/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "rtc_base/physical_socket_server.h" #if defined(_MSC_VER) && _MSC_VER < 1300 #pragma warning(disable : 4786) #endif #ifdef MEMORY_SANITIZER #include #endif #if defined(WEBRTC_POSIX) #include #include #if defined(WEBRTC_USE_EPOLL) // "poll" will be used to wait for the signal dispatcher. #include #endif #include #include #include #include #endif #if defined(WEBRTC_WIN) #include #include #include #undef SetPort #endif #include #include #include #include "rtc_base/arraysize.h" #include "rtc_base/byte_order.h" #include "rtc_base/checks.h" #include "rtc_base/logging.h" #include "rtc_base/network_monitor.h" #include "rtc_base/null_socket_server.h" #include "rtc_base/time_utils.h" #if defined(WEBRTC_LINUX) #include #endif #if defined(WEBRTC_WIN) #define LAST_SYSTEM_ERROR (::GetLastError()) #elif defined(__native_client__) && __native_client__ #define LAST_SYSTEM_ERROR (0) #elif defined(WEBRTC_POSIX) #define LAST_SYSTEM_ERROR (errno) #endif // WEBRTC_WIN #if defined(WEBRTC_POSIX) #include // for TCP_NODELAY #define IP_MTU 14 // Until this is integrated from linux/in.h to netinet/in.h typedef void* SockOptArg; #endif // WEBRTC_POSIX #if defined(WEBRTC_POSIX) && !defined(WEBRTC_MAC) && !defined(__native_client__) int64_t GetSocketRecvTimestamp(int socket) { struct timeval tv_ioctl; int ret = ioctl(socket, SIOCGSTAMP, &tv_ioctl); if (ret != 0) return -1; int64_t timestamp = rtc::kNumMicrosecsPerSec * static_cast(tv_ioctl.tv_sec) + static_cast(tv_ioctl.tv_usec); return timestamp; } #else int64_t GetSocketRecvTimestamp(int socket) { return -1; } #endif #if defined(WEBRTC_WIN) typedef char* SockOptArg; #endif #if defined(WEBRTC_USE_EPOLL) // POLLRDHUP / EPOLLRDHUP are only defined starting with Linux 2.6.17. #if !defined(POLLRDHUP) #define POLLRDHUP 0x2000 #endif #if !defined(EPOLLRDHUP) #define EPOLLRDHUP 0x2000 #endif #endif namespace rtc { std::unique_ptr SocketServer::CreateDefault() { #if defined(__native_client__) return std::unique_ptr(new rtc::NullSocketServer); #else return std::unique_ptr(new rtc::PhysicalSocketServer); #endif } PhysicalSocket::PhysicalSocket(PhysicalSocketServer* ss, SOCKET s) : ss_(ss), s_(s), error_(0), state_((s == INVALID_SOCKET) ? CS_CLOSED : CS_CONNECTED), resolver_(nullptr) { if (s_ != INVALID_SOCKET) { SetEnabledEvents(DE_READ | DE_WRITE); int type = SOCK_STREAM; socklen_t len = sizeof(type); const int res = getsockopt(s_, SOL_SOCKET, SO_TYPE, (SockOptArg)&type, &len); RTC_DCHECK_EQ(0, res); udp_ = (SOCK_DGRAM == type); } } PhysicalSocket::~PhysicalSocket() { Close(); } bool PhysicalSocket::Create(int family, int type) { Close(); s_ = ::socket(family, type, 0); udp_ = (SOCK_DGRAM == type); family_ = family; UpdateLastError(); if (udp_) { SetEnabledEvents(DE_READ | DE_WRITE); } return s_ != INVALID_SOCKET; } SocketAddress PhysicalSocket::GetLocalAddress() const { sockaddr_storage addr_storage = {}; socklen_t addrlen = sizeof(addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); int result = ::getsockname(s_, addr, &addrlen); SocketAddress address; if (result >= 0) { SocketAddressFromSockAddrStorage(addr_storage, &address); } else { RTC_LOG(LS_WARNING) << "GetLocalAddress: unable to get local addr, socket=" << s_; } return address; } SocketAddress PhysicalSocket::GetRemoteAddress() const { sockaddr_storage addr_storage = {}; socklen_t addrlen = sizeof(addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); int result = ::getpeername(s_, addr, &addrlen); SocketAddress address; if (result >= 0) { SocketAddressFromSockAddrStorage(addr_storage, &address); } else { RTC_LOG(LS_WARNING) << "GetRemoteAddress: unable to get remote addr, socket=" << s_; } return address; } int PhysicalSocket::Bind(const SocketAddress& bind_addr) { SocketAddress copied_bind_addr = bind_addr; // If a network binder is available, use it to bind a socket to an interface // instead of bind(), since this is more reliable on an OS with a weak host // model. if (ss_->network_binder() && !bind_addr.IsAnyIP()) { NetworkBindingResult result = ss_->network_binder()->BindSocketToNetwork(s_, bind_addr.ipaddr()); if (result == NetworkBindingResult::SUCCESS) { // Since the network binder handled binding the socket to the desired // network interface, we don't need to (and shouldn't) include an IP in // the bind() call; bind() just needs to assign a port. copied_bind_addr.SetIP(GetAnyIP(copied_bind_addr.ipaddr().family())); } else if (result == NetworkBindingResult::NOT_IMPLEMENTED) { RTC_LOG(LS_INFO) << "Can't bind socket to network because " "network binding is not implemented for this OS."; } else { if (bind_addr.IsLoopbackIP()) { // If we couldn't bind to a loopback IP (which should only happen in // test scenarios), continue on. This may be expected behavior. RTC_LOG(LS_VERBOSE) << "Binding socket to loopback address" << " failed; result: " << static_cast(result); } else { RTC_LOG(LS_WARNING) << "Binding socket to network address" << " failed; result: " << static_cast(result); // If a network binding was attempted and failed, we should stop here // and not try to use the socket. Otherwise, we may end up sending // packets with an invalid source address. // See: https://bugs.chromium.org/p/webrtc/issues/detail?id=7026 return -1; } } } sockaddr_storage addr_storage; size_t len = copied_bind_addr.ToSockAddrStorage(&addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); int