/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "audio/utility/channel_mixer.h" #include "audio/utility/channel_mixing_matrix.h" #include "rtc_base/checks.h" #include "rtc_base/logging.h" #include "rtc_base/numerics/safe_conversions.h" namespace webrtc { ChannelMixer::ChannelMixer(ChannelLayout input_layout, ChannelLayout output_layout) : input_layout_(input_layout), output_layout_(output_layout), input_channels_(ChannelLayoutToChannelCount(input_layout)), output_channels_(ChannelLayoutToChannelCount(output_layout)) { // Create the transformation matrix. ChannelMixingMatrix matrix_builder(input_layout_, input_channels_, output_layout_, output_channels_); remapping_ = matrix_builder.CreateTransformationMatrix(&matrix_); } ChannelMixer::~ChannelMixer() = default; void ChannelMixer::Transform(AudioFrame* frame) { RTC_DCHECK(frame); RTC_DCHECK_EQ(matrix_[0].size(), static_cast(input_channels_)); RTC_DCHECK_EQ(matrix_.size(), static_cast(output_channels_)); // Leave the audio frame intact if the channel layouts for in and out are // identical. if (input_layout_ == output_layout_) { return; } if (IsUpMixing()) { RTC_CHECK_LE(frame->samples_per_channel() * output_channels_, frame->max_16bit_samples()); } // Only change the number of output channels if the audio frame is muted. if (frame->muted()) { frame->num_channels_ = output_channels_; frame->channel_layout_ = output_layout_; return; } const int16_t* in_audio = frame->data(); // Only allocate fresh memory at first access or if the required size has // increased. // TODO(henrika): we might be able to do downmixing in-place and thereby avoid // extra memory allocation and a memcpy. const size_t num_elements = frame->samples_per_channel() * output_channels_; if (audio_vector_ == nullptr || num_elements > audio_vector_size_) { audio_vector_.reset(new int16_t[num_elements]); audio_vector_size_ = num_elements; } int16_t* out_audio = audio_vector_.get(); // Modify the number of channels by creating a weighted sum of input samples // where the weights (scale factors) for each output sample are given by the // transformation matrix. for (size_t i = 0; i < frame->samples_per_channel(); i++) { for (size_t output_ch = 0; output_ch < output_channels_; ++output_ch) { float acc_value = 0.0f; for (size_t input_ch = 0; input_ch < input_channels_; ++input_ch) { const float scale = matrix_[output_ch][input_ch]; // Scale should always be positive. RTC_DCHECK_GE(scale, 0); // Each output sample is a weighted sum of input samples. acc_value += scale * in_audio[i * input_channels_ + input_ch]; } const size_t index = output_channels_ * i + output_ch; RTC_CHECK_LE(index, audio_vector_size_); out_audio[index] = rtc::saturated_cast(acc_value); } } // Update channel information. frame->num_channels_ = output_channels_; frame->channel_layout_ = output_layout_; // Copy the output result to the audio frame in |frame|. memcpy( frame->mutable_data(), out_audio, sizeof(int16_t) * frame->samples_per_channel() * frame->num_channels()); } } // namespace webrtc