// // libtgvoip is free and unencumbered public domain software. // For more information, see http://unlicense.org or the UNLICENSE file // you should have received with this source code distribution. // #ifndef LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_OSX_H #define LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_OSX_H #include "../../audio/AudioOutput.h" #import #include #import namespace tgvoip { namespace audio { class AudioOutputAudioUnitLegacy : public AudioOutput { public: AudioOutputAudioUnitLegacy(std::string deviceID); virtual ~AudioOutputAudioUnitLegacy(); virtual void Start(); virtual void Stop(); virtual bool IsPlaying(); void HandleBufferCallback(AudioBufferList* ioData); static void EnumerateDevices(std::vector& devs); virtual void SetCurrentDevice(std::string deviceID); private: static OSStatus BufferCallback(void* inRefCon, AudioUnitRenderActionFlags* ioActionFlags, const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList* ioData); static OSStatus DefaultDeviceChangedCallback(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress* inAddresses, void* inClientData); void SetPanRight(bool panRight); std::uint8_t remainingData[10240]; std::size_t remainingDataSize; bool isPlaying; AudioUnit unit; int hardwareSampleRate; bool isMacBookPro; AudioDeviceID sysDevID; }; } } #endif //LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_OSX_H