/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef SYSTEM_WRAPPERS_INCLUDE_CLOCK_H_ #define SYSTEM_WRAPPERS_INCLUDE_CLOCK_H_ #include #include #include #include "api/units/timestamp.h" #include "rtc_base/system/rtc_export.h" #include "system_wrappers/include/ntp_time.h" namespace webrtc { // January 1970, in NTP seconds. const uint32_t kNtpJan1970 = 2208988800UL; // Magic NTP fractional unit. const double kMagicNtpFractionalUnit = 4.294967296E+9; // A clock interface that allows reading of absolute and relative timestamps. class RTC_EXPORT Clock { public: virtual ~Clock() {} // Return a timestamp relative to an unspecified epoch. virtual Timestamp CurrentTime() = 0; int64_t TimeInMilliseconds() { return CurrentTime().ms(); } int64_t TimeInMicroseconds() { return CurrentTime().us(); } // Retrieve an NTP absolute timestamp (with an epoch of Jan 1, 1900). virtual NtpTime CurrentNtpTime() = 0; int64_t CurrentNtpInMilliseconds() { return CurrentNtpTime().ToMs(); } // Returns an instance of the real-time system clock implementation. static Clock* GetRealTimeClock(); }; class SimulatedClock : public Clock { public: // The constructors assume an epoch of Jan 1, 1970. explicit SimulatedClock(int64_t initial_time_us); explicit SimulatedClock(Timestamp initial_time); ~SimulatedClock() override; // Return a timestamp with an epoch of Jan 1, 1970. Timestamp CurrentTime() override; NtpTime CurrentNtpTime() override; // Advance the simulated clock with a given number of milliseconds or // microseconds. void AdvanceTimeMilliseconds(int64_t milliseconds); void AdvanceTimeMicroseconds(int64_t microseconds); void AdvanceTime(TimeDelta delta); private: // The time is read and incremented with relaxed order. Each thread will see // monotonically increasing time, and when threads post tasks or messages to // one another, the synchronization done as part of the message passing should // ensure that any causual chain of events on multiple threads also // corresponds to monotonically increasing time. std::atomic time_us_; }; } // namespace webrtc #endif // SYSTEM_WRAPPERS_INCLUDE_CLOCK_H_