err = ::bind(s_, addr, static_cast(len)); UpdateLastError(); #if !defined(NDEBUG) if (0 == err) { dbg_addr_ = "Bound @ "; dbg_addr_.append(GetLocalAddress().ToString()); } #endif return err; } int PhysicalSocket::Connect(const SocketAddress& addr) { // TODO(pthatcher): Implicit creation is required to reconnect... // ...but should we make it more explicit? if (state_ != CS_CLOSED) { SetError(EALREADY); return SOCKET_ERROR; } if (addr.IsUnresolvedIP()) { RTC_LOG(LS_VERBOSE) << "Resolving addr in PhysicalSocket::Connect"; resolver_ = new AsyncResolver(); resolver_->SignalDone.connect(this, &PhysicalSocket::OnResolveResult); resolver_->Start(addr); state_ = CS_CONNECTING; return 0; } return DoConnect(addr); } int PhysicalSocket::DoConnect(const SocketAddress& connect_addr) { if ((s_ == INVALID_SOCKET) && !Create(connect_addr.family(), SOCK_STREAM)) { return SOCKET_ERROR; } sockaddr_storage addr_storage; size_t len = connect_addr.ToSockAddrStorage(&addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); int err = ::connect(s_, addr, static_cast(len)); UpdateLastError(); uint8_t events = DE_READ | DE_WRITE; if (err == 0) { state_ = CS_CONNECTED; } else if (IsBlockingError(GetError())) { state_ = CS_CONNECTING; events |= DE_CONNECT; } else { return SOCKET_ERROR; } EnableEvents(events); return 0; } int PhysicalSocket::GetError() const { CritScope cs(&crit_); return error_; } void PhysicalSocket::SetError(int error) { CritScope cs(&crit_); error_ = error; } AsyncSocket::ConnState PhysicalSocket::GetState() const { return state_; } int PhysicalSocket::GetOption(Option opt, int* value) { int slevel; int sopt; if (TranslateOption(opt, &slevel, &sopt) == -1) return -1; socklen_t optlen = sizeof(*value); int ret = ::getsockopt(s_, slevel, sopt, (SockOptArg)value, &optlen); if (ret == -1) { return -1; } if (opt == OPT_DONTFRAGMENT) { #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) *value = (*value != IP_PMTUDISC_DONT) ? 1 : 0; #endif } else if (opt == OPT_DSCP) { #if defined(WEBRTC_POSIX) // unshift DSCP value to get six most significant bits of IP DiffServ field *value >>= 2; #endif } return ret; } int PhysicalSocket::SetOption(Option opt, int value) { int slevel; int sopt; if (TranslateOption(opt, &slevel, &sopt) == -1) return -1; if (opt == OPT_DONTFRAGMENT) { #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) value = (value) ? IP_PMTUDISC_DO : IP_PMTUDISC_DONT; #endif } else if (opt == OPT_DSCP) { #if defined(WEBRTC_POSIX) // shift DSCP value to fit six most significant bits of IP DiffServ field value <<= 2; #endif } #if defined(WEBRTC_POSIX) if (sopt == IPV6_TCLASS) { // Set the IPv4 option in all cases to support dual-stack sockets. ::setsockopt(s_, IPPROTO_IP, IP_TOS, (SockOptArg)&value, sizeof(value)); } #endif return ::setsockopt(s_, slevel, sopt, (SockOptArg)&value, sizeof(value)); } int PhysicalSocket::Send(const void* pv, size_t cb) { int sent = DoSend( s_, reinterpret_cast(pv), static_cast(cb), #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) // Suppress SIGPIPE. Without this, attempting to send on a socket whose // other end is closed will result in a SIGPIPE signal being raised to // our process, which by default will terminate the process, which we // don't want. By specifying this flag, we'll just get the error EPIPE // instead and can handle the error gracefully. MSG_NOSIGNAL #else 0 #endif ); UpdateLastError(); MaybeRemapSendError(); // We have seen minidumps where this may be false. RTC_DCHECK(sent <= static_cast(cb)); if ((sent > 0 && sent < static_cast(cb)) || (sent < 0 && IsBlockingError(GetError()))) { EnableEvents(DE_WRITE); } return sent; } int PhysicalSocket::SendTo(const void* buffer, size_t length, const SocketAddress& addr) { sockaddr_storage saddr; size_t len = addr.ToSockAddrStorage(&saddr); int sent = DoSendTo(s_, static_cast(buffer), static_cast(length), #if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID) // Suppress SIGPIPE. See above for explanation. MSG_NOSIGNAL, #else 0, #endif reinterpret_cast(&saddr), static_cast(len)); UpdateLastError(); MaybeRemapSendError(); // We have seen minidumps where this may be false. RTC_DCHECK(sent <= static_cast(length)); if ((sent > 0 && sent < static_cast(length)) || (sent < 0 && IsBlockingError(GetError()))) { EnableEvents(DE_WRITE); } return sent; } int PhysicalSocket::Recv(void* buffer, size_t length, int64_t* timestamp) { int received = ::recv(s_, static_cast(buffer), static_cast(length), 0); if ((received == 0) && (length != 0)) { // Note: on graceful shutdown, recv can return 0. In this case, we // pretend it is blocking, and then signal close, so that simplifying // assumptions can be made about Recv. RTC_LOG(LS_WARNING) << "EOF from socket; deferring close event"; // Must turn this back on so that the select() loop will notice the close // event. EnableEvents(DE_READ); SetError(EWOULDBLOCK); return SOCKET_ERROR; } if (timestamp) { *timestamp = GetSocketRecvTimestamp(s_); } UpdateLastError(); int error = GetError(); bool success = (received >= 0) || IsBlockingError(error); if (udp_ || success) { EnableEvents(DE_READ); } if (!success) { RTC_LOG_F(LS_VERBOSE) << "Error = " << error; } return received; } int PhysicalSocket::RecvFrom(void* buffer, size_t length, SocketAddress* out_addr, int64_t* timestamp) { sockaddr_storage addr_storage; socklen_t addr_len = sizeof(addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); int received = ::recvfrom(s_, static_cast(buffer), static_cast(length), 0, addr, &addr_len); if (timestamp) { *timestamp = GetSocketRecvTimestamp(s_); } UpdateLastError(); if ((received >= 0) && (out_addr != nullptr)) SocketAddressFromSockAddrStorage(addr_storage, out_addr); int error = GetError(); bool success = (received >= 0) || IsBlockingError(error); if (udp_ || success) { EnableEvents(DE_READ); } if (!success) { RTC_LOG_F(LS_VERBOSE) << "Error = " << error; } return received; } int PhysicalSocket::Listen(int backlog) { int err = ::listen(s_, backlog); UpdateLastError(); if (err == 0) { state_ = CS_CONNECTING; EnableEvents(DE_ACCEPT); #if !defined(NDEBUG) dbg_addr_ = "Listening @ "; dbg_addr_.append(GetLocalAddress().ToString()); #endif } return err; } AsyncSocket* PhysicalSocket::Accept(SocketAddress* out_addr) { // Always re-subscribe DE_ACCEPT to make sure new incoming connections will // trigger an event even if DoAccept returns an error here. EnableEvents(DE_ACCEPT); sockaddr_storage addr_storage; socklen_t addr_len = sizeof(addr_storage); sockaddr* addr = reinterpret_cast(&addr_storage); SOCKET s = DoAccept(s_, addr, &addr_len); UpdateLastError(); if (s == INVALID_SOCKET) return nullptr; if (out_addr != nullptr) SocketAddressFromSockAddrStorage(addr_storage, out_addr); return ss_->WrapSocket(s); } int PhysicalSocket::Close() { if (s_ == INVALID_SOCKET) return 0; int err = ::closesocket(s_); UpdateLastError(); s_ = INVALID_SOCKET; state_ = CS_CLOSED; SetEnabledEvents(0); if (resolver_) { resolver_->Destroy(false); resolver_ = nullptr; } return err; } SOCKET PhysicalSocket::DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen) { return ::accept(socket, addr, addrlen); } int PhysicalSocket::DoSend(SOCKET socket, const char* buf, int len, int flags) { return ::send(socket, buf, len, flags); } int PhysicalSocket::DoSendTo(SOCKET socket, const char* buf, int len, int flags, const struct sockaddr* dest_addr, socklen_t addrlen) { return ::sendto(socket, buf, len, flags, dest_addr, addrlen); } void PhysicalSocket::OnResolveResult(AsyncResolverInterface* resolver) { if (resolver != resolver_) { return; } int error = resolver_->GetError(); if (error == 0) { error = DoConnect(resolver_->address()); } else { Close(); } if (error) { SetError(error); SignalCloseEvent(this, error); } } void PhysicalSocket::UpdateLastError() { SetError(LAST_SYSTEM_ERROR); } void PhysicalSocket::MaybeRemapSendError() { #if defined(WEBRTC_MAC) // https://developer.apple.com/library/mac/documentation/Darwin/ // Reference/ManPages/man2/sendto.2.html // ENOBUFS - The output queue for a network interface is full. // This generally indicates that the interface has stopped sending, // but may be caused by transient congestion. if (GetError() == ENOBUFS) { SetError(EWOULDBLOCK); } #endif } void PhysicalSocket::SetEnabledEvents(uint8_t events) { enabled_events_ = events; } void PhysicalSocket::EnableEvents(uint8_t events) { enabled_events_ |= events; } void PhysicalSocket::DisableEvents(uint8_t events) { enabled_events_ &= ~events; } int PhysicalSocket::TranslateOption(Option opt, int* slevel, int* sopt) { switch (opt) { case OPT_DONTFRAGMENT: #if defined(WEBRTC_WIN) *slevel = IPPROTO_IP; *sopt = IP_DONTFRAGMENT; break; #elif defined(WEBRTC_MAC) || defined(BSD) || defined(__native_client__) RTC_LOG(LS_WARNING) << "Socket::OPT_DONTFRAGMENT not supported."; return -1; #elif defined(WEBRTC_POSIX) *slevel = IPPROTO_IP; *sopt = IP_MTU_DISCOVER; break; #endif case OPT_RCVBUF: *slevel = SOL_SOCKET; *sopt = SO_RCVBUF; break; case OPT_SNDBUF: *slevel = SOL_SOCKET; *sopt = SO_SNDBUF; break; case OPT_NODELAY: *slevel = IPPROTO_TCP; *sopt = TCP_NODELAY; break; case OPT_DSCP: #if defined(WEBRTC_POSIX) if (family_ == AF_INET6) { *slevel = IPPROTO_IPV6; *sopt = IPV6_TCLASS; } else { *slevel = IPPROTO_IP; *sopt = IP_TOS; } break; #else RTC_LOG(LS_WARNING) << "Socket::OPT_DSCP not supported."; return -1; #endif case OPT_RTP_SENDTIME_EXTN_ID: return -1; // No logging is necessary as this not a OS socket option. default: RTC_NOTREACHED(); return -1; } return 0; } SocketDispatcher::SocketDispatcher(PhysicalSocketServer* ss) #if defined(WEBRTC_WIN) : PhysicalSocket(ss), id_(0), signal_close_(false) #else : PhysicalSocket(ss) #endif { } SocketDispatcher::SocketDispatcher(SOCKET s, PhysicalSocketServer* ss) #if defined(WEBRTC_WIN) : PhysicalSocket(ss, s), id_(0), signal_close_(false) #else : PhysicalSocket(ss, s) #endif { } SocketDispatcher::~SocketDispatcher() { Close(); } bool SocketDispatcher::Initialize() { RTC_DCHECK(s_ != INVALID_SOCKET); // Must be a non-blocking #if defined(WEBRTC_WIN) u_long argp = 1; ioctlsocket(s_, FIONBIO, &argp); #elif defined(WEBRTC_POSIX) fcntl(s_, F_SETFL, fcntl(s_, F_GETFL, 0) | O_NONBLOCK); #endif #if defined(WEBRTC_IOS) // iOS may kill sockets when the app is moved to the background // (specifically, if the app doesn't use the "voip" UIBackgroundMode). When // we attempt to write to such a socket, SIGPIPE will be raised, which by // default will terminate the process, which we don't want. By specifying // this socket option, SIGPIPE will be disabled for the socket. int value = 1; ::setsockopt(s_, SOL_SOCKET, SO_NOSIGPIPE, &value, sizeof(value)); #endif ss_->Add(this); return true; } bool SocketDispatcher::Create(int type) { return