/* * This is the source code of tgnet library v. 1.1 * It is licensed under GNU GPL v. 2 or later. * You should have received a copy of the license in this archive (see LICENSE). * * Copyright Nikolai Kudashov, 2015-2018. */ #ifndef CONNECTIONSOCKET_H #define CONNECTIONSOCKET_H #include #include #include class NativeByteBuffer; class ConnectionsManager; class ByteStream; class EventObject; class ConnectionSocket { public: ConnectionSocket(int32_t instance); virtual ~ConnectionSocket(); void writeBuffer(uint8_t *data, uint32_t size); void writeBuffer(NativeByteBuffer *buffer); void openConnection(std::string address, uint16_t port, bool ipv6, int32_t networkType); void setTimeout(time_t timeout); time_t getTimeout(); bool isDisconnected(); void dropConnection(); void setOverrideProxy(std::string address, uint16_t port, std::string username, std::string password, std::string secret); void onHostNameResolved(std::string host, std::string ip, bool ipv6); protected: int32_t instanceNum; void onEvent(uint32_t events); void checkTimeout(int64_t now); void resetLastEventTime(); virtual void onReceivedData(NativeByteBuffer *buffer) = 0; virtual void onDisconnected(int32_t reason, int32_t error) = 0; virtual void onConnected() = 0; virtual bool hasPendingRequests() = 0; std::string overrideProxyUser = ""; std::string overrideProxyPassword = ""; std::string overrideProxyAddress = ""; std::string overrideProxySecret = ""; uint16_t overrideProxyPort = 1080; private: ByteStream *outgoingByteStream = nullptr; struct epoll_event eventMask; struct sockaddr_in socketAddress; struct sockaddr_in6 socketAddress6; int socketFd = -1; time_t timeout = 12; bool onConnectedSent = false; int64_t lastEventTime = 0; EventObject *eventObject; int32_t currentNetworkType; bool isIpv6; std::string currentAddress; uint16_t currentPort; std::string waitingForHostResolve; bool adjustWriteOpAfterResolve; uint8_t buffer[1024]; uint8_t proxyAuthState; int32_t checkSocketError(int32_t *error); void closeSocket(int32_t reason, int32_t error); void openConnectionInternal(bool ipv6); void adjustWriteOp(); friend class EventObject; friend class ConnectionsManager; friend class Connection; }; #endif