/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ // Borrowed from Chromium's src/base/threading/thread_checker.h. #ifndef RTC_BASE_THREAD_CHECKER_H_ #define RTC_BASE_THREAD_CHECKER_H_ // Apart from debug builds, we also enable the thread checker in // builds with RTC_DCHECK_IS_ON so that trybots and waterfall bots // with this define will get the same level of thread checking as // debug bots. #define RTC_ENABLE_THREAD_CHECKER RTC_DCHECK_IS_ON #include "rtc_base/checks.h" #include "rtc_base/constructormagic.h" #include "rtc_base/thread_annotations.h" #include "rtc_base/thread_checker_impl.h" namespace rtc { // Do nothing implementation, for use in release mode. // // Note: You should almost always use the ThreadChecker class to get the // right version for your build configuration. class ThreadCheckerDoNothing { public: bool CalledOnValidThread() const { return true; } void DetachFromThread() {} }; // ThreadChecker is a helper class used to help verify that some methods of a // class are called from the same thread. It provides identical functionality to // base::NonThreadSafe, but it is meant to be held as a member variable, rather // than inherited from base::NonThreadSafe. // // While inheriting from base::NonThreadSafe may give a clear indication about // the thread-safety of a class, it may also lead to violations of the style // guide with regard to multiple inheritance. The choice between having a // ThreadChecker member and inheriting from base::NonThreadSafe should be based // on whether: // - Derived classes need to know the thread they belong to, as opposed to // having that functionality fully encapsulated in the base class. // - Derived classes should be able to reassign the base class to another // thread, via DetachFromThread. // // If neither of these are true, then having a ThreadChecker member and calling // CalledOnValidThread is the preferable solution. // // Example: // class MyClass { // public: // void Foo() { // RTC_DCHECK(thread_checker_.CalledOnValidThread()); // ... (do stuff) ... // } // // private: // ThreadChecker thread_checker_; // } // // In Release mode, CalledOnValidThread will always return true. #if RTC_ENABLE_THREAD_CHECKER class RTC_LOCKABLE ThreadChecker : public ThreadCheckerImpl { }; #else class RTC_LOCKABLE ThreadChecker : public ThreadCheckerDoNothing { }; #endif // RTC_ENABLE_THREAD_CHECKER #undef RTC_ENABLE_THREAD_CHECKER namespace internal { class RTC_SCOPED_LOCKABLE AnnounceOnThread { public: template explicit AnnounceOnThread(const ThreadLikeObject* thread_like_object) RTC_EXCLUSIVE_LOCK_FUNCTION(thread_like_object) {} ~AnnounceOnThread() RTC_UNLOCK_FUNCTION() {} template static bool IsCurrent(const ThreadLikeObject* thread_like_object) { return thread_like_object->IsCurrent(); } static bool IsCurrent(const rtc::ThreadChecker* checker) { return checker->CalledOnValidThread(); } private: RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(AnnounceOnThread); }; } // namespace internal } // namespace rtc // RTC_RUN_ON/RTC_GUARDED_BY/RTC_DCHECK_RUN_ON macros allows to annotate // variables are accessed from same thread/task queue. // Using tools designed to check mutexes, it checks at compile time everywhere // variable is access, there is a run-time dcheck thread/task queue is correct. // // class ExampleThread { // public: // void NeedVar1() { // RTC_DCHECK_RUN_ON(network_thread_); // transport_->Send(); // } // // private: // rtc::Thread* network_thread_; // int transport_ RTC_GUARDED_BY(network_thread_); // }; // // class ExampleThreadChecker { // public: // int CalledFromPacer() RTC_RUN_ON(pacer_thread_checker_) { // return var2_; // } // // void CallMeFromPacer() { // RTC_DCHECK_RUN_ON(&pacer_thread_checker_) // << "Should be called from pacer"; // CalledFromPacer(); // } // // private: // int pacer_var_ RTC_GUARDED_BY(pacer_thread_checker_); // rtc::ThreadChecker pacer_thread_checker_; // }; // // class TaskQueueExample { // public: // class Encoder { // public: // rtc::TaskQueue* Queue() { return encoder_queue_; } // void Encode() { // RTC_DCHECK_RUN_ON(encoder_queue_); // DoSomething(var_); // } // // private: // rtc::TaskQueue* const encoder_queue_; // Frame var_ RTC_GUARDED_BY(encoder_queue_); // }; // // void Encode() { // // Will fail at runtime when DCHECK is enabled: // // encoder_->Encode(); // // Will work: // rtc::scoped_ref_ptr encoder = encoder_; // encoder_->Queue()->PostTask([encoder] { encoder->Encode(); }); // } // // private: // rtc::scoped_ref_ptr encoder_; // } // Document if a function expected to be called from same thread/task queue. #define RTC_RUN_ON(x) \ RTC_THREAD_ANNOTATION_ATTRIBUTE__(exclusive_locks_required(x)) #define RTC_DCHECK_RUN_ON(thread_like_object) \ rtc::internal::AnnounceOnThread thread_announcer(thread_like_object); \ RTC_DCHECK(rtc::internal::AnnounceOnThread::IsCurrent(thread_like_object)) #endif // RTC_BASE_THREAD_CHECKER_H_