// // libtgvoip is free and unencumbered public domain software. // For more information, see http://unlicense.org or the UNLICENSE file // you should have received with this source code distribution. // #ifndef LIBTGVOIP_AUDIOINPUTWASAPI_H #define LIBTGVOIP_AUDIOINPUTWASAPI_H #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP #define TGVOIP_WINDOWS_PHONE #endif #if !defined(WINAPI_FAMILY) || WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP #define TGVOIP_WINDOWS_DESKTOP #endif #include #include #include #pragma warning(push) #pragma warning(disable : 4201) #ifndef TGVOIP_WP_SILVERLIGHT #include #endif #ifdef TGVOIP_WINDOWS_DESKTOP #include #include #else #include "WindowsSandboxUtils.h" #include #endif #pragma warning(pop) #include "../../audio/AudioInput.h" namespace tgvoip { namespace audio { #ifdef TGVOIP_WINDOWS_DESKTOP class AudioInputWASAPI : public AudioInput, IMMNotificationClient, IAudioSessionEvents { #else class AudioInputWASAPI : public AudioInput { #endif public: AudioInputWASAPI(std::string deviceID); virtual ~AudioInputWASAPI(); virtual void Start(); virtual void Stop(); virtual bool IsRecording(); virtual void SetCurrentDevice(std::string deviceID); static void EnumerateDevices(std::vector& devs); #ifdef TGVOIP_WINDOWS_DESKTOP STDMETHOD_(ULONG, AddRef) (); STDMETHOD_(ULONG, Release) (); #endif private: void ActuallySetCurrentDevice(std::string deviceID); static DWORD WINAPI StartThread(void* arg); void RunThread(); WAVEFORMATEX format; bool isRecording; HANDLE shutdownEvent; HANDLE audioSamplesReadyEvent; HANDLE streamSwitchEvent; HANDLE thread; IAudioClient* audioClient = NULL; IAudioCaptureClient* captureClient = NULL; #ifdef TGVOIP_WINDOWS_DESKTOP IMMDeviceEnumerator* enumerator; IAudioSessionControl* audioSessionControl; IMMDevice* device; #endif std::uint8_t remainingData[10240]; std::size_t remainingDataLen; bool isDefaultDevice; ULONG refCount; std::string streamChangeToDevice; bool started; #ifdef TGVOIP_WINDOWS_DESKTOP STDMETHOD(OnDisplayNameChanged) (LPCWSTR /*NewDisplayName*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnIconPathChanged) (LPCWSTR /*NewIconPath*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnSimpleVolumeChanged) (float /*NewSimpleVolume*/, BOOL /*NewMute*/, LPCGUID /*EventContext*/) { return S_OK; } STDMETHOD(OnChannelVolumeChanged) (DWORD /*ChannelCount*/, float /*NewChannelVolumes*/[], DWORD /*ChangedChannel*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnGroupingParamChanged) (LPCGUID /*NewGroupingParam*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnStateChanged) (AudioSessionState /*NewState*/) { return S_OK; }; STDMETHOD(OnSessionDisconnected) (AudioSessionDisconnectReason DisconnectReason); STDMETHOD(OnDeviceStateChanged) (LPCWSTR /*DeviceId*/, DWORD /*NewState*/) { return S_OK; } STDMETHOD(OnDeviceAdded) (LPCWSTR /*DeviceId*/) { return S_OK; }; STDMETHOD(OnDeviceRemoved) (LPCWSTR /*DeviceId(*/) { return S_OK; }; STDMETHOD(OnDefaultDeviceChanged) (EDataFlow Flow, ERole Role, LPCWSTR NewDefaultDeviceId); STDMETHOD(OnPropertyValueChanged) (LPCWSTR /*DeviceId*/, const PROPERTYKEY /*Key*/) { return S_OK; }; // // IUnknown // STDMETHOD(QueryInterface) (REFIID iid, void** pvObject); #endif }; } } #endif //LIBTGVOIP_AUDIOINPUTWASAPI_H