ByteArray *authKey, int32_t timeDifference); void processHandshakeResponse(bool media, TLObject *message, int64_t messageId); NativeByteBuffer *createRequestsData(std::vector> &requests, int32_t *quickAckId, Connection *connection, bool pfsInit); bool decryptServerResponse(int64_t keyId, uint8_t *key, uint8_t *data, uint32_t length, Connection *connection); TLObject *getCurrentHandshakeRequest(bool media); ByteArray *getAuthKey(ConnectionType connectionType, bool perm, int64_t *authKeyId, int32_t allowPendingKey); const int32_t *defaultPorts = new int32_t[4] {-1, 443, 5222, -1}; int32_t instanceNum; uint32_t datacenterId; Connection *genericConnection = nullptr; Connection *genericMediaConnection = nullptr; Connection *tempConnection = nullptr; Connection *proxyConnection[PROXY_CONNECTIONS_COUNT]; Connection *downloadConnection[DOWNLOAD_CONNECTIONS_COUNT]; Connection *uploadConnection[UPLOAD_CONNECTIONS_COUNT]; Connection *pushConnection = nullptr; uint32_t lastInitVersion = 0; uint32_t lastInitMediaVersion = 0; bool authorized = false; std::vector addressesIpv4; std::vector addressesIpv6; std::vector addressesIpv4Download; std::vector addressesIpv6Download; std::vector addressesIpv4Temp; std::vector> serverSalts; std::vector> mediaServerSalts; uint32_t currentPortNumIpv4 = 0; uint32_t currentAddressNumIpv4 = 0; uint32_t currentPortNumIpv4Temp = 0; uint32_t currentAddressNumIpv4Temp = 0; uint32_t currentPortNumIpv6 = 0; uint32_t currentAddressNumIpv6 = 0; uint32_t currentPortNumIpv4Download = 0; uint32_t currentAddressNumIpv4Download = 0; uint32_t currentPortNumIpv6Download = 0; uint32_t currentAddressNumIpv6Download = 0; ByteArray *authKeyPerm = nullptr; int64_t authKeyPermId = 0; ByteArray *authKeyTemp = nullptr; int64_t authKeyTempId = 0; ByteArray *authKeyMediaTemp = nullptr; int64_t authKeyMediaTempId = 0; Config *config = nullptr; bool isCdnDatacenter = false; std::vector> handshakes; const uint32_t configVersion = 13; const uint32_t paramsConfigVersion = 1; Connection *createProxyConnection(uint8_t num); Connection *createDownloadConnection(uint8_t num); Connection *createUploadConnection(uint8_t num); Connection *createGenericConnection(); Connection *createGenericMediaConnection(); Connection *createTempConnection(); Connection *createPushConnection(); Connection *createConnectionByType(uint32_t connectionType); void beginHandshake(HandshakeType handshakeType, bool reconnect); bool exportingAuthorization = false; void exportAuthorization(); static TL_help_configSimple *decodeSimpleConfig(NativeByteBuffer *buffer); friend class ConnectionsManager; friend class Connection; friend class Handshake; friend class Request; }; #endif