/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_ASYNC_PACKET_SOCKET_H_ #define RTC_BASE_ASYNC_PACKET_SOCKET_H_ #include #include "rtc_base/dscp.h" #include "rtc_base/network/sent_packet.h" #include "rtc_base/socket.h" #include "rtc_base/system/rtc_export.h" #include "rtc_base/third_party/sigslot/sigslot.h" #include "rtc_base/time_utils.h" namespace rtc { // This structure holds the info needed to update the packet send time header // extension, including the information needed to update the authentication tag // after changing the value. struct PacketTimeUpdateParams { PacketTimeUpdateParams(); PacketTimeUpdateParams(const PacketTimeUpdateParams& other); ~PacketTimeUpdateParams(); int rtp_sendtime_extension_id = -1; // extension header id present in packet. std::vector srtp_auth_key; // Authentication key. int srtp_auth_tag_len = -1; // Authentication tag length. int64_t srtp_packet_index = -1; // Required for Rtp Packet authentication. }; // This structure holds meta information for the packet which is about to send // over network. struct RTC_EXPORT PacketOptions { PacketOptions(); explicit PacketOptions(DiffServCodePoint dscp); PacketOptions(const PacketOptions& other); ~PacketOptions(); DiffServCodePoint dscp = DSCP_NO_CHANGE; // When used with RTP packets (for example, webrtc::PacketOptions), the value // should be 16 bits. A value of -1 represents "not set". int64_t packet_id = -1; PacketTimeUpdateParams packet_time_params; // PacketInfo is passed to SentPacket when signaling this packet is sent. PacketInfo info_signaled_after_sent; }; // Provides the ability to receive packets asynchronously. Sends are not // buffered since it is acceptable to drop packets under high load. class RTC_EXPORT AsyncPacketSocket : public sigslot::has_slots<> { public: enum State { STATE_CLOSED, STATE_BINDING, STATE_BOUND, STATE_CONNECTING, STATE_CONNECTED }; AsyncPacketSocket(); ~AsyncPacketSocket() override; AsyncPacketSocket(const AsyncPacketSocket&) = delete; AsyncPacketSocket& operator=(const AsyncPacketSocket&) = delete; // Returns current local address. Address may be set to null if the // socket is not bound yet (GetState() returns STATE_BINDING). virtual SocketAddress GetLocalAddress() const = 0; // Returns remote address. Returns zeroes if this is not a client TCP socket. virtual SocketAddress GetRemoteAddress() const = 0; // Send a packet. virtual int Send(const void* pv, size_t cb, const PacketOptions& options) = 0; virtual int SendTo(const void* pv, size_t cb, const SocketAddress& addr, const PacketOptions& options) = 0; // Close the socket. virtual int Close() = 0; // Returns current state of the socket. virtual State GetState() const = 0; // Get/set options. virtual int GetOption(Socket::Option opt, int* value) = 0; virtual int SetOption(Socket::Option opt, int value) = 0; // Get/Set current error. // TODO: Remove SetError(). virtual int GetError() const = 0; virtual void SetError(int error) = 0; // Emitted each time a packet is read. Used only for UDP and // connected TCP sockets. sigslot::signal5 SignalReadPacket; // Emitted each time a packet is sent. sigslot::signal2 SignalSentPacket; // Emitted when the socket is currently able to send. sigslot::signal1 SignalReadyToSend; // Emitted after address for the socket is allocated, i.e. binding // is finished. State of the socket is changed from BINDING to BOUND // (for UDP sockets). sigslot::signal2 SignalAddressReady; // Emitted for client TCP sockets when state is changed from // CONNECTING to CONNECTED. sigslot::signal1 SignalConnect; // Emitted for client TCP sockets when state is changed from // CONNECTED to CLOSED. sigslot::signal2 SignalClose; }; // Listen socket, producing an AsyncPacketSocket when a peer connects. class RTC_EXPORT AsyncListenSocket : public sigslot::has_slots<> { public: enum class State { kClosed, kBound, }; // Returns current state of the socket. virtual State GetState() const = 0; // Returns current local address. Address may be set to null if the // socket is not bound yet (GetState() returns kBinding). virtual SocketAddress GetLocalAddress() const = 0; sigslot::signal2 SignalNewConnection; }; void CopySocketInformationToPacketInfo(size_t packet_size_bytes, const AsyncPacketSocket& socket_from, bool is_connectionless, rtc::PacketInfo* info); } // namespace rtc #endif // RTC_BASE_ASYNC_PACKET_SOCKET_H_