Create(AF_INET, type); } bool SocketDispatcher::Create(int family, int type) { // Change the socket to be non-blocking. if (!PhysicalSocket::Create(family, type)) return false; if (!Initialize()) return false; #if defined(WEBRTC_WIN) do { id_ = ++next_id_; } while (id_ == 0); #endif return true; } #if defined(WEBRTC_WIN) WSAEVENT SocketDispatcher::GetWSAEvent() { return WSA_INVALID_EVENT; } SOCKET SocketDispatcher::GetSocket() { return s_; } bool SocketDispatcher::CheckSignalClose() { if (!signal_close_) return false; char ch; if (recv(s_, &ch, 1, MSG_PEEK) > 0) return false; state_ = CS_CLOSED; signal_close_ = false; SignalCloseEvent(this, signal_err_); return true; } int SocketDispatcher::next_id_ = 0; #elif defined(WEBRTC_POSIX) int SocketDispatcher::GetDescriptor() { return s_; } bool SocketDispatcher::IsDescriptorClosed() { if (udp_) { // The MSG_PEEK trick doesn't work for UDP, since (at least in some // circumstances) it requires reading an entire UDP packet, which would be // bad for performance here. So, just check whether |s_| has been closed, // which should be sufficient. return s_ == INVALID_SOCKET; } // We don't have a reliable way of distinguishing end-of-stream // from readability. So test on each readable call. Is this // inefficient? Probably. char ch; ssize_t res = ::recv(s_, &ch, 1, MSG_PEEK); if (res > 0) { // Data available, so not closed. return false; } else if (res == 0) { // EOF, so closed. return true; } else { // error switch (errno) { // Returned if we've already closed s_. case EBADF: // Returned during ungraceful peer shutdown. case ECONNRESET: return true; // The normal blocking error; don't log anything. case EWOULDBLOCK: // Interrupted system call. case EINTR: return false; default: // Assume that all other errors are just blocking errors, meaning the // connection is still good but we just can't read from it right now. // This should only happen when connecting (and at most once), because // in all other cases this function is only called if the file // descriptor is already known to be in the readable state. However, // it's not necessary a problem if we spuriously interpret a // "connection lost"-type error as a blocking error, because typically // the next recv() will get EOF, so we'll still eventually notice that // the socket is closed. RTC_LOG_ERR(LS_WARNING) << "Assuming benign blocking error"; return false; } } } #endif // WEBRTC_POSIX uint32_t SocketDispatcher::GetRequestedEvents() { return enabled_events(); } void SocketDispatcher::OnPreEvent(uint32_t ff) { if ((ff & DE_CONNECT) != 0) state_ = CS_CONNECTED; #if defined(WEBRTC_WIN) // We set CS_CLOSED from CheckSignalClose. #elif defined(WEBRTC_POSIX) if ((ff & DE_CLOSE) != 0) state_ = CS_CLOSED; #endif } #if defined(WEBRTC_WIN) void SocketDispatcher::OnEvent(uint32_t ff, int err) { int cache_id = id_; // Make sure we deliver connect/accept first. Otherwise, consumers may see // something like a READ followed by a CONNECT, which would be odd. if (((ff & DE_CONNECT) != 0) && (id_ == cache_id)) { if (ff != DE_CONNECT) RTC_LOG(LS_VERBOSE) << "Signalled with DE_CONNECT: " << ff; DisableEvents(DE_CONNECT); #if !defined(NDEBUG) dbg_addr_ = "Connected @ "; dbg_addr_.append(GetRemoteAddress().ToString()); #endif SignalConnectEvent(this); } if (((ff & DE_ACCEPT) != 0) && (id_ == cache_id)) { DisableEvents(DE_ACCEPT); SignalReadEvent(this); } if ((ff & DE_READ) != 0) { DisableEvents(DE_READ); SignalReadEvent(this); } if (((ff & DE_WRITE) != 0) && (id_ == cache_id)) { DisableEvents(DE_WRITE); SignalWriteEvent(this); } if (((ff & DE_CLOSE) != 0) && (id_ == cache_id)) { signal_close_ = true; signal_err_ = err; } } #elif defined(WEBRTC_POSIX) void SocketDispatcher::OnEvent(uint32_t ff, int err) { #if defined(WEBRTC_USE_EPOLL) // Remember currently enabled events so we can combine multiple changes // into one update call later. // The signal handlers might re-enable events disabled here, so we can't // keep a list of events to disable at the end of the method. This list // would not be updated with the events enabled by the signal handlers. StartBatchedEventUpdates(); #endif // Make sure we deliver connect/accept first. Otherwise, consumers may see // something like a READ followed by a CONNECT, which would be odd. if ((ff & DE_CONNECT) != 0) { DisableEvents(DE_CONNECT); SignalConnectEvent(this); } if ((ff & DE_ACCEPT) != 0) { DisableEvents(DE_ACCEPT); SignalReadEvent(this); } if ((ff & DE_READ) != 0) { DisableEvents(DE_READ); SignalReadEvent(this); } if ((ff & DE_WRITE) != 0) { DisableEvents(DE_WRITE); SignalWriteEvent(this); } if ((ff & DE_CLOSE) != 0) { // The socket is now dead to us, so stop checking it. SetEnabledEvents(0); SignalCloseEvent(this, err); } #if defined(WEBRTC_USE_EPOLL) FinishBatchedEventUpdates(); #endif } #endif // WEBRTC_POSIX #if defined(WEBRTC_USE_EPOLL) static int GetEpollEvents(uint32_t ff) { int events = 0; if (ff & (DE_READ | DE_ACCEPT)) { events |= EPOLLIN; } if (ff & (DE_WRITE | DE_CONNECT)) { events |= EPOLLOUT; } return events; } void SocketDispatcher::StartBatchedEventUpdates() { RTC_DCHECK_EQ(saved_enabled_events_, -1); saved_enabled_events_ = enabled_events(); } void SocketDispatcher::FinishBatchedEventUpdates() { RTC_DCHECK_NE(saved_enabled_events_, -1); uint8_t old_events = static_cast(saved_enabled_events_); saved_enabled_events_ = -1; MaybeUpdateDispatcher(old_events); } void