/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef CALL_CALL_H_ #define CALL_CALL_H_ #include #include #include #include #include "api/adaptation/resource.h" #include "api/media_types.h" #include "api/task_queue/task_queue_base.h" #include "call/audio_receive_stream.h" #include "call/audio_send_stream.h" #include "call/call_config.h" #include "call/flexfec_receive_stream.h" #include "call/packet_receiver.h" #include "call/rtp_transport_controller_send_interface.h" #include "call/video_receive_stream.h" #include "call/video_send_stream.h" #include "modules/utility/include/process_thread.h" #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/network/sent_packet.h" #include "rtc_base/network_route.h" #include "rtc_base/ref_count.h" namespace webrtc { // A restricted way to share the module process thread across multiple instances // of Call that are constructed on the same worker thread (which is what the // peer connection factory guarantees). // SharedModuleThread supports a callback that is issued when only one reference // remains, which is used to indicate to the original owner that the thread may // be discarded. class SharedModuleThread : public rtc::RefCountInterface { protected: SharedModuleThread(std::unique_ptr process_thread, std::function on_one_ref_remaining); friend class rtc::scoped_refptr; ~SharedModuleThread() override; public: // Allows injection of an externally created process thread. static rtc::scoped_refptr Create( std::unique_ptr process_thread, std::function on_one_ref_remaining); void EnsureStarted(); ProcessThread* process_thread(); private: void AddRef() const override; rtc::RefCountReleaseStatus Release() const override; class Impl; mutable std::unique_ptr impl_; }; // A Call instance can contain several send and/or receive streams. All streams // are assumed to have the same remote endpoint and will share bitrate estimates // etc. class Call { public: using Config = CallConfig; struct Stats { std::string ToString(int64_t time_ms) const; int send_bandwidth_bps = 0; // Estimated available send bandwidth. int max_padding_bitrate_bps = 0; // Cumulative configured max padding. int recv_bandwidth_bps = 0; // Estimated available receive bandwidth. int64_t pacer_delay_ms = 0; int64_t rtt_ms = -1; }; static Call* Create(const Call::Config& config); static Call* Create(const Call::Config& config, rtc::scoped_refptr call_thread); static Call* Create(const Call::Config& config, Clock* clock, rtc::scoped_refptr call_thread, std::unique_ptr pacer_thread); virtual AudioSendStream* CreateAudioSendStream( const AudioSendStream::Config& config) = 0; virtual void DestroyAudioSendStream(AudioSendStream* send_stream) = 0; virtual AudioReceiveStream* CreateAudioReceiveStream( const AudioReceiveStream::Config& config) = 0; virtual void DestroyAudioReceiveStream( AudioReceiveStream* receive_stream) = 0; virtual VideoSendStream* CreateVideoSendStream( VideoSendStream::Config config, VideoEncoderConfig encoder_config) = 0; virtual VideoSendStream* CreateVideoSendStream( VideoSendStream::Config config, VideoEncoderConfig encoder_config, std::unique_ptr fec_controller); virtual void DestroyVideoSendStream(VideoSendStream* send_stream) = 0; virtual VideoReceiveStream* CreateVideoReceiveStream( VideoReceiveStream::Config configuration) = 0; virtual void DestroyVideoReceiveStream( VideoReceiveStream* receive_stream) = 0; // In order for a created VideoReceiveStream to be aware that it is // protected by a FlexfecReceiveStream, the latter should be created before // the former. virtual FlexfecReceiveStream* CreateFlexfecReceiveStream( const FlexfecReceiveStream::Config& config) = 0; virtual void DestroyFlexfecReceiveStream( FlexfecReceiveStream* receive_stream) = 0; // When a resource is overused, the Call will try to reduce the load on the // sysem, for example by reducing the resolution or frame rate of encoded // streams. virtual void AddAdaptationResource(rtc::scoped_refptr resource) = 0; // All received RTP and RTCP packets for the call should be inserted to this // PacketReceiver. The PacketReceiver pointer is valid as long as the // Call instance exists. virtual PacketReceiver* Receiver() = 0; // This is used to access the transport controller send instance owned by // Call. The send transport controller is currently owned by Call for legacy // reasons. (for instance variants of call tests are built on this assumtion) // TODO(srte): Move ownership of transport controller send out of Call and // remove this method interface. virtual RtpTransportControllerSendInterface* GetTransportControllerSend() = 0; // Returns the call statistics, such as estimated send and receive bandwidth, // pacing delay, etc. virtual Stats GetStats() const = 0; // TODO(skvlad): When the unbundled case with multiple streams for the same // media type going over different networks is supported, track the state // for each stream separately. Right now it's global per media type. virtual void SignalChannelNetworkState(MediaType media, NetworkState state) = 0; virtual void OnAudioTransportOverheadChanged( int transport_overhead_per_packet) = 0; virtual void OnSentPacket(const rtc::SentPacket& sent_packet) = 0; virtual void SetClientBitratePreferences( const BitrateSettings& preferences) = 0; virtual const WebRtcKeyValueConfig& trials() const = 0; virtual TaskQueueBase* network_thread() const = 0; virtual TaskQueueBase* worker_thread() const = 0; virtual ~Call() {} }; } // namespace webrtc #endif // CALL_CALL_H_