SocketDispatcher::MaybeUpdateDispatcher(uint8_t old_events) { if (GetEpollEvents(enabled_events()) != GetEpollEvents(old_events) && saved_enabled_events_ == -1) { ss_->Update(this); } } void SocketDispatcher::SetEnabledEvents(uint8_t events) { uint8_t old_events = enabled_events(); PhysicalSocket::SetEnabledEvents(events); MaybeUpdateDispatcher(old_events); } void SocketDispatcher::EnableEvents(uint8_t events) { uint8_t old_events = enabled_events(); PhysicalSocket::EnableEvents(events); MaybeUpdateDispatcher(old_events); } void SocketDispatcher::DisableEvents(uint8_t events) { uint8_t old_events = enabled_events(); PhysicalSocket::DisableEvents(events); MaybeUpdateDispatcher(old_events); } #endif // WEBRTC_USE_EPOLL int SocketDispatcher::Close() { if (s_ == INVALID_SOCKET) return 0; #if defined(WEBRTC_WIN) id_ = 0; signal_close_ = false; #endif #if defined(WEBRTC_USE_EPOLL) // If we're batching events, the socket can be closed and reopened // during the batch. Set saved_enabled_events_ to 0 here so the new // socket, if any, has the correct old events bitfield if (saved_enabled_events_ != -1) { saved_enabled_events_ = 0; } #endif ss_->Remove(this); return PhysicalSocket::Close(); } #if defined(WEBRTC_POSIX) class EventDispatcher : public Dispatcher { public: EventDispatcher(PhysicalSocketServer* ss) : ss_(ss), fSignaled_(false) { if (pipe(afd_) < 0) RTC_LOG(LERROR) << "pipe failed"; ss_->Add(this); } ~EventDispatcher() override { ss_->Remove(this); close(afd_[0]); close(afd_[1]); } virtual void Signal() { CritScope cs(&crit_); if (!fSignaled_) { const uint8_t b[1] = {0}; const ssize_t res = write(afd_[1], b, sizeof(b)); RTC_DCHECK_EQ(1, res); fSignaled_ = true; } } uint32_t GetRequestedEvents() override { return DE_READ; } void OnPreEvent(uint32_t ff) override { // It is not possible to perfectly emulate an auto-resetting event with // pipes. This simulates it by resetting before the event is handled. CritScope cs(&crit_); if (fSignaled_) { uint8_t b[4]; // Allow for reading more than 1 byte, but expect 1. const ssize_t res = read(afd_[0], b, sizeof(b)); RTC_DCHECK_EQ(1, res); fSignaled_ = false; } } void OnEvent(uint32_t ff, int err) override { RTC_NOTREACHED(); } int GetDescriptor() override { return afd_[0]; } bool IsDescriptorClosed() override { return false; } private: PhysicalSocketServer* ss_; int afd_[2]; bool fSignaled_; RecursiveCriticalSection crit_; }; #endif // WEBRTC_POSIX #if defined(WEBRTC_WIN) static uint32_t FlagsToEvents(uint32_t events) { uint32_t ffFD = FD_CLOSE; if (events & DE_READ) ffFD |= FD_READ; if (events & DE_WRITE) ffFD |= FD_WRITE; if (events & DE_CONNECT) ffFD |= FD_CONNECT; if (events & DE_ACCEPT) ffFD |= FD_ACCEPT; return ffFD; } class EventDispatcher : public Dispatcher { public: EventDispatcher(PhysicalSocketServer* ss) : ss_(ss) { hev_ = WSACreateEvent(); if (hev_) { ss_->Add(this); } } ~EventDispatcher() override { if (hev_ != nullptr) { ss_->Remove(this); WSACloseEvent(hev_); hev_ = nullptr; } } virtual void Signal() { if (hev_ != nullptr) WSASetEvent(hev_); } uint32_t GetRequestedEvents() override { return 0; } void OnPreEvent(uint32_t ff) override { WSAResetEvent(hev_); } void OnEvent(uint32_t ff, int err) override {} WSAEVENT GetWSAEvent() override { return hev_; } SOCKET GetSocket() override { return INVALID_SOCKET; } bool CheckSignalClose() override { return false; } private: PhysicalSocketServer* ss_; WSAEVENT hev_; }; #endif // WEBRTC_WIN // Sets the value of a boolean value to false when signaled. class Signaler : public EventDispatcher { public: Signaler(PhysicalSocketServer* ss, bool* pf) : EventDispatcher(ss), pf_(pf) {} ~Signaler() override {} void OnEvent(uint32_t ff, int err) override { if (pf_) *pf_ = false; } private: bool* pf_; }; PhysicalSocketServer::PhysicalSocketServer() : #if defined(WEBRTC_USE_EPOLL) // Since Linux 2.6.8, the size argument is ignored, but must be greater // than zero. Before that the size served as hint to the kernel for the // amount of space to initially allocate in internal data structures. epoll_fd_(epoll_create(FD_SETSIZE)), #endif #if defined(WEBRTC_WIN) socket_ev_(WSACreateEvent()), #endif fWait_(false) { #if defined(WEBRTC_USE_EPOLL) if (epoll_fd_ == -1) { // Not an error, will fall back to "select" below. RTC_LOG_E(LS_WARNING, EN, errno) << "epoll_create"; // Note that -1 == INVALID_SOCKET, the alias used by later checks. } #endif signal_wakeup_ = new Signaler(this, &fWait_); } PhysicalSocketServer::~PhysicalSocketServer() { #if defined(WEBRTC_WIN) WSACloseEvent(socket_ev_); #endif delete signal_wakeup_; #if defined(WEBRTC_USE_EPOLL) if (epoll_fd_ != INVALID_SOCKET) { close(epoll_fd_); } #endif RTC_DCHECK(dispatchers_.empty()); } void PhysicalSocketServer::WakeUp() { signal_wakeup_->Signal(); } Socket* PhysicalSocketServer::CreateSocket(int family, int type) { PhysicalSocket* socket = new PhysicalSocket(this); if (socket->Create(family, type)) { return socket; } else { delete socket; return nullptr; } } AsyncSocket* PhysicalSocketServer::CreateAsyncSocket(int family, int type) { SocketDispatcher* dispatcher = new SocketDispatcher(this); if (dispatcher->Create(family, type)) { return dispatcher; } else { delete dispatcher; return nullptr; } } AsyncSocket* PhysicalSocketServer::WrapSocket(SOCKET s) { SocketDispatcher* dispatcher = new SocketDispatcher(s, this); if (dispatcher->Initialize()) { return dispatcher; } else { delete dispatcher; return nullptr; } } void PhysicalSocketServer::Add(Dispatcher* pdispatcher) { CritScope cs(&crit_); if (processing_dispatchers_) { // A dispatcher is being added while a "Wait" call is processing the // list of socket events. // Defer adding to "dispatchers_" set until processing is done to avoid // invalidating the iterator in "Wait". pending_remove_dispatchers_.erase(pdispatcher); pending_add_dispatchers_.insert(pdispatcher); } else { dispatchers_.insert(pdispatcher); } #if defined(WEBRTC_USE_EPOLL) if (epoll_fd_ != INVALID_SOCKET) { AddEpoll(pdispatcher); } #endif // WEBRTC_USE_EPOLL } void PhysicalSocketServer::Remove(Dispatcher* pdispatcher) { CritScope cs(&crit_); if (processing_dispatchers_) { // A dispatcher is being removed while a "Wait" call is processing the // list of socket events. // Defer removal from "dispatchers_" set until processing is done to avoid // invalidating the iterator in "Wait". if (!pending_add_dispatchers_.erase(pdispatcher) && dispatchers_.find(pdispatcher) == dispatchers_.end()) { RTC_LOG(LS_WARNING) << "PhysicalSocketServer asked to remove a unknown " "dispatcher, potentially from a duplicate call to " "Add."; return; } pending_remove_dispatchers_.insert(pdispatcher); } else if (!dispatchers_.erase(pdispatcher)) { RTC_LOG(LS_WARNING) << "PhysicalSocketServer asked to remove a unknown " "dispatcher, potentially from a duplicate call to Add."; return; } #if defined(WEBRTC_USE_EPOLL) if (epoll_fd_ != INVALID_SOCKET) { RemoveEpoll(pdispatcher); } #endif // WEBRTC_USE_EPOLL } void PhysicalSocketServer::Update(Dispatcher* pdispatcher) { #if defined(WEBRTC_USE_EPOLL) if (epoll_fd_ == INVALID_SOCKET) { return; } CritScope cs(&crit_); if (dispatchers_.find(pdispatcher) == dispatchers_.end()) { return; } UpdateEpoll(pdispatcher); #endif } void PhysicalSocketServer::AddRemovePendingDispatchers() { if (!pending_add_dispatchers_.empty()) { for (Dispatcher* pdispatcher : pending_add_dispatchers_) { dispatchers_.insert(pdispatcher); } pending_add_dispatchers_.clear(); } if (!pending_remove_dispatchers_.empty()) { for (Dispatcher* pdispatcher : pending_remove_dispatchers_) { dispatchers_.erase(pdispatcher); } pending_remove_dispatchers_.clear(); } } #if defined(WEBRTC_POSIX) bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { #if defined(WEBRTC_USE_EPOLL) // We don't keep a dedicated "epoll" descriptor containing only the non-IO // (i.e. signaling) dispatcher, so "poll" will be used instead of the default // "select" to support sockets larger than FD_SETSIZE. if (!process_io) { return WaitPoll(cmsWait, signal_wakeup_); } else if (epoll_fd_ != INVALID_SOCKET) { return WaitEpoll(cmsWait); } #endif return WaitSelect(cmsWait, process_io); } static void ProcessEvents(Dispatcher* dispatcher, bool readable, bool writable, bool check_error) { int errcode = 0; // TODO(pthatcher): Should we set errcode if getsockopt fails? if (check_error) { socklen_t len = sizeof(errcode); ::getsockopt(dispatcher->GetDescriptor(), SOL_SOCKET, SO_ERROR, &errcode, &len); } uint32_t ff = 0; // Check readable descriptors. If we're waiting on an accept, signal // that. Otherwise we're waiting for data, check to see if we're // readable or really closed. // TODO(pthatcher): Only peek at TCP descriptors. if (readable) { if (dispatcher->GetRequestedEvents() & DE_ACCEPT) { ff |= DE_ACCEPT; } else if (errcode || dispatcher->IsDescriptorClosed()) { ff |= DE_CLOSE; } else { ff |= DE_READ; } } // Check writable descriptors. If we're waiting on a connect, detect // success versus failure by the reaped error code. if (writable) { if (dispatcher->GetRequestedEvents() & DE_CONNECT) { if (!errcode) { ff |= DE_CONNECT; } else { ff |= DE_CLOSE; } } else { ff |= DE_WRITE; } } // Tell the descriptor about the event. if (ff != 0) { dispatcher->OnPreEvent(ff); dispatcher->OnEvent(ff, errcode); } } bool PhysicalSocketServer::WaitSelect(int cmsWait, bool process_io) { // Calculate timing information struct timeval* ptvWait = nullptr; struct timeval tvWait; int64_t stop_us; if (cmsWait != kForever) { // Calculate wait timeval tvWait.tv_sec = cmsWait / 1000; tvWait.tv_usec = (cmsWait % 1000) * 1000; ptvWait = &tvWait; // Calculate when to return stop_us = rtc::TimeMicros() + cmsWait * 1000; } // Zero all fd_sets. Don't need to do this inside the loop since // select() zeros the descriptors not signaled fd_set fdsRead; FD_ZERO(&fdsRead); fd_set fdsWrite; FD_ZERO(&fdsWrite); // Explicitly unpoison these FDs on MemorySanitizer which doesn't handle the // inline assembly in FD_ZERO. // http://crbug.com/344505 #ifdef MEMORY_SANITIZER __msan_unpoison(&fdsRead, sizeof(fdsRead)); __msan_unpoison(&fdsWrite, sizeof(fdsWrite)); #endif fWait_ = true; while (fWait_) { int fdmax = -1; { CritScope cr(&crit_); // TODO(jbauch): Support re-entrant waiting. RTC_DCHECK(!processing_dispatchers_); for (Dispatcher* pdispatcher : dispatchers_) { // Query dispatchers for read and write wait state RTC_DCHECK(pdispatcher); if (!process_io && (pdispatcher != signal_wakeup_)) continue; int fd = pdispatcher->GetDescriptor(); // "select"ing a file descriptor that is equal to or larger than // FD_SETSIZE will result in undefined behavior. RTC_DCHECK_LT(fd, FD_SETSIZE); if (fd > fdmax) fdmax = fd; uint32_t ff = pdispatcher->GetRequestedEvents(); if (ff & (DE_READ | DE_ACCEPT)) FD_SET(fd, &fdsRead); if (ff & (DE_WRITE | DE_CONNECT)) FD_SET(fd, &fdsWrite); } } // Wait then call handlers as appropriate // < 0 means error // 0 means timeout // > 0 means count of descriptors ready int n = select(fdmax + 1, &fdsRead, &fdsWrite, nullptr, ptvWait); // If error, return error. if (n < 0) { if (errno != EINTR) { RTC_LOG_E(LS_ERROR, EN, errno) << "select"; return false; } // Else ignore the error and keep going. If this EINTR was for one of the // signals managed by this PhysicalSocketServer, the // PosixSignalDeliveryDispatcher will be in the signaled state in the next // iteration. } else if (n == 0) { // If timeout, return success return true; } else { // We have signaled descriptors CritScope cr(&crit_); processing_dispatchers_ = true; for (Dispatcher* pdispatcher : dispatchers_) { int fd = pdispatcher->GetDescriptor(); bool readable = FD_ISSET(fd, &fdsRead); if (readable) { FD_CLR(fd, &fdsRead); } bool writable = FD_ISSET(fd, &fdsWrite); if (writable) { FD_CLR(fd, &fdsWrite); } // The error code can be signaled through reads or writes. ProcessEvents(pdispatcher, readable, writable, readable || writable); } processing_dispatchers_ = false; // Process deferred dispatchers that have been added/removed while the // events were handled above. AddRemovePendingDispatchers(); } // Recalc the time remaining to wait. Doing it here means it doesn't get // calced twice the first time through the loop if (ptvWait) { ptvWait->tv_sec = 0; ptvWait->tv_usec = 0; int64_t time_left_us = stop_us - rtc::TimeMicros(); if (time_left_us > 0) { ptvWait->tv_sec = time_left_us / rtc::kNumMicrosecsPerSec; ptvWait->tv_usec = time_left_us % rtc::kNumMicrosecsPerSec; } } } return true; } #if defined(WEBRTC_USE_EPOLL) void PhysicalSocketServer::AddEpoll(Dispatcher* pdispatcher) { RTC_DCHECK(epoll_fd_ != INVALID_SOCKET); int fd = pdispatcher->GetDescriptor(); RTC_DCHECK(fd != INVALID_SOCKET); if (fd == INVALID_SOCKET) { return; } struct epoll_event event = {0}; event.events = GetEpollEvents(pdispatcher->GetRequestedEvents()); event.data.ptr = pdispatcher; int err = epoll_ctl(epoll_fd_, EPOLL_CTL_ADD, fd, &event); RTC_DCHECK_EQ(err, 0); if (err == -1) { RTC_LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_ADD"; } } void PhysicalSocketServer::RemoveEpoll(Dispatcher* pdispatcher) { RTC_DCHECK(epoll_fd_ != INVALID_SOCKET); int fd = pdispatcher->GetDescriptor(); RTC_DCHECK(fd != INVALID_SOCKET); if (fd == INVALID_SOCKET) { return; } struct epoll_event event = {0}; int err = epoll_ctl(epoll_fd_, EPOLL_CTL_DEL, fd, &event); RTC_DCHECK(err == 0 || errno == ENOENT); if (err == -1) { if (errno == ENOENT) { // Socket has already been closed. RTC_LOG_E(LS_VERBOSE, EN, errno) << "epoll_ctl EPOLL_CTL_DEL"; } else { RTC_LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_DEL"; } } } void PhysicalSocketServer::UpdateEpoll(Dispatcher* pdispatcher) { RTC_DCHECK(epoll_fd_ != INVALID_SOCKET); int fd = pdispatcher->GetDescriptor(); RTC_DCHECK(fd != INVALID_SOCKET); if (fd == INVALID_SOCKET) { return; } struct epoll_event event = {0}; event.events = GetEpollEvents(pdispatcher->GetRequestedEvents()); event.data.ptr = pdispatcher; int err = epoll_ctl(epoll_fd_, EPOLL_CTL_MOD, fd, &event); RTC_DCHECK_EQ(err, 0); if (err == -1) { RTC_LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_MOD"; } } bool PhysicalSocketServer::WaitEpoll(int cmsWait) { RTC_DCHECK(epoll_fd_ != INVALID_SOCKET); int64_t tvWait = -1; int64_t tvStop = -1; if (cmsWait != kForever) { tvWait = cmsWait; tvStop = TimeAfter(cmsWait); } fWait_ = true; while (fWait_) { // Wait then call handlers as appropriate // < 0 means error // 0 means timeout // > 0 means count of descriptors ready int n = epoll_wait(epoll_fd_, epoll_events_.data(), epoll_events_.size(), static_cast(tvWait)); if (n < 0) { if (errno != EINTR) { RTC_LOG_E(LS_ERROR, EN, errno) << "epoll"; return false; } // Else ignore the error and keep going. If this EINTR was for one of the // signals managed by this PhysicalSocketServer, the // PosixSignalDeliveryDispatcher will be in the signaled state in the next // iteration. } else if (n == 0) { // If timeout, return success return true; } else { // We have signaled descriptors CritScope cr(&crit_); for (int i = 0; i < n; ++i) { const epoll_event& event = epoll_events_[i]; Dispatcher* pdispatcher = static_cast(event.data.ptr); if (dispatchers_.find(pdispatcher) == dispatchers_.end()) { // The dispatcher for this socket no longer exists. continue; } bool readable = (event.events & (EPOLLIN | EPOLLPRI)); bool writable = (event.events & EPOLLOUT); bool check_error = (event.events & (EPOLLRDHUP | EPOLLERR | EPOLLHUP)); ProcessEvents(pdispatcher, readable, writable, check_error); } } if (cmsWait != kForever) { tvWait = TimeDiff(tvStop, TimeMillis()); if (tvWait < 0) { // Return success on timeout. return true; } } } return true; } bool PhysicalSocketServer::WaitPoll(int cmsWait, Dispatcher* dispatcher) { RTC_DCHECK(dispatcher); int64_t tvWait = -1; int64_t tvStop = -1; if (cmsWait != kForever) { tvWait = cmsWait; tvStop = TimeAfter(cmsWait); } fWait_ = true; struct pollfd fds = {0}; int fd = dispatcher->GetDescriptor(); fds.fd = fd; while (fWait_) { uint32_t ff = dispatcher->GetRequestedEvents(); fds.events = 0; if (ff & (DE_READ | DE_ACCEPT)) { fds.events |= POLLIN; } if (ff & (DE_WRITE | DE_CONNECT)) { fds.events |= POLLOUT; } fds.revents = 0; // Wait then call handlers as appropriate // < 0 means error // 0 means timeout // > 0 means count of descriptors ready int n = poll(&fds, 1, static_cast(tvWait)); if (n < 0) { if (errno != EINTR) { RTC_LOG_E(LS_ERROR, EN, errno) << "poll"; return false; } // Else ignore the error and keep going. If this EINTR was for one of the // signals managed by this PhysicalSocketServer, the // PosixSignalDeliveryDispatcher will be in the signaled state in the next // iteration. } else if (n == 0) { // If timeout, return success return true; } else { // We have signaled descriptors (should only be the passed dispatcher). RTC_DCHECK_EQ(n, 1); RTC_DCHECK_EQ(fds.fd, fd); bool readable = (fds.revents & (POLLIN | POLLPRI)); bool writable = (fds.revents & POLLOUT); bool check_error = (fds.revents & (POLLRDHUP | POLLERR | POLLHUP)); ProcessEvents(dispatcher, readable, writable, check_error); } if (cmsWait != kForever) { tvWait = TimeDiff(tvStop, TimeMillis()); if (tvWait < 0) { // Return success on timeout. return true; } } } return true; } #endif // WEBRTC_USE_EPOLL #endif // WEBRTC_POSIX #if defined(WEBRTC_WIN) bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) { int64_t cmsTotal = cmsWait; int64_t cmsElapsed = 0; int64_t msStart = Time(); fWait_ = true; while (fWait_) { std::vector events; std::vector event_owners; events.push_back(socket_ev_); { CritScope cr(&crit_); // TODO(jbauch): Support re-entrant waiting. RTC_DCHECK(!processing_dispatchers_); // Calling "CheckSignalClose" might remove a closed dispatcher from the // set. This must be deferred to prevent invalidating the iterator. processing_dispatchers_ = true; for (Dispatcher* disp : dispatchers_) { if (!process_io && (disp != signal_wakeup_)) continue; SOCKET s = disp->GetSocket(); if (disp->CheckSignalClose()) { // We just signalled close, don't poll this socket } else if (s != INVALID_SOCKET) { WSAEventSelect(s, events[0], FlagsToEvents(disp->GetRequestedEvents())); } else { events.push_back(disp->GetWSAEvent()); event_owners.push_back(disp); } } processing_dispatchers_ = false; // Process deferred dispatchers that have been added/removed while the // events were handled above. AddRemovePendingDispatchers(); } // Which is shorter, the delay wait or the asked wait? int64_t cmsNext; if (cmsWait == kForever) { cmsNext = cmsWait; } else { cmsNext = std::max(0, cmsTotal - cmsElapsed); } // Wait for one of the events to signal DWORD dw = WSAWaitForMultipleEvents(static_cast(events.size()), &events[0], false, static_cast(cmsNext), false); if (dw == WSA_WAIT_FAILED) { // Failed? // TODO(pthatcher): need a better strategy than this! WSAGetLastError(); RTC_NOTREACHED(); return false; } else if (dw == WSA_WAIT_TIMEOUT) { // Timeout? return true; } else { // Figure out which one it is and call it CritScope cr(&crit_); int index = dw - WSA_WAIT_EVENT_0; if (index > 0) { --index; // The first event is the socket event Dispatcher* disp = event_owners[index]; // The dispatcher could have been removed while waiting for events. if (dispatchers_.find(disp) != dispatchers_.end()) { disp->OnPreEvent(0); disp->OnEvent(0, 0); } } else if (process_io) { processing_dispatchers_ = true; for (Dispatcher* disp : dispatchers_) { SOCKET s = disp->GetSocket(); if (s == INVALID_SOCKET) continue; WSANETWORKEVENTS wsaEvents; int err = WSAEnumNetworkEvents(s, events[0], &wsaEvents); if (err == 0) { { if ((wsaEvents.lNetworkEvents & FD_READ) && wsaEvents.iErrorCode[FD_READ_BIT] != 0) { RTC_LOG(WARNING) << "PhysicalSocketServer got FD_READ_BIT error " << wsaEvents.iErrorCode[FD_READ_BIT]; } if ((wsaEvents.lNetworkEvents & FD_WRITE) && wsaEvents.iErrorCode[FD_WRITE_BIT] != 0) { RTC_LOG(WARNING) << "PhysicalSocketServer got FD_WRITE_BIT error " << wsaEvents.iErrorCode[FD_WRITE_BIT]; } if ((wsaEvents.lNetworkEvents & FD_CONNECT) && wsaEvents.iErrorCode[FD_CONNECT_BIT] != 0) { RTC_LOG(WARNING) << "PhysicalSocketServer got FD_CONNECT_BIT error " << wsaEvents.iErrorCode[FD_CONNECT_BIT]; } if ((wsaEvents.lNetworkEvents & FD_ACCEPT) && wsaEvents.iErrorCode[FD_ACCEPT_BIT] != 0) { RTC_LOG(WARNING) << "PhysicalSocketServer got FD_ACCEPT_BIT error " << wsaEvents.iErrorCode[FD_ACCEPT_BIT]; } if ((wsaEvents.lNetworkEvents & FD_CLOSE) && wsaEvents.iErrorCode[FD_CLOSE_BIT] != 0) { RTC_LOG(WARNING) << "PhysicalSocketServer got FD_CLOSE_BIT error " << wsaEvents.iErrorCode[FD_CLOSE_BIT]; } } uint32_t ff = 0; int errcode = 0; if (wsaEvents.lNetworkEvents & FD_READ) ff |= DE_READ; if (wsaEvents.lNetworkEvents & FD_WRITE) ff |= DE_WRITE; if (wsaEvents.lNetworkEvents & FD_CONNECT) { if (wsaEvents.iErrorCode[FD_CONNECT_BIT] == 0) { ff |= DE_CONNECT; } else { ff |= DE_CLOSE; errcode = wsaEvents.iErrorCode[FD_CONNECT_BIT]; } } if (wsaEvents.lNetworkEvents & FD_ACCEPT) ff |= DE_ACCEPT; if (wsaEvents.lNetworkEvents & FD_CLOSE) { ff |= DE_CLOSE; errcode = wsaEvents.iErrorCode[FD_CLOSE_BIT]; } if (ff != 0) { disp->OnPreEvent(ff); disp->OnEvent(ff, errcode); } } } processing_dispatchers_ = false; // Process deferred dispatchers that have been added/removed while the // events were handled above. AddRemovePendingDispatchers(); } // Reset the network event until new activity occurs WSAResetEvent(socket_ev_); } // Break? if (!fWait_) break; cmsElapsed = TimeSince(msStart); if ((cmsWait != kForever) && (cmsElapsed >= cmsWait)) { break; } } // Done return true; } #endif // WEBRTC_WIN } // namespace rtc